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@ -945,6 +945,14 @@
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# type: integer
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# chat_message_limit_trigger_kick = 50
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# At this distance the server will aggressively optimize which blocks are sent to clients.
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# Small values potentially improve performance a lot, at the expense of visible rendering glitches.
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# (some blocks will not be rendered under water and in caves, as well as sometimes on land)
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# Setting this to a value greater than max_block_send_distance disables this optimization.
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# Stated in mapblocks (16 nodes)
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# type: int
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# block_send_optimize_distance = 4
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### Physics
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# type: float
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