LuaItemStack: Add __tostring metamethod (#8785)
* LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobjectmaster
parent
09e285f38c
commit
b16f841756
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@ -20,6 +20,8 @@ local function basic_dump(o)
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-- dump's output is intended for humans.
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--elseif tp == "function" then
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-- return string.format("loadstring(%q)", string.dump(o))
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elseif tp == "userdata" then
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return tostring(o)
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else
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return string.format("<%s>", tp)
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end
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@ -56,28 +56,31 @@ ItemStack::ItemStack(const std::string &name_, u16 count_,
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count = 1;
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}
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void ItemStack::serialize(std::ostream &os) const
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void ItemStack::serialize(std::ostream &os, bool serialize_meta) const
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{
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if (empty())
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return;
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// Check how many parts of the itemstring are needed
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int parts = 1;
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if(count != 1)
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parts = 2;
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if(wear != 0)
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parts = 3;
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if (!metadata.empty())
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parts = 4;
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else if (wear != 0)
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parts = 3;
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else if (count != 1)
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parts = 2;
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os<<serializeJsonStringIfNeeded(name);
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if(parts >= 2)
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os<<" "<<count;
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if(parts >= 3)
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os<<" "<<wear;
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os << serializeJsonStringIfNeeded(name);
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if (parts >= 2)
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os << " " << count;
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if (parts >= 3)
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os << " " << wear;
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if (parts >= 4) {
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os << " ";
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metadata.serialize(os);
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if (serialize_meta)
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metadata.serialize(os);
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else
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os << "<metadata size=" << metadata.size() << ">";
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}
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}
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@ -240,10 +243,10 @@ void ItemStack::deSerialize(const std::string &str, IItemDefManager *itemdef)
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deSerialize(is, itemdef);
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}
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std::string ItemStack::getItemString() const
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std::string ItemStack::getItemString(bool include_meta) const
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{
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std::ostringstream os(std::ios::binary);
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serialize(os);
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serialize(os, include_meta);
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return os.str();
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}
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@ -40,13 +40,13 @@ struct ItemStack
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~ItemStack() = default;
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// Serialization
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void serialize(std::ostream &os) const;
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void serialize(std::ostream &os, bool serialize_meta = true) const;
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// Deserialization. Pass itemdef unless you don't want aliases resolved.
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void deSerialize(std::istream &is, IItemDefManager *itemdef = NULL);
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void deSerialize(const std::string &s, IItemDefManager *itemdef = NULL);
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// Returns the string used for inventory
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std::string getItemString() const;
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std::string getItemString(bool include_meta = true) const;
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// Returns the tooltip
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std::string getDescription(IItemDefManager *itemdef) const;
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@ -37,6 +37,15 @@ int LuaItemStack::gc_object(lua_State *L)
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return 0;
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}
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// __tostring metamethod
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int LuaItemStack::mt_tostring(lua_State *L)
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{
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LuaItemStack *o = checkobject(L, 1);
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std::string itemstring = o->m_stack.getItemString(false);
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lua_pushfstring(L, "ItemStack(\"%s\")", itemstring.c_str());
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return 1;
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}
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// is_empty(self) -> true/false
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int LuaItemStack::l_is_empty(lua_State *L)
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{
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@ -433,12 +442,9 @@ int LuaItemStack::create(lua_State *L, const ItemStack &item)
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return 1;
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}
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LuaItemStack* LuaItemStack::checkobject(lua_State *L, int narg)
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LuaItemStack *LuaItemStack::checkobject(lua_State *L, int narg)
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{
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luaL_checktype(L, narg, LUA_TUSERDATA);
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void *ud = luaL_checkudata(L, narg, className);
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if(!ud) luaL_typerror(L, narg, className);
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return *(LuaItemStack**)ud; // unbox pointer
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return *(LuaItemStack **)luaL_checkudata(L, narg, className);
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}
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void LuaItemStack::Register(lua_State *L)
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@ -448,9 +454,10 @@ void LuaItemStack::Register(lua_State *L)
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luaL_newmetatable(L, className);
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int metatable = lua_gettop(L);
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// hide metatable from Lua getmetatable()
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lua_pushliteral(L, "__metatable");
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lua_pushvalue(L, methodtable);
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lua_settable(L, metatable); // hide metatable from Lua getmetatable()
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lua_settable(L, metatable);
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lua_pushliteral(L, "__index");
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lua_pushvalue(L, methodtable);
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@ -460,12 +467,16 @@ void LuaItemStack::Register(lua_State *L)
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lua_pushcfunction(L, gc_object);
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lua_settable(L, metatable);
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lua_pushliteral(L, "__tostring");
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lua_pushcfunction(L, mt_tostring);
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lua_settable(L, metatable);
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lua_pop(L, 1); // drop metatable
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luaL_openlib(L, 0, methods, 0); // fill methodtable
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lua_pop(L, 1); // drop methodtable
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// Can be created from Lua (LuaItemStack(itemstack or itemstring or table or nil))
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// Can be created from Lua (ItemStack(itemstack or itemstring or table or nil))
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lua_register(L, className, create_object);
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}
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@ -34,6 +34,9 @@ private:
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// garbage collector
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static int gc_object(lua_State *L);
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// __tostring metamethod
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static int mt_tostring(lua_State *L);
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// is_empty(self) -> true/false
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static int l_is_empty(lua_State *L);
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