Clean up CAO nametag handling and remove deprecated AO_CMD
AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in
9eee3c3f46
(0.4.14)
master
parent
db7c262ee8
commit
4c8e1c3200
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@ -66,7 +66,8 @@ enum ActiveObjectCommand {
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AO_CMD_SET_BONE_POSITION,
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AO_CMD_ATTACH_TO,
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AO_CMD_SET_PHYSICS_OVERRIDE,
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AO_CMD_UPDATE_NAMETAG_ATTRIBUTES,
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AO_CMD_OBSOLETE1,
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// ^ UPDATE_NAMETAG_ATTRIBUTES deprecated since 0.4.14, removed in 5.3.0
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AO_CMD_SPAWN_INFANT,
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AO_CMD_SET_ANIMATION_SPEED
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};
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@ -776,15 +776,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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if (node && m_matrixnode)
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node->setParent(m_matrixnode);
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if (node && !m_prop.nametag.empty() && !m_is_local_player) {
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// Add nametag
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v3f pos;
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pos.Y = m_prop.selectionbox.MaxEdge.Y + 0.3f;
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m_nametag = m_client->getCamera()->addNametag(node,
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m_prop.nametag, m_prop.nametag_color,
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pos);
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}
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updateNametag();
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updateNodePos();
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updateAnimation();
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updateBonePosition();
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@ -872,6 +864,38 @@ v3s16 GenericCAO::getLightPosition()
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return floatToInt(m_position, BS);
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}
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void GenericCAO::updateNametag()
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{
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if (m_is_local_player) // No nametag for local player
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return;
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if (m_prop.nametag.empty()) {
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// Delete nametag
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if (m_nametag) {
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m_client->getCamera()->removeNametag(m_nametag);
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m_nametag = nullptr;
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}
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return;
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}
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scene::ISceneNode *node = getSceneNode();
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if (!node)
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return;
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v3f pos;
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pos.Y = m_prop.selectionbox.MaxEdge.Y + 0.3f;
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if (!m_nametag) {
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// Add nametag
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m_nametag = m_client->getCamera()->addNametag(node,
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m_prop.nametag, m_prop.nametag_color, pos);
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} else {
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// Update nametag
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m_nametag->nametag_text = m_prop.nametag;
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m_nametag->nametag_color = m_prop.nametag_color;
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m_nametag->nametag_pos = pos;
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}
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}
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void GenericCAO::updateNodePos()
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{
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if (getParent() != NULL)
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@ -1465,8 +1489,6 @@ bool GenericCAO::visualExpiryRequired(const ObjectProperties &new_) const
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old.initial_sprite_basepos != new_.initial_sprite_basepos ||
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old.is_visible != new_.is_visible ||
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old.mesh != new_.mesh ||
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old.nametag != new_.nametag ||
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old.nametag_color != new_.nametag_color ||
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old.spritediv != new_.spritediv ||
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old.use_texture_alpha != new_.use_texture_alpha ||
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old.visual != new_.visual ||
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@ -1516,6 +1538,7 @@ void GenericCAO::processMessage(const std::string &data)
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if ((m_is_player && !m_is_local_player) && m_prop.nametag.empty())
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m_prop.nametag = m_name;
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updateNametag();
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if (expire_visuals) {
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expireVisuals();
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@ -1694,22 +1717,14 @@ void GenericCAO::processMessage(const std::string &data)
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int rating = readS16(is);
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m_armor_groups[name] = rating;
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}
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} else if (cmd == AO_CMD_UPDATE_NAMETAG_ATTRIBUTES) {
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// Deprecated, for backwards compatibility only.
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readU8(is); // version
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m_prop.nametag_color = readARGB8(is);
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if (m_nametag != NULL) {
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m_nametag->nametag_color = m_prop.nametag_color;
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v3f pos;
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pos.Y = m_prop.collisionbox.MaxEdge.Y + 0.3f;
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m_nametag->nametag_pos = pos;
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}
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} else if (cmd == AO_CMD_SPAWN_INFANT) {
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u16 child_id = readU16(is);
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u8 type = readU8(is); // maybe this will be useful later
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(void)type;
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addAttachmentChild(child_id);
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} else if (cmd == AO_CMD_OBSOLETE1) {
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// Don't do anything and also don't log a warning
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} else {
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warningstream << FUNCTION_NAME
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<< ": unknown command or outdated client \""
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@ -244,6 +244,8 @@ public:
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v3s16 getLightPosition();
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void updateNametag();
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void updateNodePos();
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void step(float dtime, ClientEnvironment *env);
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@ -127,9 +127,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
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}
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msg_os << serializeLongString(generateUpdateAttachmentCommand()); // 4
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msg_os << serializeLongString(generateUpdatePhysicsOverrideCommand()); // 5
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// (AO_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
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msg_os << serializeLongString(generateUpdateNametagAttributesCommand(m_prop.nametag_color)); // 6
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int message_count = 6 + m_bone_position.size();
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int message_count = 5 + m_bone_position.size();
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for (std::unordered_set<int>::const_iterator ii = m_attachment_child_ids.begin();
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ii != m_attachment_child_ids.end(); ++ii) {
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if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
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@ -61,21 +61,10 @@ std::string ServerActiveObject::generateUpdateInfantCommand(u16 infant_id, u16 p
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return os.str();
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}
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std::string ServerActiveObject::generateUpdateNametagAttributesCommand(const video::SColor &color) const
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{
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std::ostringstream os(std::ios::binary);
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// command
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writeU8(os, AO_CMD_UPDATE_NAMETAG_ATTRIBUTES);
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// parameters
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writeU8(os, 1); // version for forward compatibility
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writeARGB8(os, color);
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return os.str();
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}
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void ServerActiveObject::dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue)
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{
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while (!m_messages_out.empty()) {
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queue.push(std::move(m_messages_out.front()));
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m_messages_out.pop();
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}
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}
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}
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