Fix MgStoneType and BiomeType enum names
parent
87bc39dca7
commit
9b5c492be5
|
@ -384,7 +384,7 @@ MgStoneType MapgenBasic::generateBiomes()
|
|||
{
|
||||
v3s16 em = vm->m_area.getExtent();
|
||||
u32 index = 0;
|
||||
MgStoneType stone_type = STONE;
|
||||
MgStoneType stone_type = MGSTONE_STONE;
|
||||
|
||||
for (s16 z = node_min.Z; z <= node_max.Z; z++)
|
||||
for (s16 x = node_min.X; x <= node_max.X; x++, index++) {
|
||||
|
@ -429,9 +429,9 @@ MgStoneType MapgenBasic::generateBiomes()
|
|||
// This is more efficient than detecting per-node and will not
|
||||
// miss any desert stone or sandstone biomes.
|
||||
if (biome->c_stone == c_desert_stone)
|
||||
stone_type = DESERT_STONE;
|
||||
stone_type = MGSTONE_DESERT_STONE;
|
||||
else if (biome->c_stone == c_sandstone)
|
||||
stone_type = SANDSTONE;
|
||||
stone_type = MGSTONE_SANDSTONE;
|
||||
}
|
||||
|
||||
if (c == c_stone) {
|
||||
|
|
|
@ -76,9 +76,9 @@ enum GenNotifyType {
|
|||
|
||||
// TODO(hmmmm/paramat): make stone type selection dynamic
|
||||
enum MgStoneType {
|
||||
STONE,
|
||||
DESERT_STONE,
|
||||
SANDSTONE,
|
||||
MGSTONE_STONE,
|
||||
MGSTONE_DESERT_STONE,
|
||||
MGSTONE_SANDSTONE,
|
||||
};
|
||||
|
||||
struct GenNotifyEvent {
|
||||
|
|
|
@ -257,7 +257,7 @@ void MapgenFlat::makeChunk(BlockMakeData *data)
|
|||
dp.np_density = nparams_dungeon_density;
|
||||
dp.np_wetness = nparams_dungeon_wetness;
|
||||
dp.c_water = c_water_source;
|
||||
if (stone_type == STONE) {
|
||||
if (stone_type == MGSTONE_STONE) {
|
||||
dp.c_cobble = c_cobble;
|
||||
dp.c_moss = c_mossycobble;
|
||||
dp.c_stair = c_stair_cobble;
|
||||
|
@ -267,7 +267,7 @@ void MapgenFlat::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(1, 2, 1);
|
||||
dp.roomsize = v3s16(0, 0, 0);
|
||||
dp.notifytype = GENNOTIFY_DUNGEON;
|
||||
} else if (stone_type == DESERT_STONE) {
|
||||
} else if (stone_type == MGSTONE_DESERT_STONE) {
|
||||
dp.c_cobble = c_desert_stone;
|
||||
dp.c_moss = c_desert_stone;
|
||||
dp.c_stair = c_desert_stone;
|
||||
|
@ -277,7 +277,7 @@ void MapgenFlat::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(2, 3, 2);
|
||||
dp.roomsize = v3s16(2, 5, 2);
|
||||
dp.notifytype = GENNOTIFY_TEMPLE;
|
||||
} else if (stone_type == SANDSTONE) {
|
||||
} else if (stone_type == MGSTONE_SANDSTONE) {
|
||||
dp.c_cobble = c_sandstonebrick;
|
||||
dp.c_moss = c_sandstonebrick;
|
||||
dp.c_stair = c_sandstonebrick;
|
||||
|
|
|
@ -273,7 +273,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
|
|||
dp.np_density = nparams_dungeon_density;
|
||||
dp.np_wetness = nparams_dungeon_wetness;
|
||||
dp.c_water = c_water_source;
|
||||
if (stone_type == STONE) {
|
||||
if (stone_type == MGSTONE_STONE) {
|
||||
dp.c_cobble = c_cobble;
|
||||
dp.c_moss = c_mossycobble;
|
||||
dp.c_stair = c_stair_cobble;
|
||||
|
@ -283,7 +283,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(1, 2, 1);
