Joystick: Remap joystick-specific KeyTypes to generic ones
According to the following table: * MOUSE_L -> DIG * MOUSE_R -> PLACE * SCROLL_UP -> HOTBAR_NEXT * SCROLL_DOWN -> HOTBAR_PREV This commit entirely removes the special KeyTypes used for joysticks. Support for the MOUSE KeyTypes had already been removed in the main game code without adapting the joystick code, breaking joystick input. This commit restores joystick functionality.master
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7589cbe086
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e1142ee57f
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@ -2014,15 +2014,11 @@ void Game::processItemSelection(u16 *new_playeritem)
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s32 dir = wheel;
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s32 dir = wheel;
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if (input->joystick.wasKeyDown(KeyType::SCROLL_DOWN) ||
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if (wasKeyDown(KeyType::HOTBAR_NEXT))
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wasKeyDown(KeyType::HOTBAR_NEXT)) {
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dir = -1;
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dir = -1;
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}
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if (input->joystick.wasKeyDown(KeyType::SCROLL_UP) ||
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if (wasKeyDown(KeyType::HOTBAR_PREV))
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wasKeyDown(KeyType::HOTBAR_PREV)) {
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dir = 1;
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dir = 1;
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}
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if (dir < 0)
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if (dir < 0)
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*new_playeritem = *new_playeritem < max_item ? *new_playeritem + 1 : 0;
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*new_playeritem = *new_playeritem < max_item ? *new_playeritem + 1 : 0;
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@ -3138,11 +3134,11 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud, bool show_debug)
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input->clearWasKeyPressed();
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input->clearWasKeyPressed();
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input->clearWasKeyReleased();
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input->clearWasKeyReleased();
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input->joystick.clearWasKeyDown(KeyType::MOUSE_L);
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input->joystick.clearWasKeyDown(KeyType::DIG);
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input->joystick.clearWasKeyDown(KeyType::MOUSE_R);
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input->joystick.clearWasKeyDown(KeyType::PLACE);
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input->joystick.clearWasKeyReleased(KeyType::MOUSE_L);
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input->joystick.clearWasKeyReleased(KeyType::DIG);
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input->joystick.clearWasKeyReleased(KeyType::MOUSE_R);
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input->joystick.clearWasKeyReleased(KeyType::PLACE);
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}
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}
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@ -74,8 +74,8 @@ JoystickLayout create_default_layout()
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// Accessible without four modifier button pressed
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// Accessible without four modifier button pressed
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// regardless whether start is pressed or not
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// regardless whether start is pressed or not
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JLO_B_PB(KeyType::MOUSE_L, fb | 1 << 4, 1 << 4);
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JLO_B_PB(KeyType::DIG, fb | 1 << 4, 1 << 4);
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JLO_B_PB(KeyType::MOUSE_R, fb | 1 << 5, 1 << 5);
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JLO_B_PB(KeyType::PLACE, fb | 1 << 5, 1 << 5);
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// Accessible without any modifier pressed
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// Accessible without any modifier pressed
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JLO_B_PB(KeyType::JUMP, bm | 1 << 0, 1 << 0);
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JLO_B_PB(KeyType::JUMP, bm | 1 << 0, 1 << 0);
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@ -84,8 +84,8 @@ JoystickLayout create_default_layout()
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// Accessible with start button not pressed, but four pressed
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// Accessible with start button not pressed, but four pressed
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// TODO find usage for button 0
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// TODO find usage for button 0
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JLO_B_PB(KeyType::DROP, bm | 1 << 1, fb | 1 << 1);
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JLO_B_PB(KeyType::DROP, bm | 1 << 1, fb | 1 << 1);
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JLO_B_PB(KeyType::SCROLL_UP, bm | 1 << 4, fb | 1 << 4);
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JLO_B_PB(KeyType::HOTBAR_PREV, bm | 1 << 4, fb | 1 << 4);
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JLO_B_PB(KeyType::SCROLL_DOWN,bm | 1 << 5, fb | 1 << 5);
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JLO_B_PB(KeyType::HOTBAR_NEXT, bm | 1 << 5, fb | 1 << 5);
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// Accessible with start button and four pressed
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// Accessible with start button and four pressed
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// TODO find usage for buttons 0, 1 and 4, 5
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// TODO find usage for buttons 0, 1 and 4, 5
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@ -99,8 +99,8 @@ JoystickLayout create_default_layout()
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JLO_A_PB(KeyType::RIGHT, 0, -1, 1024);
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JLO_A_PB(KeyType::RIGHT, 0, -1, 1024);
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// Scroll buttons
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// Scroll buttons
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JLO_A_PB(KeyType::SCROLL_UP, 2, -1, 1024);
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JLO_A_PB(KeyType::HOTBAR_PREV, 2, -1, 1024);
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JLO_A_PB(KeyType::SCROLL_DOWN, 5, -1, 1024);
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JLO_A_PB(KeyType::HOTBAR_NEXT, 5, -1, 1024);
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return jlo;
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return jlo;
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}
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}
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@ -134,10 +134,10 @@ JoystickLayout create_xbox_layout()
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JLO_B_PB(KeyType::SNEAK, 1 << 12, 1 << 12); // right
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JLO_B_PB(KeyType::SNEAK, 1 << 12, 1 << 12); // right
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// Triggers
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// Triggers
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JLO_B_PB(KeyType::MOUSE_L, 1 << 6, 1 << 6); // lt
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JLO_B_PB(KeyType::DIG, 1 << 6, 1 << 6); // lt
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JLO_B_PB(KeyType::MOUSE_R, 1 << 7, 1 << 7); // rt
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JLO_B_PB(KeyType::PLACE, 1 << 7, 1 << 7); // rt
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JLO_B_PB(KeyType::SCROLL_UP, 1 << 4, 1 << 4); // lb
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JLO_B_PB(KeyType::HOTBAR_PREV, 1 << 4, 1 << 4); // lb
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JLO_B_PB(KeyType::SCROLL_DOWN, 1 << 5, 1 << 5); // rb
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JLO_B_PB(KeyType::HOTBAR_NEXT, 1 << 5, 1 << 5); // rb
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// D-PAD
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// D-PAD
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JLO_B_PB(KeyType::ZOOM, 1 << 15, 1 << 15); // up
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JLO_B_PB(KeyType::ZOOM, 1 << 15, 1 << 15); // up
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@ -110,12 +110,6 @@ public:
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SLOT_31,
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SLOT_31,
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SLOT_32,
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SLOT_32,
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// joystick specific keys
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MOUSE_L,
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MOUSE_R,
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SCROLL_UP,
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SCROLL_DOWN,
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// Fake keycode for array size and internal checks
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// Fake keycode for array size and internal checks
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INTERNAL_ENUM_COUNT
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INTERNAL_ENUM_COUNT
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