Remove unused shader matrices. (#4723)
parent
dde66a82ed
commit
6bb4347208
|
@ -1,6 +1,4 @@
|
|||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
void main(void)
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
|
|
|
@ -219,14 +219,6 @@ public:
|
|||
video::IVideoDriver *driver = services->getVideoDriver();
|
||||
sanity_check(driver);
|
||||
|
||||
// set inverted world matrix
|
||||
core::matrix4 invWorld = driver->getTransform(video::ETS_WORLD);
|
||||
invWorld.makeInverse();
|
||||
if(is_highlevel)
|
||||
services->setVertexShaderConstant("mInvWorld", invWorld.pointer(), 16);
|
||||
else
|
||||
services->setVertexShaderConstant(invWorld.pointer(), 0, 4);
|
||||
|
||||
// set clip matrix
|
||||
core::matrix4 worldViewProj;
|
||||
worldViewProj = driver->getTransform(video::ETS_PROJECTION);
|
||||
|
@ -237,14 +229,6 @@ public:
|
|||
else
|
||||
services->setVertexShaderConstant(worldViewProj.pointer(), 4, 4);
|
||||
|
||||
// set transposed world matrix
|
||||
core::matrix4 transWorld = driver->getTransform(video::ETS_WORLD);
|
||||
transWorld = transWorld.getTransposed();
|
||||
if(is_highlevel)
|
||||
services->setVertexShaderConstant("mTransWorld", transWorld.pointer(), 16);
|
||||
else
|
||||
services->setVertexShaderConstant(transWorld.pointer(), 8, 4);
|
||||
|
||||
// set world matrix
|
||||
core::matrix4 world = driver->getTransform(video::ETS_WORLD);
|
||||
if(is_highlevel)
|
||||
|
|
Loading…
Reference in New Issue