Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.
Because we get a Buffer<u8> from ConnectionEvent, don't convert it to SharedBuffer<u8> and return it to Server/Client::Receive which will convert it to NetworkPacket Instead, put the Buffer<u8> directly to NetworkPacket and return it to packet processing This remove a long existing memory copy Also check the packet size directly into Connection::Receive instead of packet processingmaster
parent
ab77bf98ee
commit
1fe4256462
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@ -834,10 +834,9 @@ void Client::ReceiveAll()
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void Client::Receive()
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{
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DSTACK(__FUNCTION_NAME);
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SharedBuffer<u8> data;
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u16 sender_peer_id;
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u32 datasize = m_con.Receive(sender_peer_id, data);
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ProcessData(*data, datasize, sender_peer_id);
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NetworkPacket pkt;
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m_con.Receive(&pkt);
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ProcessData(&pkt);
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}
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inline void Client::handleCommand(NetworkPacket* pkt)
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@ -849,19 +848,12 @@ inline void Client::handleCommand(NetworkPacket* pkt)
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/*
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sender_peer_id given to this shall be quaranteed to be a valid peer
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*/
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void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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void Client::ProcessData(NetworkPacket *pkt)
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{
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DSTACK(__FUNCTION_NAME);
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// Ignore packets that don't even fit a command
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if(datasize < 2) {
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m_packetcounter.add(60000);
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return;
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}
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NetworkPacket pkt(data, datasize, sender_peer_id);
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ToClientCommand command = (ToClientCommand) pkt.getCommand();
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ToClientCommand command = (ToClientCommand) pkt->getCommand();
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u32 sender_peer_id = pkt->getPeerId();
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//infostream<<"Client: received command="<<command<<std::endl;
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m_packetcounter.add((u16)command);
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@ -889,7 +881,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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* as a byte mask
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*/
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if(toClientCommandTable[command].state == TOCLIENT_STATE_NOT_CONNECTED) {
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handleCommand(&pkt);
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handleCommand(pkt);
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return;
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}
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@ -904,7 +896,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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Handle runtime commands
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*/
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handleCommand(&pkt);
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handleCommand(pkt);
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}
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void Client::Send(NetworkPacket* pkt)
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@ -392,7 +392,7 @@ public:
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void handleCommand_LocalPlayerAnimations(NetworkPacket* pkt);
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void handleCommand_EyeOffset(NetworkPacket* pkt);
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void ProcessData(u8 *data, u32 datasize, u16 sender_peer_id);
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void ProcessData(NetworkPacket *pkt);
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// Returns true if something was received
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bool AsyncProcessPacket();
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "serialization.h"
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#include "log.h"
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#include "porting.h"
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#include "network/networkpacket.h"
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#include "util/serialize.h"
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#include "util/numeric.h"
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#include "util/string.h"
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@ -2884,30 +2885,36 @@ void Connection::Disconnect()
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putCommand(c);
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}
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u32 Connection::Receive(u16 &peer_id, SharedBuffer<u8> &data)
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void Connection::Receive(NetworkPacket* pkt)
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{
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for(;;) {
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ConnectionEvent e = waitEvent(m_bc_receive_timeout);
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if (e.type != CONNEVENT_NONE)
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LOG(dout_con<<getDesc()<<": Receive: got event: "
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<<e.describe()<<std::endl);
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LOG(dout_con << getDesc() << ": Receive: got event: "
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<< e.describe() << std::endl);
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switch(e.type) {
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case CONNEVENT_NONE:
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throw NoIncomingDataException("No incoming data");
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case CONNEVENT_DATA_RECEIVED:
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peer_id = e.peer_id;
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data = SharedBuffer<u8>(e.data);
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return e.data.getSize();
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// Data size is lesser than command size, ignoring packet
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if (e.data.getSize() < 2) {
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continue;
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}
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pkt->putRawPacket(*e.data, e.data.getSize(), e.peer_id);
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return;
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case CONNEVENT_PEER_ADDED: {
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UDPPeer tmp(e.peer_id, e.address, this);
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if (m_bc_peerhandler)
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m_bc_peerhandler->peerAdded(&tmp);
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continue; }
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continue;
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}
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case CONNEVENT_PEER_REMOVED: {
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UDPPeer tmp(e.peer_id, e.address, this);
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if (m_bc_peerhandler)
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m_bc_peerhandler->deletingPeer(&tmp, e.timeout);
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continue; }
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continue;
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}
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case CONNEVENT_BIND_FAILED:
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throw ConnectionBindFailed("Failed to bind socket "
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"(port already in use?)");
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@ -34,6 +34,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <list>
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#include <map>
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class NetworkPacket;
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namespace con
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{
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void Connect(Address address);
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bool Connected();
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void Disconnect();
