Working implementation of experimental:luafurnace
parent
d5ba7ebaf0
commit
6be5441176
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@ -301,7 +301,7 @@ end
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test_stackstring()
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--
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-- nodeitem helpers
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-- NodeItem helpers
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--
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minetest.inventorycube = function(img1, img2, img3)
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@ -314,7 +314,7 @@ minetest.inventorycube = function(img1, img2, img3)
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end
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--
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-- craftitem helpers
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-- CraftItem helpers
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--
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minetest.craftitem_place_item = function(item, placer, pos)
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@ -56,6 +56,15 @@ minetest.register_on_placenode(function(pos, newnode, placer)
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end
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end)
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local get_item_definition = function(item)
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if not item then return nil end
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if item.type == "node" then
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return minetest.registered_nodes[item.name]
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elseif item.type == "craft" then
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return minetest.registered_craftitems[item.name]
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end
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end
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minetest.register_abm({
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nodenames = {"experimental:luafurnace"},
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interval = 1.0,
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@ -68,58 +77,54 @@ minetest.register_abm({
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"src_totaltime",
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"src_time"
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}) do
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if not tonumber(meta:get_string(name)) then
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if not meta:get_string(name) then
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meta:set_string(name, 0)
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end
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end
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local inv = meta:get_inventory()
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fuelitem = inv:get_stack("fuel", 1):peek_item()
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srcitem = inv:get_stack("src", 1):peek_item()
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local fuelitem = inv:get_stack("fuel", 1):peek_item()
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local srcitem = inv:get_stack("src", 1):peek_item()
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--print("fuelitem="..dump(fuelitem))
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--print("srcitem="..dump(srcitem))
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local cooked_something = false
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local was_active = false
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local src_cooktime = -1
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local result_stackstring = nil
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if srcitem then
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local prop = nil
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if srcitem.type == "node" then
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prop = minetest.registered_nodes[srcitem.name]
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elseif srcitem.type == "craft" then
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prop = minetest.registered_craftitems[srcitem.name]
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end
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local prop = get_item_definition(srcitem)
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if prop and prop.cookresult_itemstring ~= "" then
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result_stackstring = prop.cookresult_itemstring
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src_cooktime = prop.furnace_cooktime or 3
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end
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end
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print("src_cooktime="..dump(src_cooktime))
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print("result_stackstring="..dump(result_stackstring))
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if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
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was_active = true
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meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1)
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meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1)
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--print("result_stackstring="..dump(result_stackstring))
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--print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time"))))
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--print("src_cooktime="..dump(src_cooktime))
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if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then
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for i=1,4 do
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-- Put result in "dst" list
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dststack = inv:get_stack("dst", i)
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success = dststack:put_stackstring(result_stackstring)
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inv:set_stack("dst", i, dststack)
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-- If succeeded, take stuff from "src" list
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if success then
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srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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break
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end
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-- Put result in "dst" list
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success = inv:autoinsert_stackstring("dst", result_stackstring)
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if not success then
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print("Could not autoinsert '"..result_stackstring.."'")
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end
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-- If succeeded, take stuff from "src" list
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if success then
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srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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end
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meta:inventory_set_list("src", srclist)
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meta:inventory_set_list("dst", dstlist)
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meta:set_string("src_time", 0)
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cooked_something = true
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end
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end
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@ -128,50 +133,33 @@ minetest.register_abm({
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return
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end
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local srclist = meta:inventory_get_list("src")
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_, srcitem = stackstring_take_item(srclist[1])
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local srcitem = inv:get_stack("src", 1):peek_item()
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local src_cooktime = 0
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local result_stackstring = nil
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if srcitem then
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if srcitem.type == "node" then
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local prop = minetest.registered_nodes[srcitem.name]
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if prop and prop.cookresult_itemstring ~= "" then
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result_stackstring = prop.cookresult_itemstring
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src_cooktime = prop.furnace_cooktime or 3
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end
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elseif srcitem.type == "craft" then
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local prop = minetest.registered_craftitems[srcitem.name]
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if prop and prop.cookresult_itemstring ~= "" then
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result_stackstring = prop.cookresult_itemstring
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src_cooktime = prop.furnace_cooktime or 3
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end
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local prop = get_item_definition(srcitem)
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if prop and prop.cookresult_itemstring ~= "" then
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result_stackstring = prop.cookresult_itemstring
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src_cooktime = prop.furnace_cooktime or 3
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end
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end
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if not result_stackstring then
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if cooked_something then
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local fuelitem = inv:get_stack("fuel", 1):peek_item()
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if not result_stackstring or not fuelitem then
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if was_active then
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meta:set_infotext("Furnace is empty")
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end
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return