|
||||
dp.roomsize = v3s16(0, 0, 0);
|
||||
dp.notifytype = GENNOTIFY_DUNGEON;
|
||||
} else if (stone_type == DESERT_STONE) {
|
||||
} else if (stone_type == MGSTONE_DESERT_STONE) {
|
||||
dp.c_cobble = c_desert_stone;
|
||||
dp.c_moss = c_desert_stone;
|
||||
dp.c_stair = c_desert_stone;
|
||||
|
@ -293,7 +293,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(2, 3, 2);
|
||||
dp.roomsize = v3s16(2, 5, 2);
|
||||
dp.notifytype = GENNOTIFY_TEMPLE;
|
||||
} else if (stone_type == SANDSTONE) {
|
||||
} else if (stone_type == MGSTONE_SANDSTONE) {
|
||||
dp.c_cobble = c_sandstonebrick;
|
||||
dp.c_moss = c_sandstonebrick;
|
||||
dp.c_stair = c_sandstonebrick;
|
||||
|
|
|
@ -255,7 +255,7 @@ void MapgenV5::makeChunk(BlockMakeData *data)
|
|||
dp.np_density = nparams_dungeon_density;
|
||||
dp.np_wetness = nparams_dungeon_wetness;
|
||||
dp.c_water = c_water_source;
|
||||
if (stone_type == STONE) {
|
||||
if (stone_type == MGSTONE_STONE) {
|
||||
dp.c_cobble = c_cobble;
|
||||
dp.c_moss = c_mossycobble;
|
||||
dp.c_stair = c_stair_cobble;
|
||||
|
@ -265,7 +265,7 @@ void MapgenV5::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(1, 2, 1);
|
||||
dp.roomsize = v3s16(0, 0, 0);
|
||||
dp.notifytype = GENNOTIFY_DUNGEON;
|
||||
} else if (stone_type == DESERT_STONE) {
|
||||
} else if (stone_type == MGSTONE_DESERT_STONE) {
|
||||
dp.c_cobble = c_desert_stone;
|
||||
dp.c_moss = c_desert_stone;
|
||||
dp.c_stair = c_desert_stone;
|
||||
|
@ -275,7 +275,7 @@ void MapgenV5::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(2, 3, 2);
|
||||
dp.roomsize = v3s16(2, 5, 2);
|
||||
dp.notifytype = GENNOTIFY_TEMPLE;
|
||||
} else if (stone_type == SANDSTONE) {
|
||||
} else if (stone_type == MGSTONE_SANDSTONE) {
|
||||
dp.c_cobble = c_sandstonebrick;
|
||||
dp.c_moss = c_sandstonebrick;
|
||||
dp.c_stair = c_sandstonebrick;
|
||||
|
|
|
@ -285,7 +285,7 @@ void MapgenV7::makeChunk(BlockMakeData *data)
|
|||
dp.np_density = nparams_dungeon_density;
|
||||
dp.np_wetness = nparams_dungeon_wetness;
|
||||
dp.c_water = c_water_source;
|
||||
if (stone_type == STONE) {
|
||||
if (stone_type == MGSTONE_STONE) {
|
||||
dp.c_cobble = c_cobble;
|
||||
dp.c_moss = c_mossycobble;
|
||||
dp.c_stair = c_stair_cobble;
|
||||
|
@ -295,7 +295,7 @@ void MapgenV7::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(1, 2, 1);
|
||||
dp.roomsize = v3s16(0, 0, 0);
|
||||
dp.notifytype = GENNOTIFY_DUNGEON;
|
||||
} else if (stone_type == DESERT_STONE) {
|
||||
} else if (stone_type == MGSTONE_DESERT_STONE) {
|
||||
dp.c_cobble = c_desert_stone;
|
||||
dp.c_moss = c_desert_stone;
|
||||
dp.c_stair = c_desert_stone;
|
||||
|
@ -305,7 +305,7 @@ void MapgenV7::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(2, 3, 2);
|
||||
dp.roomsize = v3s16(2, 5, 2);
|
||||
dp.notifytype = GENNOTIFY_TEMPLE;
|
||||
