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README.md

Node Damage and Repair System [node_damage]
Node Damage and Repair System [node_damage]

About

This is an API that adds a system where nodes have their own proper "health" system, complete with cracking visuals. Each node has a total of 4 different states, including the fully repaired state. It does little on its own though; the most you'll get is TNT mod compatability and a test hammer that left-clicks to damage nodes and right-clicks to repair nodes.


Dependencies and Support

Although there are no hard dependencies, there is an optional dependency on the tnt mod. When it is active, TNT will damage nodes that are outside of the destruction radius.


License

The LGPL v2.1 License is used with this mod. See https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html or LICENSE.txt for more details.


Installation

Download, unzip, and place within the usual minetest/current/mods folder, and it will behave in relation to the Minetest engine like any other mod. However, the first time its loaded, it won't do anything until the world is reloaded once. The reload is necessary so this mod can query all of the nodes that will exist in this world, which is necessary to automatically register cracked versions of them regardless of mod load order. This process will need repeating if any new mods are installed after this one.