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end
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local fuellist = meta:inventory_get_list("fuel")
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_, fuelitem = stackstring_take_item(fuellist[1])
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local burntime = -1
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if fuelitem then
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if fuelitem.type == "node" then
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local prop = minetest.registered_nodes[fuelitem.name]
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if prop then
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burntime = prop.furnace_burntime or -1
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end
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elseif fuelitem.type == "craft" then
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local prop = minetest.registered_craftitems[fuelitem.name]
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if prop then
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burntime = prop.furnace_burntime or -1
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end
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local prop = get_item_definition(fuelitem)
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if prop then
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burntime = prop.furnace_burntime or -1
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end
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end
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@ -182,9 +170,10 @@ minetest.register_abm({
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meta:set_string("fuel_totaltime", burntime)
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meta:set_string("fuel_time", 0)
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fuellist[1], _ = stackstring_take_item(fuellist[1])
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meta:inventory_set_list("fuel", fuellist)
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local stack = inv:get_stack("fuel", 1)
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stack:take_item()
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inv:set_stack("fuel", 1, stack)
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end,
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})
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--[[
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@ -609,7 +609,7 @@ static void push_stack_item(lua_State *L, InventoryItem *item0)
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else if(std::string("MaterialItem") == item0->getName()){
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MaterialItem *item = (MaterialItem*)item0;
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lua_newtable(L);
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lua_pushstring(L, "NodeItem");
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lua_pushstring(L, "node");
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lua_setfield(L, -2, "type");
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lua_pushstring(L, item->getNodeName().c_str());
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lua_setfield(L, -2, "name");
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@ -617,7 +617,7 @@ static void push_stack_item(lua_State *L, InventoryItem *item0)
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else if(std::string("CraftItem") == item0->getName()){
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CraftItem *item = (CraftItem*)item0;
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lua_newtable(L);
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lua_pushstring(L, "CraftItem");
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lua_pushstring(L, "craft");
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lua_setfield(L, -2, "type");
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lua_pushstring(L, item->getSubName().c_str());
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lua_setfield(L, -2, "name");
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@ -625,7 +625,7 @@ static void push_stack_item(lua_State *L, InventoryItem *item0)
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else if(std::string("ToolItem") == item0->getName()){
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ToolItem *item = (ToolItem*)item0;
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lua_newtable(L);
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lua_pushstring(L, "ToolItem");
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lua_pushstring(L, "tool");
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lua_setfield(L, -2, "type");
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lua_pushstring(L, item->getToolName().c_str());
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lua_setfield(L, -2, "name");
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@ -1093,7 +1093,7 @@ private:
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{
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InvRef *ref = checkobject(L, 1);
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const char *listname = luaL_checkstring(L, 2);
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int i = luaL_checknumber(L, 3);
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int i = luaL_checknumber(L, 3) - 1;
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InventoryItem *item = getitem(L, ref, listname, i);
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if(!item){
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ItemStack::create(L, NULL);
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@ -1108,7 +1108,7 @@ private:
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{
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InvRef *ref = checkobject(L, 1);
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const char *listname = luaL_checkstring(L, 2);
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int i = luaL_checknumber(L, 3);
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int i = luaL_checknumber(L, 3) - 1;
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ItemStack *stack = ItemStack::checkobject(L, 4);
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InventoryList *list = getlist(L, ref, listname);
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if(!list){
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@ -1151,6 +1151,53 @@ private:
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return 0;
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}
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// autoinsert_stack(self, listname, stack)
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static int l_autoinsert_stack(lua_State *L)
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{
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InvRef *ref = checkobject(L, 1);
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const char *listname = luaL_checkstring(L, 2);
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ItemStack *stack = ItemStack::checkobject(L, 3);
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InventoryList *list = getlist(L, ref, listname);
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if(!list){
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lua_pushboolean(L, false);
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return 1;
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}
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InventoryItem *item = stack->getItemCopy();
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if(list->roomForItem(item)){
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delete list->addItem(item);
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lua_pushboolean(L, true);
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reportInventoryChange(L, ref);
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} else {
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delete item;
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lua_pushboolean(L, false);
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}
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return 1;
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}
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// autoinsert_stackstring(self, listname, stackstring)
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static int l_autoinsert_stackstring(lua_State *L)
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{
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InvRef *ref = checkobject(L, 1);
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const char *listname = luaL_checkstring(L, 2);
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const char *stackstring = luaL_checkstring(L, 3);
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InventoryList *list = getlist(L, ref, listname);
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if(!list){
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lua_pushboolean(L, false);
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return 1;
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}
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InventoryItem *item = InventoryItem::deSerialize(stackstring,
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get_server(L));
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if(list->roomForItem(item)){
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delete list->addItem(item);
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lua_pushboolean(L, true);
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reportInventoryChange(L, ref);
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} else {
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delete item;
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lua_pushboolean(L, false);
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}
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return 1;
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}
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public:
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InvRef(const InventoryLocation &loc):
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m_loc(loc)
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@ -1219,6 +1266,8 @@ const luaL_reg InvRef::methods[] = {
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method(InvRef, set_stack),
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method(InvRef, get_list),
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method(InvRef, set_list),
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method(InvRef, autoinsert_stack),
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method(InvRef, autoinsert_stackstring),
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{0,0}
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};
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