new-subgame/changelog.txt

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2019-05-03:
Added grass.
2017-05-29:
Added a chest and did some updates to the players inventory and formspecs.
2017-05-27:
Added in doors to the spawn mod. I have a feeling they are going to need lots more work.
2017-05-14:
Added the beach and snowy_tundra biomes.
Moved a few colboxes and models to common mod.
Added a corner rail to the spawn mod.
Fixed the outside corner mesh in the spawn mod.
Finally got around to creating a new player texture.
Added the mymonths mod, stripped most of the features, leaving just the bare bones.
2017-05-12:
Added Creative and SFinv from Minetest_game.
Created Common, which will house many common functions and bits of code.
2017-05-11:
Added Screwdriver mod from Minetest_game.
2017-05-06:
Added more nodes to the spawn mod.
Added vending machines.
Added a temporary texture for the inventory GUI and tweaked some positions.
2017-05-04:
Added a few more nodes for spawn; ramps, wall blocks, widow edge.
Animated the spawn:console tops.
2017-05-01:
Added in flickering lights for the spawn location.
Added license information for the mods.
2017-04-30:
Added in many space ship nodes for the spawn location.
Added nodes relating the the iron metal.
2017-04-19:
Added Desert stone, cobble, and sand.
Added gravel.
Tweaked around the stone with iron texture some.
Added Desert and Grassland_dunes biomes.
2017-04-18: 0.0.1
Initial upload;
3D player model from Minetest_game, dirt, dirt with grass, stone, stone with iron, water source and flowing. Various helper textures, and an override of the /msg command.