Add prefixes to enum values and fix style issues
parent
6ee0db6fec
commit
c91f8b1d25
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@ -34,6 +34,25 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "main.h" // for g_settings
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const char *ClientInterface::statenames[] = {
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"Invalid",
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"Disconnecting",
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"Denied",
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"Created",
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"InitSent",
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"InitDone",
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"DefinitionsSent",
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"Active"
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};
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std::string ClientInterface::state2Name(ClientState state)
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{
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return statenames[state];
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}
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void RemoteClient::GetNextBlocks(
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ServerEnvironment *env,
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EmergeManager * emerge,
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@ -402,50 +421,42 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
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std::ostringstream myerror;
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switch (m_state)
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{
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case Invalid:
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case CS_Invalid:
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//intentionally do nothing
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break;
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case Created:
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case CS_Created:
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switch(event)
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{
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case Init:
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m_state = InitSent;
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case CSE_Init:
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m_state = CS_InitSent;
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break;
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case Disconnect:
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m_state = Disconnecting;
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case CSE_Disconnect:
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m_state = CS_Disconnecting;
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break;
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case SetDenied:
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m_state = Denied;
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case CSE_SetDenied:
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m_state = CS_Denied;
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break;
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/* GotInit2 SetDefinitionsSent SetMediaSent */
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default:
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myerror << "Created: Invalid client state transition! " << event;
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throw ClientStateError(myerror.str());
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}
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break;
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case Denied:
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case CS_Denied:
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/* don't do anything if in denied state */
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break;
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case InitSent:
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case CS_InitSent:
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switch(event)
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{
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case GotInit2:
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case CSE_GotInit2:
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confirmSerializationVersion();
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m_state = InitDone;
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m_state = CS_InitDone;
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break;
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case Disconnect:
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m_state = Disconnecting;
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case CSE_Disconnect:
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m_state = CS_Disconnecting;
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break;
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case SetDenied:
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m_state = Denied;
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case CSE_SetDenied:
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m_state = CS_Denied;
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break;
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/* Init SetDefinitionsSent SetMediaSent */
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@ -455,19 +466,17 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
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}
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break;
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case InitDone:
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case CS_InitDone:
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switch(event)
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{
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case SetDefinitionsSent:
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m_state = DefinitionsSent;
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case CSE_SetDefinitionsSent:
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m_state = CS_DefinitionsSent;
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break;
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case Disconnect:
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m_state = Disconnecting;
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case CSE_Disconnect:
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m_state = CS_Disconnecting;
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break;
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case SetDenied:
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m_state = Denied;
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case CSE_SetDenied:
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m_state = CS_Denied;
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break;
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/* Init GotInit2 SetMediaSent */
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@ -476,40 +485,33 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
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throw ClientStateError(myerror.str());
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}
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break;
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case DefinitionsSent:
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case CS_DefinitionsSent:
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switch(event)
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{
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case SetClientReady:
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m_state = Active;
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case CSE_SetClientReady:
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m_state = CS_Active;
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break;
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case Disconnect:
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m_state = Disconnecting;
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case CSE_Disconnect:
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m_state = CS_Disconnecting;
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break;
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case SetDenied:
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m_state = Denied;
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case CSE_SetDenied:
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m_state = CS_Denied;
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break;
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/* Init GotInit2 SetDefinitionsSent */
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default:
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myerror << "DefinitionsSent: Invalid client state transition! " << event;
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throw ClientStateError(myerror.str());
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}
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break;
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case Active:
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case CS_Active:
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switch(event)
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{
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case SetDenied:
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m_state = Denied;
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case CSE_SetDenied:
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m_state = CS_Denied;
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break;
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case Disconnect:
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m_state = Disconnecting;
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case CSE_Disconnect:
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m_state = CS_Disconnecting;
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break;
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/* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
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default:
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myerror << "Active: Invalid client state transition! " << event;
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@ -517,8 +519,7 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
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break;
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}
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break;
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case Disconnecting:
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case CS_Disconnecting:
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/* we are already disconnecting */
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break;
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}
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@ -680,7 +681,7 @@ ClientState ClientInterface::getClientState(u16 peer_id)
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// The client may not exist; clients are immediately removed if their
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// access is denied, and this event occurs later then.
