Minor refactor of IncomingSplitBuffer
parent
fc2f55d931
commit
428a4c86e3
|
@ -386,6 +386,48 @@ std::list<BufferedPacket> ReliablePacketBuffer::getTimedOuts(float timeout,
|
||||||
return timed_outs;
|
return timed_outs;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
IncomingSplitPacket
|
||||||
|
*/
|
||||||
|
|
||||||
|
bool IncomingSplitPacket::insert(u32 chunk_num, SharedBuffer<u8> &chunkdata)
|
||||||
|
{
|
||||||
|
sanity_check(chunk_num < chunk_count);
|
||||||
|
|
||||||
|
// If chunk already exists, ignore it.
|
||||||
|
// Sometimes two identical packets may arrive when there is network
|
||||||
|
// lag and the server re-sends stuff.
|
||||||
|
if (chunks.find(chunk_num) != chunks.end())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Set chunk data in buffer
|
||||||
|
chunks[chunk_num] = chunkdata;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
SharedBuffer<u8> IncomingSplitPacket::reassemble()
|
||||||
|
{
|
||||||
|
sanity_check(allReceived());
|
||||||
|
|
||||||
|
// Calculate total size
|
||||||
|
u32 totalsize = 0;
|
||||||
|
for (const auto &chunk : chunks)
|
||||||
|
totalsize += chunk.second.getSize();
|
||||||
|
|
||||||
|
SharedBuffer<u8> fulldata(totalsize);
|
||||||
|
|
||||||
|
// Copy chunks to data buffer
|
||||||
|
u32 start = 0;
|
||||||
|
for (u32 chunk_i = 0; chunk_i < chunk_count; chunk_i++) {
|
||||||
|
const SharedBuffer<u8> &buf = chunks[chunk_i];
|
||||||
|
memcpy(&fulldata[start], *buf, buf.getSize());
|
||||||
|
start += buf.getSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
return fulldata;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
IncomingSplitBuffer
|
IncomingSplitBuffer
|
||||||
*/
|
*/
|
||||||
|
@ -397,10 +439,7 @@ IncomingSplitBuffer::~IncomingSplitBuffer()
|
||||||
delete i.second;
|
delete i.second;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/*
|
|
||||||
This will throw a GotSplitPacketException when a full
|
|
||||||
split packet is constructed.
|
|
||||||
*/
|
|
||||||
SharedBuffer<u8> IncomingSplitBuffer::insert(const BufferedPacket &p, bool reliable)
|
SharedBuffer<u8> IncomingSplitBuffer::insert(const BufferedPacket &p, bool reliable)
|
||||||
{
|
{
|
||||||
MutexAutoLock listlock(m_map_mutex);
|
MutexAutoLock listlock(m_map_mutex);
|
||||||
|
@ -426,12 +465,14 @@ SharedBuffer<u8> IncomingSplitBuffer::insert(const BufferedPacket &p, bool relia
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add if doesn't exist
|
// Add if doesn't exist
|
||||||
|
IncomingSplitPacket *sp;
|
||||||
if (m_buf.find(seqnum) == m_buf.end()) {
|
if (m_buf.find(seqnum) == m_buf.end()) {
|
||||||
m_buf[seqnum] = new IncomingSplitPacket(chunk_count, reliable);
|
sp = new IncomingSplitPacket(chunk_count, reliable);
|
||||||
|
m_buf[seqnum] = sp;
|
||||||
|
} else {
|
||||||
|
sp = m_buf[seqnum];
|
||||||
}
|
}
|
||||||
|
|
||||||
IncomingSplitPacket *sp = m_buf[seqnum];
|
|
||||||
|
|
||||||
if (chunk_count != sp->chunk_count) {
|
if (chunk_count != sp->chunk_count) {
|
||||||
errorstream << "IncomingSplitBuffer::insert(): chunk_count="
|
errorstream << "IncomingSplitBuffer::insert(): chunk_count="
|
||||||
<< chunk_count << " != sp->chunk_count=" << sp->chunk_count
|
<< chunk_count << " != sp->chunk_count=" << sp->chunk_count
|
||||||
|
@ -443,40 +484,19 @@ SharedBuffer<u8> IncomingSplitBuffer::insert(const BufferedPacket &p, bool relia
|
||||||
<<" != sp->reliable="<<sp->reliable
|
<<" != sp->reliable="<<sp->reliable
|
||||||
<<std::endl);
|
<<std::endl);
|
||||||
|
|
||||||
// If chunk already exists, ignore it.
