Workaround for blocks having a huge amount of active objects; add log messages related to active objects for investigation
parent
3daaff3a42
commit
e9888c8e25
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@ -1345,8 +1345,6 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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assert(object);
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if(object->getId() == 0){
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u16 new_id = getFreeServerActiveObjectId(m_active_objects);
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verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"created new id "<<new_id<<std::endl;
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if(new_id == 0)
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{
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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@ -1374,7 +1372,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"Added id="<<object->getId()<<"; there are now "
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<<m_active_objects.size()<<" active objects in the list."
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<<m_active_objects.size()<<" active objects."
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<<std::endl;
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// Add static object to active static list of the block
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@ -1386,12 +1384,6 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if(block)
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{
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verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"found block for storing id="<<object->getId()
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<<" statically"
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<<" (set_changed="<<(set_changed?"true":"false")<<")"
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<<std::endl;
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block->m_static_objects.m_active.insert(object->getId(), s_obj);
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object->m_static_exists = true;
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object->m_static_block = blockpos;
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@ -1400,8 +1392,9 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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block->setChangedFlag();
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}
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else{
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errorstream<<"ServerEnv: Could not find a block for "
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<<"storing newly added active object statically"<<std::endl;
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"could not find block for storing id="<<object->getId()
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<<" statically"<<std::endl;
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}
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return object->getId();
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@ -1466,6 +1459,40 @@ void ServerEnvironment::removeRemovedObjects()
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}
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}
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static void print_hexdump(std::ostream &o, const std::string &data)
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{
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const int linelength = 16;
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for(int l=0; ; l++){
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int i0 = linelength * l;
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bool at_end = false;
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int thislinelength = linelength;
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if(i0 + thislinelength > (int)data.size()){
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thislinelength = data.size() - i0;
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at_end = true;
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}
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for(int di=0; di<linelength; di++){
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int i = i0 + di;
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char buf[4];
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if(di<thislinelength)
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snprintf(buf, 4, "%.2x ", data[i]);
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else
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snprintf(buf, 4, " ");
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o<<buf;
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}
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o<<" ";
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for(int di=0; di<thislinelength; di++){
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int i = i0 + di;
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if(data[i] >= 32)
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o<<data[i];
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else
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o<<".";
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}
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o<<std::endl;
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if(at_end)
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break;
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}
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}
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/*
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Convert stored objects from blocks near the players to active.
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*/
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@ -1480,6 +1507,14 @@ void ServerEnvironment::activateObjects(MapBlock *block)
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<<"activating objects of block "<<PP(block->getPos())
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<<" ("<<block->m_static_objects.m_stored.size()
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<<" objects)"<<std::endl;
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bool large_amount = (block->m_static_objects.m_stored.size() >= 50);
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if(large_amount){
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errorstream<<"suspiciously large amount of objects detected: "
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<<block->m_static_objects.m_stored.size()<<" in "
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<<PP(block->getPos())
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<<"; not activating."<<std::endl;
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return;
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}
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// A list for objects that couldn't be converted to static for some
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// reason. They will be stored back.
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core::list<StaticObject> new_stored;
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@ -1497,9 +1532,18 @@ void ServerEnvironment::activateObjects(MapBlock *block)
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// If couldn't create object, store static data back.
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if(obj==NULL)
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{
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errorstream<<"ServerEnvironment::activateObjects(): "
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<<"failed to create active object from static object "
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<<"in block "<<PP(s_obj.pos/BS)
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<<" type="<<(int)s_obj.type<<" data:"<<std::endl;
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print_hexdump(verbosestream, s_obj.data);
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new_stored.push_back(s_obj);
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continue;
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}
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verbosestream<<"ServerEnvironment::activateObjects(): "
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<<"activated static object pos="<<PP(s_obj.pos/BS)
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<<" type="<<(int)s_obj.type<<std::endl;
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// This will also add the object to the active static list
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addActiveObjectRaw(obj, false);
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//u16 id = addActiveObjectRaw(obj, false);
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@ -1575,7 +1619,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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block->m_static_objects.remove(id);
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oldblock = block;
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}
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obj->m_static_exists = false;
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}
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// Create new static object
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std::string staticdata = obj->getStaticData();
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StaticObject s_obj(obj->getType(), objectpos, staticdata);
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@ -1597,15 +1643,23 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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if(block)
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{
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block->m_static_objects.insert(0, s_obj);
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block->setChangedFlag();
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obj->m_static_exists = true;
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obj->m_static_block = block->getPos();
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if(block->m_static_objects.m_stored.size() >= 50){
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errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
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<<" statically but block "<<PP(blockpos)
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<<" already contains over 50 objects."
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<<" Forcing delete."<<std::endl;
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force_delete = true;
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} else {
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block->m_static_objects.insert(0, s_obj);
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block->setChangedFlag();
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obj->m_static_exists = true;
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obj->m_static_block = block->getPos();
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}
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}
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else{
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errorstream<<"ServerEnv: Could not find or generate "
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<<"a block for storing static object"<<std::endl;
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obj->m_static_exists = false;
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<<"a block for storing id="<<obj->getId()
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<<" statically"<<std::endl;
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continue;
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}
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