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if(n == m_clients.end())
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return Invalid;
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return CS_Invalid;
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return n->second->getState();
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}
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@ -762,7 +763,9 @@ void ClientInterface::event(u16 peer_id, ClientStateEvent event)
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n->second->notifyEvent(event);
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}
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if ((event == SetClientReady) || (event == Disconnect) || (event == SetDenied))
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if ((event == CSE_SetClientReady) ||
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(event == CSE_Disconnect) ||
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(event == CSE_SetDenied))
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{
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UpdatePlayerList();
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}
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@ -145,35 +145,24 @@ namespace con {
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enum ClientState
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{
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Invalid,
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Disconnecting,
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Denied,
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Created,
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InitSent,
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InitDone,
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DefinitionsSent,
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Active
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};
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static const char* statenames[] = {
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"Invalid",
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"Disconnecting",
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"Denied",
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"Created",
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"InitSent",
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"InitDone",
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"DefinitionsSent",
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"Active"
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CS_Invalid,
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CS_Disconnecting,
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CS_Denied,
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CS_Created,
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CS_InitSent,
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CS_InitDone,
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CS_DefinitionsSent,
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CS_Active
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};
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enum ClientStateEvent
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{
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Init,
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GotInit2,
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SetDenied,
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SetDefinitionsSent,
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SetClientReady,
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Disconnect
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CSE_Init,
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CSE_GotInit2,
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CSE_SetDenied,
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CSE_SetDefinitionsSent,
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CSE_SetClientReady,
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CSE_Disconnect
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};
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/*
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@ -217,7 +206,7 @@ public:
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net_proto_version(0),
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m_time_from_building(9999),
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m_pending_serialization_version(SER_FMT_VER_INVALID),
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m_state(Created),
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m_state(CS_Created),
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m_nearest_unsent_d(0),
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m_nearest_unsent_reset_timer(0.0),
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m_excess_gotblocks(0),
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@ -390,7 +379,7 @@ public:
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void step(float dtime);
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/* get list of active client id's */
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std::list<u16> getClientIDs(ClientState min_state=Active);
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std::list<u16> getClientIDs(ClientState min_state=CS_Active);
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/* get list of client player names */
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std::vector<std::string> getPlayerNames();
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@ -408,10 +397,10 @@ public:
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void CreateClient(u16 peer_id);
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/* get a client by peer_id */
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RemoteClient* getClientNoEx(u16 peer_id, ClientState state_min=Active);
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RemoteClient* getClientNoEx(u16 peer_id, ClientState state_min=CS_Active);
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/* get client by peer_id (make sure you have list lock before!*/
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RemoteClient* lockedGetClientNoEx(u16 peer_id, ClientState state_min=Active);
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RemoteClient* lockedGetClientNoEx(u16 peer_id, ClientState state_min=CS_Active);
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/* get state of client by id*/
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ClientState getClientState(u16 peer_id);
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@ -432,10 +421,7 @@ public:
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void setEnv(ServerEnvironment* env)
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{ assert(m_env == 0); m_env = env; }
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static std::string state2Name(ClientState state) {
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assert((int) state < CI_ARRAYSIZE(statenames));
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return statenames[state];
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}
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static std::string state2Name(ClientState state);
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protected:
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//TODO find way to avoid this functions
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@ -463,6 +449,8 @@ private:
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JMutex m_env_mutex;
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float m_print_info_timer;
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static const char *statenames[];
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};
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#endif
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@ -1000,7 +1000,7 @@ UDPPeer::UDPPeer(u16 a_id, Address a_address, Connection* connection) :
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bool UDPPeer::getAddress(MTProtocols type,Address& toset)
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{
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if ((type == UDP) || (type == MINETEST_RELIABLE_UDP) || (type == PRIMARY))
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if ((type == MTP_UDP) || (type == MTP_MINETEST_RELIABLE_UDP) || (type == MTP_PRIMARY))
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{
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toset = address;
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return true;
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@ -1526,7 +1526,7 @@ bool ConnectionSendThread::rawSendAsPacket(u16 peer_id, u8 channelnum,
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SharedBuffer<u8> reliable = makeReliablePacket(data, seqnum);
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Address peer_address;
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peer->getAddress(MINETEST_RELIABLE_UDP,peer_address);
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peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);
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// Add base headers and make a packet
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BufferedPacket p = con::makePacket(peer_address, reliable,
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@ -1556,7 +1556,7 @@ bool ConnectionSendThread::rawSendAsPacket(u16 peer_id, u8 channelnum,
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{
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Address peer_address;
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if (peer->getAddress(UDP,peer_address))
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if (peer->getAddress(MTP_UDP, peer_address))
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{
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// Add base headers and make a packet
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BufferedPacket p = con::makePacket(peer_address, data,
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@ -2165,7 +2165,7 @@ void ConnectionReceiveThread::receive()
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/* The peer was not found in our lists. Add it. */
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if(peer_id == PEER_ID_INEXISTENT)
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{
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peer_id = m_connection->createPeer(sender,MINETEST_RELIABLE_UDP,0);
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peer_id = m_connection->createPeer(sender, MTP_MINETEST_RELIABLE_UDP, 0);
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}
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PeerHelper peer = m_connection->getPeerNoEx(peer_id);
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@ -2181,7 +2181,7 @@ void ConnectionReceiveThread::receive()
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Address peer_address;
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if (peer->getAddress(UDP,peer_address)) {
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if (peer->getAddress(MTP_UDP, peer_address)) {
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if (peer_address != sender) {
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LOG(derr_con<<m_connection->getDesc()
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<<m_connection->getDesc()
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@ -2469,7 +2469,7 @@ SharedBuffer<u8> ConnectionReceiveThread::processPacket(Channel *channel,
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{
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Address peer_address;
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if (peer->getAddress(UDP,peer_address)) {
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if (peer->getAddress(MTP_UDP, peer_address)) {
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// We have to create a packet again for buffering
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// This isn't actually too bad an idea.