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u32 Receive(u16 &peer_id, SharedBuffer<u8> &data);
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void Receive(NetworkPacket* pkt);
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void Send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
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u16 GetPeerID() { return m_peer_id; }
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Address GetPeerAddress(u16 peer_id);
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@ -22,17 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "exceptions.h"
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#include "util/serialize.h"
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NetworkPacket::NetworkPacket(u8 *data, u32 datasize, u16 peer_id):
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m_read_offset(0), m_peer_id(peer_id)
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{
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m_read_offset = 0;
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m_datasize = datasize - 2;
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// split command and datas
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m_command = readU16(&data[0]);
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m_data = std::vector<u8>(&data[2], &data[2 + m_datasize]);
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}
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NetworkPacket::NetworkPacket(u16 command, u32 datasize, u16 peer_id):
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m_datasize(datasize), m_read_offset(0), m_command(command), m_peer_id(peer_id)
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{
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m_data.clear();
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}
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void NetworkPacket::putRawPacket(u8 *data, u32 datasize, u16 peer_id)
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{
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// If a m_command is already set, we are rewriting on same packet
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// This is not permitted
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assert(m_command == 0);
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m_datasize = datasize - 2;
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m_peer_id = peer_id;
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// split command and datas
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m_command = readU16(&data[0]);
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m_data = std::vector<u8>(&data[2], &data[2 + m_datasize]);
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}
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char* NetworkPacket::getString(u32 from_offset)
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{
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if (from_offset >= m_datasize)
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@ -28,11 +28,14 @@ class NetworkPacket
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{
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public:
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NetworkPacket(u8 *data, u32 datasize, u16 peer_id);
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NetworkPacket(u16 command, u32 datasize, u16 peer_id);
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NetworkPacket(u16 command, u32 datasize);
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NetworkPacket(): m_datasize(0), m_read_offset(0), m_command(0),
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m_peer_id(0) {}
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~NetworkPacket();
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void putRawPacket(u8 *data, u32 datasize, u16 peer_id);
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// Getters
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u32 getSize() { return m_datasize; }
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u16 getPeerId() { return m_peer_id; }
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@ -1018,10 +1018,11 @@ void Server::Receive()
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DSTACK(__FUNCTION_NAME);
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SharedBuffer<u8> data;
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u16 peer_id;
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u32 datasize;
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try {
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datasize = m_con.Receive(peer_id,data);
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ProcessData(*data, datasize, peer_id);
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NetworkPacket pkt;
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m_con.Receive(&pkt);
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peer_id = pkt.getPeerId();
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ProcessData(&pkt);
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}
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catch(con::InvalidIncomingDataException &e) {
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infostream<<"Server::Receive(): "
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(this->*opHandle.handler)(pkt);
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}
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void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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void Server::ProcessData(NetworkPacket *pkt)
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{
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DSTACK(__FUNCTION_NAME);
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// Environment is locked first.
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JMutexAutoLock envlock(m_env_mutex);
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ScopeProfiler sp(g_profiler, "Server::ProcessData");
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u32 peer_id = pkt->getPeerId();
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try {
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Address address = getPeerAddress(peer_id);
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* respond for some time, your server was overloaded or
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* things like that.
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*/
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infostream << "Server::ProcessData(): Cancelling: peer "
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infostream << "Server::ProcessData(): Canceling: peer "
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<< peer_id << " not found" << std::endl;
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return;
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}
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try {
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if(datasize < 2)
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return;
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NetworkPacket pkt(data, datasize, peer_id);
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ToServerCommand command = (ToServerCommand) pkt.getCommand();
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ToServerCommand command = (ToServerCommand) pkt->getCommand();
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// Command must be handled into ToServerCommandHandler
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if (command >= TOSERVER_NUM_MSG_TYPES) {
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}
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if (toServerCommandTable[command].state == TOSERVER_STATE_NOT_CONNECTED) {
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handleCommand(&pkt);
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handleCommand(pkt);
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return;
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}
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/* Handle commands related to client startup */
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if (toServerCommandTable[command].state == TOSERVER_STATE_STARTUP) {
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handleCommand(&pkt);
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handleCommand(pkt);
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return;
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}
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return;
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}
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handleCommand(&pkt);
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handleCommand(pkt);
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}
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catch(SendFailedException &e) {
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errorstream << "Server::ProcessData(): SendFailedException: "
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@ -219,7 +219,7 @@ public:
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void handleCommand_NodeMetaFields(NetworkPacket* pkt);
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void handleCommand_InventoryFields(NetworkPacket* pkt);
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void ProcessData(u8 *data, u32 datasize, u16 peer_id);
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void ProcessData(NetworkPacket *pkt);
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void Send(NetworkPacket* pkt);
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92
src/test.cpp