} else if (stone_type == SANDSTONE) {
|
||||
} else if (stone_type == MGSTONE_SANDSTONE) {
|
||||
dp.c_cobble = c_sandstonebrick;
|
||||
dp.c_moss = c_sandstonebrick;
|
||||
dp.c_stair = c_sandstonebrick;
|
||||
|
|
|
@ -312,7 +312,7 @@ void MapgenValleys::makeChunk(BlockMakeData *data)
|
|||
dp.np_density = nparams_dungeon_density;
|
||||
dp.np_wetness = nparams_dungeon_wetness;
|
||||
dp.c_water = c_water_source;
|
||||
if (stone_type == STONE) {
|
||||
if (stone_type == MGSTONE_STONE) {
|
||||
dp.c_cobble = c_cobble;
|
||||
dp.c_moss = c_mossycobble;
|
||||
dp.c_stair = c_stair_cobble;
|
||||
|
@ -322,7 +322,7 @@ void MapgenValleys::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(1, 2, 1);
|
||||
dp.roomsize = v3s16(0, 0, 0);
|
||||
dp.notifytype = GENNOTIFY_DUNGEON;
|
||||
} else if (stone_type == DESERT_STONE) {
|
||||
} else if (stone_type == MGSTONE_DESERT_STONE) {
|
||||
dp.c_cobble = c_desert_stone;
|
||||
dp.c_moss = c_desert_stone;
|
||||
dp.c_stair = c_desert_stone;
|
||||
|
@ -332,7 +332,7 @@ void MapgenValleys::makeChunk(BlockMakeData *data)
|
|||
dp.holesize = v3s16(2, 3, 2);
|
||||
dp.roomsize = v3s16(2, 5, 2);
|
||||
dp.notifytype = GENNOTIFY_TEMPLE;
|
||||
} else if (stone_type == SANDSTONE) {
|
||||
} else if (stone_type == MGSTONE_SANDSTONE) {
|
||||
dp.c_cobble = c_sandstonebrick;
|
||||
dp.c_moss = c_sandstonebrick;
|
||||
dp.c_stair = c_sandstonebrick;
|
||||
|
|
|
@ -33,13 +33,13 @@ class BiomeManager;
|
|||
|
||||
#define BIOME_NONE ((u8)0)
|
||||
|
||||
enum BiomeType
|
||||
{
|
||||
BIOME_NORMAL,
|
||||
BIOME_LIQUID,
|
||||
BIOME_NETHER,
|
||||
BIOME_AETHER,
|
||||
BIOME_FLAT
|
||||
// TODO(hmmmm): Decide whether this is obsolete or will be used in the future
|
||||
enum BiomeType {
|
||||
BIOMETYPE_NORMAL,
|
||||
BIOMETYPE_LIQUID,
|
||||
BIOMETYPE_NETHER,
|
||||
BIOMETYPE_AETHER,
|
||||
BIOMETYPE_FLAT,
|
||||
};
|
||||
|
||||
class Biome : public ObjDef, public NodeResolver {
|
||||
|
|
|
@ -39,11 +39,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
|
||||
{
|
||||
{BIOME_NORMAL, "normal"},
|
||||
{BIOME_LIQUID, "liquid"},
|
||||
{BIOME_NETHER, "nether"},
|
||||
{BIOME_AETHER, "aether"},
|
||||
{BIOME_FLAT, "flat"},
|
||||
{BIOMETYPE_NORMAL, "normal"},
|
||||
{BIOMETYPE_LIQUID, "liquid"},
|
||||
{BIOMETYPE_NETHER, "nether"},
|
||||
{BIOMETYPE_AETHER, "aether"},
|
||||
{BIOMETYPE_FLAT, "flat"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
|
@ -371,7 +371,7 @@ Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
|
|||
return NULL;
|
||||
|
||||
BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
|
||||
ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL);
|
||||
ModApiMapgen::es_BiomeTerrainType, BIOMETYPE_NORMAL);
|
||||
Biome *b = BiomeManager::create(biometype);
|
||||
|
||||
b->name = getstringfield_default(L, index, "name", "");
|
||||
|
|
Loading…
Reference in New Issue