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@ -2552,7 +2552,7 @@ SharedBuffer<u8> ConnectionReceiveThread::processPacket(Channel *channel,
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Address peer_address;
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// this is a reliable packet so we have a udp address for sure
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peer->getAddress(MINETEST_RELIABLE_UDP,peer_address);
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peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);
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// This one comes later, buffer it.
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// Actually we have to make a packet to buffer one.
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// Well, we have all the ingredients, so just do it.
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@ -2754,10 +2754,10 @@ u16 Connection::lookupPeer(Address& sender)
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Address tocheck;
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if ((peer->getAddress(MINETEST_RELIABLE_UDP,tocheck)) && (tocheck == sender))
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if ((peer->getAddress(MTP_MINETEST_RELIABLE_UDP, tocheck)) && (tocheck == sender))
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return peer->id;
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if ((peer->getAddress(UDP,tocheck)) && (tocheck == sender))
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if ((peer->getAddress(MTP_UDP, tocheck)) && (tocheck == sender))
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return peer->id;
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}
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@ -2791,7 +2791,7 @@ bool Connection::deletePeer(u16 peer_id, bool timeout)
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Address peer_address;
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//any peer has a primary address this never fails!
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peer->getAddress(PRIMARY,peer_address);
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peer->getAddress(MTP_PRIMARY, peer_address);
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// Create event
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ConnectionEvent e;
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e.peerRemoved(peer_id, timeout, peer_address);
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@ -2930,7 +2930,7 @@ Address Connection::GetPeerAddress(u16 peer_id)
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if (!peer)
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throw PeerNotFoundException("No address for peer found!");
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Address peer_address;
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peer->getAddress(PRIMARY,peer_address);
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peer->getAddress(MTP_PRIMARY, peer_address);
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return peer_address;
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}
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@ -120,9 +120,9 @@ public:
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};
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typedef enum MTProtocols {
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PRIMARY,
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UDP,
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MINETEST_RELIABLE_UDP
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MTP_PRIMARY,
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MTP_UDP,
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MTP_MINETEST_RELIABLE_UDP
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} MTProtocols;
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#define SEQNUM_MAX 65535
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@ -714,7 +714,7 @@ void Server::AsyncRunStep(bool initial_step)
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// If definitions and textures have not been sent, don't
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// send objects either
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if (client->getState() < DefinitionsSent)
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if (client->getState() < CS_DefinitionsSent)
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continue;
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Player *player = m_env->getPlayer(client->peer_id);
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@ -1169,7 +1169,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
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std::string playername = "";
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PlayerSAO *playersao = NULL;
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m_clients.Lock();
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RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id,InitDone);
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RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_InitDone);
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if (client != NULL) {
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playername = client->getName();
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playersao = emergePlayer(playername.c_str(), peer_id);
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@ -1320,10 +1320,10 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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if(datasize < 2+1+PLAYERNAME_SIZE)
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return;
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RemoteClient* client = getClient(peer_id,Created);
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RemoteClient* client = getClient(peer_id, CS_Created);
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// If net_proto_version is set, this client has already been handled
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if(client->getState() > Created)
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if(client->getState() > CS_Created)
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{
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verbosestream<<"Server: Ignoring multiple TOSERVER_INITs from "
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<<addr_s<<" (peer_id="<<peer_id<<")"<<std::endl;
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@ -1522,7 +1522,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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// Enforce user limit.