92
src/test.cpp
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@ -1939,13 +1939,12 @@ struct TestConnection: public TestBase
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try
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{
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u16 peer_id;
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SharedBuffer<u8> data;
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infostream<<"** running client.Receive()"<<std::endl;
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u32 size = client.Receive(peer_id, data);
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infostream<<"** Client received: peer_id="<<peer_id
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<<", size="<<size
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<<std::endl;
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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client.Receive(&pkt);
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infostream << "** Client received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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}
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catch(con::NoIncomingDataException &e)
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{
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@ -1961,13 +1960,12 @@ struct TestConnection: public TestBase
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try
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{
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u16 peer_id;
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SharedBuffer<u8> data;
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infostream<<"** running server.Receive()"<<std::endl;
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u32 size = server.Receive(peer_id, data);
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infostream<<"** Server received: peer_id="<<peer_id
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<<", size="<<size
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<<std::endl;
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NetworkPacket pkt;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&pkt);
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infostream<<"** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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}
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catch(con::NoIncomingDataException &e)
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{
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@ -1988,13 +1986,12 @@ struct TestConnection: public TestBase
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{
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try
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{
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u16 peer_id;
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SharedBuffer<u8> data;
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infostream<<"** running client.Receive()"<<std::endl;
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u32 size = client.Receive(peer_id, data);
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infostream<<"** Client received: peer_id="<<peer_id
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<<", size="<<size
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<<std::endl;
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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client.Receive(&pkt);
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infostream << "** Client received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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}
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catch(con::NoIncomingDataException &e)
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{
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@ -2006,13 +2003,12 @@ struct TestConnection: public TestBase
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try
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{
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u16 peer_id;
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SharedBuffer<u8> data;
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infostream<<"** running server.Receive()"<<std::endl;
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u32 size = server.Receive(peer_id, data);
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infostream<<"** Server received: peer_id="<<peer_id
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<<", size="<<size
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<<std::endl;
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NetworkPacket pkt;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&pkt);
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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}
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catch(con::NoIncomingDataException &e)
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{
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@ -2022,24 +2018,26 @@ struct TestConnection: public TestBase
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Simple send-receive test
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*/
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{
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NetworkPacket pkt((u8*) "Hello World !", 14, 0);
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NetworkPacket pkt;
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pkt.putRawPacket((u8*) "Hello World !", 14, 0);
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SharedBuffer<u8> sentdata = pkt.oldForgePacket();
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Buffer<u8> sentdata = pkt.oldForgePacket();
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infostream<<"** running client.Send()"<<std::endl;
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client.Send(PEER_ID_SERVER, 0, &pkt, true);
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sleep_ms(50);
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u16 peer_id;
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SharedBuffer<u8> recvdata;
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NetworkPacket recvpacket;
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infostream << "** running server.Receive()" << std::endl;
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u32 size = server.Receive(peer_id, recvdata);
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infostream << "** Server received: peer_id=" << peer_id
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<< ", size=" << size
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server.Receive(&recvpacket);
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< ", data=" << (const char*)pkt.getU8Ptr(0)
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<< std::endl;
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Buffer<u8> recvdata = pkt.oldForgePacket();
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||||
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||||
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
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}
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|
@ -2061,29 +2059,33 @@ struct TestConnection: public TestBase
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snprintf(buf, 10, "%.2X", ((int)((const char*)pkt.getU8Ptr(0))[i])&0xff);
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infostream<<buf;
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||||
}
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||||
if(datasize>20)
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infostream<<"...";
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||||
infostream<<std::endl;
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||||
if(datasize > 20)
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infostream << "...";
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||||
infostream << std::endl;
|
||||
|
||||
SharedBuffer<u8> sentdata = pkt.oldForgePacket();
|
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Buffer<u8> sentdata = pkt.oldForgePacket();
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||||
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||||
server.Send(peer_id_client, 0, &pkt, true);
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||||
|
||||
//sleep_ms(3000);
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||||
|
||||
SharedBuffer<u8> recvdata;
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||||
infostream<<"** running client.Receive()"<<std::endl;
|
||||
Buffer<u8> recvdata;
|
||||
infostream << "** running client.Receive()" << std::endl;
|
||||
u16 peer_id = 132;
|
||||
u16 size = 0;
|
||||
bool received = false;
|
||||
u32 timems0 = porting::getTimeMs();
|
||||
for(;;){
|
||||
for(;;) {
|
||||
if(porting::getTimeMs() - timems0 > 5000 || received)
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break;
|
||||
try{
|
||||
size = client.Receive(peer_id, recvdata);
|
||||
try {
|
||||
NetworkPacket pkt;
|
||||
client.Receive(&pkt);
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||||
size = pkt.getSize();
|
||||
peer_id = pkt.getPeerId();
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||||
recvdata = pkt.oldForgePacket();
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||||
received = true;
|
||||
}catch(con::NoIncomingDataException &e){
|
||||
} catch(con::NoIncomingDataException &e) {
|
||||
}
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||||
sleep_ms(10);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue