Fix crash caused by null texture in GUI formspec/HUD.
parent
58d62ad045
commit
92f20696eb
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@ -72,7 +72,8 @@ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver,
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video::ITexture *src, const core::rect<s32> &srcrect,
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const core::rect<s32> &destrect)
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{
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if (src == NULL)
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return src;
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if (!g_settings->getBool("gui_scaling_filter"))
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return src;
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@ -139,6 +140,8 @@ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver,
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video::ITexture *guiScalingImageButton(video::IVideoDriver *driver,
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video::ITexture *src, s32 width, s32 height)
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{
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if (src == NULL)
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return src;
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return guiScalingResizeCached(driver, src,
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core::rect<s32>(0, 0, src->getSize().Width, src->getSize().Height),
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core::rect<s32>(0, 0, width, height));
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@ -154,6 +157,8 @@ void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr,
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{
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// Attempt to pre-scale image in software in high quality.
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video::ITexture *scaled = guiScalingResizeCached(driver, txr, srcrect, destrect);
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if (scaled == NULL)
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return;
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// Correct source rect based on scaled image.
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const core::rect<s32> mysrcrect = (scaled != txr)
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