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// Don't enforce for users that have some admin right
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if(m_clients.getClientIDs(Created).size() >= g_settings->getU16("max_users") &&
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if(m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") &&
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!checkPriv(playername, "server") &&
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!checkPriv(playername, "ban") &&
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!checkPriv(playername, "privs") &&
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@ -1605,7 +1605,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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// Send as reliable
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m_clients.send(peer_id, 0, reply, true);
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m_clients.event(peer_id, Init);
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m_clients.event(peer_id, CSE_Init);
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}
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return;
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@ -1617,7 +1617,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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verbosestream<<"Server: Got TOSERVER_INIT2 from "
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<<peer_id<<std::endl;
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m_clients.event(peer_id, GotInit2);
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m_clients.event(peer_id, CSE_GotInit2);
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u16 protocol_version = m_clients.getProtocolVersion(peer_id);
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@ -1651,7 +1651,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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// Send node definitions
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SendNodeDef(peer_id, m_nodedef, protocol_version);
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m_clients.event(peer_id, SetDefinitionsSent);
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m_clients.event(peer_id, CSE_SetDefinitionsSent);
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// Send media announcement
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sendMediaAnnouncement(peer_id);
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@ -1666,7 +1666,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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///// begin compatibility code
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if (protocol_version <= 22) {
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m_clients.event(peer_id, SetClientReady);
|
||||
m_clients.event(peer_id, CSE_SetClientReady);
|
||||
m_script->on_joinplayer(playersao);
|
||||
}
|
||||
///// end compatibility code
|
||||
|
@ -1681,8 +1681,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
return;
|
||||
}
|
||||
|
||||
u8 peer_ser_ver = getClient(peer_id,InitDone)->serialization_version;
|
||||
u16 peer_proto_ver = getClient(peer_id,InitDone)->net_proto_version;
|
||||
u8 peer_ser_ver = getClient(peer_id, CS_InitDone)->serialization_version;
|
||||
u16 peer_proto_ver = getClient(peer_id, CS_InitDone)->net_proto_version;
|
||||
|
||||
if(peer_ser_ver == SER_FMT_VER_INVALID)
|
||||
{
|
||||
|
@ -1746,7 +1746,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
data[2], data[3], data[4],
|
||||
std::string((char*) &data[8],(u16) data[6]));
|
||||
|
||||
m_clients.event(peer_id, SetClientReady);
|
||||
m_clients.event(peer_id, CSE_SetClientReady);
|
||||
m_script->on_joinplayer(playersao);
|
||||
|
||||
}
|
||||
|
@ -1778,7 +1778,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
return;
|
||||
}
|
||||
|
||||
if (m_clients.getClientState(peer_id) < Active)
|
||||
if (m_clients.getClientState(peer_id) < CS_Active)
|
||||
{
|
||||
if (command == TOSERVER_PLAYERPOS) return;
|
||||
|
||||
|
@ -2837,7 +2837,7 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
|
|||
verbosestream<<"Server::deletingPeer(): peer->id="
|
||||
<<peer->id<<", timeout="<<timeout<<std::endl;
|
||||
|
||||
m_clients.event(peer->id,Disconnect);
|
||||
m_clients.event(peer->id, CSE_Disconnect);
|
||||
con::PeerChange c;
|
||||
c.type = con::PEER_REMOVED;
|
||||
c.peer_id = peer->id;
|
||||
|
@ -2866,7 +2866,7 @@ bool Server::getClientInfo(
|
|||
{
|
||||
*state = m_clients.getClientState(peer_id);
|
||||
m_clients.Lock();
|
||||
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id,Invalid);
|
||||
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
|
||||
|
||||
if (client == NULL) {
|
||||
m_clients.Unlock();
|
||||
|
@ -3841,7 +3841,7 @@ void Server::SendBlocks(float dtime)
|
|||
i = clients.begin();
|
||||
i != clients.end(); ++i)
|
||||
{
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(*i,Active);
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(*i, CS_Active);
|
||||
|
||||
if (client == NULL)
|
||||
return;
|
||||
|
@ -3877,7 +3877,7 @@ void Server::SendBlocks(float dtime)
|
|||
continue;
|
||||
}
|
||||
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id,Active);
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id, CS_Active);
|
||||
|
||||
if(!client)
|
||||
continue;
|
||||
|
@ -4268,7 +4268,7 @@ void Server::DenyAccess(u16 peer_id, const std::wstring &reason)
|
|||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
SendAccessDenied(peer_id, reason);
|
||||
m_clients.event(peer_id,SetDenied);
|
||||
m_clients.event(peer_id, CSE_SetDenied);
|
||||
m_con.DisconnectPeer(peer_id);
|
||||
}
|
||||
|
||||
|
|
|
@ -432,8 +432,8 @@ private:
|
|||
void UpdateCrafting(u16 peer_id);
|
||||
|
||||
// When called, connection mutex should be locked
|
||||
RemoteClient* getClient(u16 peer_id,ClientState state_min=Active);
|
||||
RemoteClient* getClientNoEx(u16 peer_id,ClientState state_min=Active);
|
||||
RemoteClient* getClient(u16 peer_id,ClientState state_min=CS_Active);
|
||||
RemoteClient* getClientNoEx(u16 peer_id,ClientState state_min=CS_Active);
|
||||
|
||||
// When called, environment mutex should be locked
|
||||
std::string getPlayerName(u16 peer_id);
|
||||
|
|
Loading…
Reference in New Issue