|
|
||||||
// Sometimes two identical packets may arrive when there is network
|
|
||||||
// lag and the server re-sends stuff.
|
|
||||||
if (sp->chunks.find(chunk_num) != sp->chunks.end())
|
|
||||||
return SharedBuffer<u8>();
|
|
||||||
|
|
||||||
// Cut chunk data out of packet
|
// Cut chunk data out of packet
|
||||||
u32 chunkdatasize = p.data.getSize() - headersize;
|
u32 chunkdatasize = p.data.getSize() - headersize;
|
||||||
SharedBuffer<u8> chunkdata(chunkdatasize);
|
SharedBuffer<u8> chunkdata(chunkdatasize);
|
||||||
memcpy(*chunkdata, &(p.data[headersize]), chunkdatasize);
|
memcpy(*chunkdata, &(p.data[headersize]), chunkdatasize);
|
||||||
|
|
||||||
// Set chunk data in buffer
|
if (!sp->insert(chunk_num, chunkdata))
|
||||||
sp->chunks[chunk_num] = chunkdata;
|
return SharedBuffer<u8>();
|
||||||
|
|
||||||
// If not all chunks are received, return empty buffer
|
// If not all chunks are received, return empty buffer
|
||||||
if (!sp->allReceived())
|
if (!sp->allReceived())
|
||||||
return SharedBuffer<u8>();
|
return SharedBuffer<u8>();
|
||||||
|
|
||||||
// Calculate total size
|
SharedBuffer<u8> fulldata = sp->reassemble();
|
||||||
u32 totalsize = 0;
|
|
||||||
for (const auto &chunk : sp->chunks) {
|
|
||||||
totalsize += chunk.second.getSize();
|
|
||||||
}
|
|
||||||
|
|
||||||
SharedBuffer<u8> fulldata(totalsize);
|
|
||||||
|
|
||||||
// Copy chunks to data buffer
|
|
||||||
u32 start = 0;
|
|
||||||
for (u32 chunk_i=0; chunk_i<sp->chunk_count; chunk_i++) {
|
|
||||||
const SharedBuffer<u8> &buf = sp->chunks[chunk_i];
|
|
||||||
u16 buf_chunkdatasize = buf.getSize();
|
|
||||||
memcpy(&fulldata[start], *buf, buf_chunkdatasize);
|
|
||||||
start += buf_chunkdatasize;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Remove sp from buffer
|
// Remove sp from buffer
|
||||||
m_buf.erase(seqnum);
|
m_buf.erase(seqnum);
|
||||||
|
@ -484,6 +504,7 @@ SharedBuffer<u8> IncomingSplitBuffer::insert(const BufferedPacket &p, bool relia
|
||||||
|
|
||||||
return fulldata;
|
return fulldata;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
|
void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
|
||||||
{
|
{
|
||||||
std::deque<u16> remove_queue;
|
std::deque<u16> remove_queue;
|
||||||
|
|
|
@ -121,16 +121,20 @@ struct IncomingSplitPacket
|
||||||
|
|
||||||
IncomingSplitPacket() = delete;
|
IncomingSplitPacket() = delete;
|
||||||
|
|
||||||
// Key is chunk number, value is data without headers
|
|
||||||
std::map<u16, SharedBuffer<u8>> chunks;
|
|
||||||
u32 chunk_count;
|
|
||||||
float time = 0.0f; // Seconds from adding
|
float time = 0.0f; // Seconds from adding
|
||||||
bool reliable = false; // If true, isn't deleted on timeout
|
u32 chunk_count;
|
||||||
|
bool reliable; // If true, isn't deleted on timeout
|
||||||
|
|
||||||
bool allReceived() const
|
bool allReceived() const
|
||||||
{
|
{
|
||||||
return (chunks.size() == chunk_count);
|
return (chunks.size() == chunk_count);
|
||||||
}
|
}
|
||||||
|
bool insert(u32 chunk_num, SharedBuffer<u8> &chunkdata);
|
||||||
|
SharedBuffer<u8> reassemble();
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Key is chunk number, value is data without headers
|
||||||
|
std::map<u16, SharedBuffer<u8>> chunks;
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
Loading…
Reference in New Issue