Send a on_receive_fields event when formspec is closed, with fields.quit = "true"
parent
06a5eceb81
commit
0b78889289
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@ -2041,12 +2041,16 @@ ItemStack GUIFormSpecMenu::verifySelectedItem()
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return ItemStack();
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}
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void GUIFormSpecMenu::acceptInput()
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void GUIFormSpecMenu::acceptInput(bool quit=false)
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{
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if(m_text_dst)
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{
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std::map<std::string, std::string> fields;
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if (quit) {
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fields["quit"] = "true";
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}
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if (current_keys_pending.key_down) {
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fields["key_down"] = "true";
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current_keys_pending.key_down = false;
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@ -2188,10 +2192,12 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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if (event.KeyInput.PressedDown && (kp == EscapeKey ||
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kp == getKeySetting("keymap_inventory")))
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{
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if (m_allowclose)
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if (m_allowclose) {
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acceptInput(true);
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quitMenu();
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else
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} else {
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m_text_dst->gotText(narrow_to_wide("MenuQuit"));
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}
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return true;
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}
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if (event.KeyInput.PressedDown &&
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@ -2204,7 +2210,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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switch (event.KeyInput.Key) {
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case KEY_RETURN:
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if (m_allowclose) {
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acceptInput();
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acceptInput(true);
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quitMenu();
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}
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else
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@ -2551,11 +2557,13 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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unsigned int btn_id = event.GUIEvent.Caller->getID();
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if (btn_id == 257) {
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acceptInput();
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if (m_allowclose)
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if (m_allowclose) {
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acceptInput(true);
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quitMenu();
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else
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} else {
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acceptInput();
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m_text_dst->gotText(narrow_to_wide("ExitButton"));
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}
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// quitMenu deallocates menu
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return true;
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}
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@ -2572,10 +2580,12 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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s.send = true;
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acceptInput();
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if(s.is_exit){
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if (m_allowclose)
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if (m_allowclose) {
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acceptInput(true);
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quitMenu();
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else
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} else {
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m_text_dst->gotText(narrow_to_wide("ExitButton"));
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}
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return true;
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}else{
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s.send = false;
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@ -2590,7 +2600,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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{
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if (m_allowclose) {
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acceptInput();
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acceptInput(true);
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quitMenu();
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}
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else {
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@ -227,7 +227,7 @@ public:
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void updateSelectedItem();
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ItemStack verifySelectedItem();
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void acceptInput();
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void acceptInput(bool quit);
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bool preprocessEvent(const SEvent& event);
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bool OnEvent(const SEvent& event);
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