Fix addModsFormConfig typo (#6420)

master
Greg 2017-09-16 09:40:19 -07:00 committed by SmallJoker
parent a1389c3865
commit 45a7dd1ec4
2 changed files with 4 additions and 4 deletions

View File

@ -202,7 +202,7 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
}
}
void ModConfiguration::addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods)
void ModConfiguration::addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods)
{
Settings conf;
std::set<std::string> load_mod_names;
@ -325,7 +325,7 @@ ServerModConfiguration::ServerModConfiguration(const std::string &worldpath):
// Load normal mods
std::string worldmt = worldpath + DIR_DELIM + "world.mt";
addModsFormConfig(worldmt, gamespec.addon_mods_paths);
addModsFromConfig(worldmt, gamespec.addon_mods_paths);
}
#ifndef SERVER
@ -338,7 +338,7 @@ ClientModConfiguration::ClientModConfiguration(const std::string &path):
paths.insert(path_user);
std::string settings_path = path_user + DIR_DELIM + "mods.conf";
addModsFormConfig(settings_path, paths);
addModsFromConfig(settings_path, paths);
}
#endif

View File

@ -92,7 +92,7 @@ protected:
// adds all mods in the set.
void addMods(const std::vector<ModSpec> &new_mods);
void addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods);
void addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods);
void checkConflictsAndDeps();
private: