small updates to spawn mod.
|
@ -1,3 +1,7 @@
|
|||
2017-05-04:
|
||||
Added a few more nodes for spawn; ramps, wall blocks, widow edge.
|
||||
Animated the spawn:console tops.
|
||||
|
||||
2017-05-01:
|
||||
Added in flickering lights for the spawn location.
|
||||
Added license information for the mods.
|
||||
|
|
|
@ -5,19 +5,6 @@ local colbox_floor = {
|
|||
}
|
||||
}
|
||||
|
||||
minetest.register_node('spawn:floor', {
|
||||
description = 'Floor',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_floor.obj',
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
light_source = 2,
|
||||
selection_box = colbox_floor,
|
||||
collision_box = colbox_floor,
|
||||
tiles = {'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
local colbox_floor_edge = {
|
||||
type = 'fixed',
|
||||
fixed = {
|
||||
|
@ -41,6 +28,73 @@ local colbox_floor_angle = {
|
|||
}
|
||||
}
|
||||
|
||||
local colbox_ramp_2 = {
|
||||
type = 'fixed',
|
||||
fixed = {
|
||||
{-.5, -.5, -.5, .5, 0, .5},
|
||||
{-.5, 0, 0, .5, .5, .5},
|
||||
}
|
||||
}
|
||||
|
||||
local colbox_ramp_1 = {
|
||||
type = 'fixed',
|
||||
fixed = {
|
||||
{-.5, -.5, 0, .5, 0, .5},
|
||||
{-.5, -.5, -.5, .5, -.25, 0},
|
||||
}
|
||||
}
|
||||
|
||||
minetest.register_node('spawn:floor', {
|
||||
description = 'Floor',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_floor.obj',
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
light_source = 2,
|
||||
selection_box = colbox_floor,
|
||||
collision_box = colbox_floor,
|
||||
tiles = {'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:ramp1', {
|
||||
description = 'Ramp Bottom',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_ramp-1.obj',
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
light_source = 2,
|
||||
selection_box = colbox_ramp_1,
|
||||
collision_box = colbox_ramp_1,
|
||||
tiles = {'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:ramp2', {
|
||||
description = 'Ramp Top',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_ramp-2.obj',
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
light_source = 2,
|
||||
selection_box = colbox_ramp_2,
|
||||
collision_box = colbox_ramp_2,
|
||||
tiles = {'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:stairs', {
|
||||
description = 'Stairs',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_stairs.obj',
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
selection_box = colbox_ramp_2,
|
||||
collision_box = colbox_ramp_2,
|
||||
tiles = {'spawn_rail_blank.png', 'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
for i in ipairs (ship_parts_colors) do
|
||||
local shipcol = ship_parts_colors[i][1]
|
||||
local shipval = ship_parts_colors[i][2]
|
||||
|
@ -52,6 +106,10 @@ for i in ipairs (ship_parts_colors) do
|
|||
{shipcol..' Walkway Edge', shipdesc..'es', 'edge_straight', '(spawn_ship_floor.png^['..shipval..')', colbox_floor_edge},
|
||||
{shipcol..' Floor Angle', shipdesc..'fa', 'floor_angle', '(spawn_ship_floor_angle.png^['..shipval..')', colbox_floor_angle},
|
||||
{shipcol..' Floor Square', shipdesc..'fs', 'floor_square', '(spawn_ship_floor_double.png^['..shipval..')', colbox_floor_square},
|
||||
{shipcol..' Ramp Top Right', shipdesc..'r2r', 'ramp-2', '(spawn_ship_floor.png^['..shipval..')^[transform2', colbox_ramp_2},
|
||||
{shipcol..' Ramp Bottom Right', shipdesc..'r1r', 'ramp-1', '(spawn_ship_floor.png^['..shipval..')^[transform2', colbox_ramp_1},
|
||||
{shipcol..' Ramp Top Left', shipdesc..'r2l', 'ramp-2', '(spawn_ship_floor.png^['..shipval..')', colbox_ramp_2},
|
||||
{shipcol..' Ramp Bottom Left', shipdesc..'r1l', 'ramp-1', '(spawn_ship_floor.png^['..shipval..')', colbox_ramp_1}
|
||||
}
|
||||
|
||||
for i in ipairs (ship_floor) do
|
||||
|
|
|
@ -10,3 +10,4 @@ ship_parts_colors = { -- color_name, color:value, color code
|
|||
dofile(minetest.get_modpath('spawn')..'/floors.lua')
|
||||
dofile(minetest.get_modpath('spawn')..'/rails.lua')
|
||||
dofile(minetest.get_modpath('spawn')..'/objects.lua')
|
||||
dofile(minetest.get_modpath('spawn')..'/walls.lua')
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Blender v2.77 (sub 1) OBJ File: 'SpaceShip.blend'
|
||||
# Blender v2.78 (sub 4) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o Ramp-01_Cube.011
|
||||
v -0.500000 -0.500000 0.500000
|
||||
|
@ -7,31 +7,33 @@ v -0.500000 -0.500000 -0.500000
|
|||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.000000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
vt 0.0039 0.6465
|
||||
vt 0.0039 0.1396
|
||||
vt 1.0000 0.6465
|
||||
vt 0.9999 0.0001
|
||||
vt 0.0001 0.5000
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vt 0.9999 0.5000
|
||||
vt 0.0001 0.5000
|
||||
vt 0.0001 0.0001
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.9999
|
||||
vt 0.0001 0.9999
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.003868 0.646502
|
||||
vt 0.003851 0.139623
|
||||
vt 1.000000 0.646467
|
||||
vt 0.999929 0.000071
|
||||
vt 0.000071 0.500000
|
||||
vt 0.000071 0.000071
|
||||
vt 0.999929 0.000071
|
||||
vt 0.999929 0.500000
|
||||
vt 0.000071 0.500000
|
||||
vt 0.000071 0.000071
|
||||
vt 0.000100 0.000100
|
||||
vt 0.999900 0.999900
|
||||
vt 0.000100 0.999900
|
||||
vn 0.0000 0.8944 -0.4472
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 0.8944 -0.4472
|
||||
g Ramp-01_Cube.011_1
|
||||
s off
|
||||
f 1/1/1 2/2/1 3/3/1
|
||||
f 6/4/2 5/5/2 4/6/2
|
||||
f 4/7/3 5/8/3 2/9/3 1/10/3
|
||||
f 3/11/4 6/4/4 4/12/4 1/13/4
|
||||
f 6/14/5 3/15/5 2/16/5 5/17/5
|
||||
f 6/1/1 3/2/1 2/3/1 5/4/1
|
||||
g Ramp-01_Cube.011_2
|
||||
f 1/5/2 2/6/2 3/7/2
|
||||
f 6/8/3 5/9/3 4/10/3
|
||||
f 4/11/4 5/12/4 2/13/4 1/14/4
|
||||
f 3/15/5 6/8/5 4/16/5 1/17/5
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Blender v2.77 (sub 1) OBJ File: 'SpaceShip.blend'
|
||||
# Blender v2.78 (sub 4) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o Ramp-02_Cube.012
|
||||
v -0.500000 -0.500000 0.500000
|
||||
|
@ -9,38 +9,40 @@ v 0.500000 -0.500000 0.500000
|
|||
v 0.500000 0.500000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
vt 0.9999 0.9999
|
||||
vt 0.0001 0.9999
|
||||
vt 0.5000 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vt 0.0001 0.5000
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vt 0.9999 0.5000
|
||||
vt 0.9999 0.0001
|
||||
vt 0.9999 0.5000
|
||||
vt 0.0001 0.9999
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vt 0.9999 0.9999
|
||||
vt 0.0001 0.0001
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.9999
|
||||
vt 0.0001 0.9999
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.999900 0.999900
|
||||
vt 0.000100 0.999900
|
||||
vt 0.500000 0.000100
|
||||
vt 0.999900 0.000100
|
||||
vt 0.000071 0.500000
|
||||
vt 0.000071 0.000071
|
||||
vt 0.999929 0.000071
|
||||
vt 0.999929 0.500000
|
||||
vt 0.999900 0.000100
|
||||
vt 0.999900 0.500000
|
||||
vt 0.000100 0.999900
|
||||
vt 0.000100 0.000100
|
||||
vt 0.999900 0.000100
|
||||
vt 0.999900 0.999900
|
||||
vt 0.000100 0.000100
|
||||
vt 0.000100 0.000100
|
||||
vt 0.999900 0.999900
|
||||
vt 0.000100 0.999900
|
||||
vn 0.0000 0.8944 -0.4472
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 0.8944 -0.4472
|
||||
g Ramp-02_Cube.012_1
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||
f 7/9/3 8/10/3 6/11/3 5/12/3
|
||||
f 5/13/4 6/14/4 2/2/4 1/15/4
|
||||
f 3/16/5 7/9/5 5/17/5 1/18/5
|
||||
f 8/19/6 4/20/6 2/21/6 6/22/6
|
||||
f 8/1/1 4/2/1 2/3/1 6/4/1
|
||||
g Ramp-02_Cube.012_2
|
||||
f 1/5/2 2/6/2 4/7/2 3/8/2
|
||||
f 3/9/3 4/10/3 8/11/3 7/12/3
|
||||
f 7/13/4 8/14/4 6/15/4 5/16/4
|
||||
f 5/17/5 6/18/5 2/6/5 1/19/5
|
||||
f 3/20/6 7/13/6 5/21/6 1/22/6
|
||||
|
|
|
@ -1,44 +0,0 @@
|
|||
# Blender v2.77 (sub 1) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowCorner_BL_Cube.005
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.000000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.500000 -0.000000
|
||||
vt 0.0000 0.0069
|
||||
vt 0.9952 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0010 1.0000
|
||||
vt 1.0000 0.0048
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0001 0.9999
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn -0.7071 0.7071 0.0000
|
||||
vn 0.0000 -1.0000 -0.0000
|
||||
vn -0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 -0.0000
|
||||
s off
|
||||
f 2/1/1 5/2/1 6/3/1
|
||||
f 4/4/2 7/5/2 5/6/2 2/7/2
|
||||
f 7/8/3 8/9/3 6/10/3 5/11/3
|
||||
f 7/12/4 4/13/4 8/14/4
|
||||
f 8/15/5 4/16/5 2/17/5 6/3/5
|
||||
f 3/18/4 9/19/4 1/20/4
|
|
@ -1,44 +0,0 @@
|
|||
# Blender v2.77 (sub 1) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowCorner_BR_Cube.007
|
||||
v 0.500000 -0.500000 -0.000000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 -0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.500000 -0.000000
|
||||
vt 0.0000 0.0069
|
||||
vt 0.9952 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0010 1.0000
|
||||
vt 1.0000 0.0048
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vt 0.9999 0.9999
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn 0.7071 0.7071 0.0000
|
||||
vn -1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 0.0000 -1.0000
|
||||
vn 0.0000 -1.0000 -0.0000
|
||||
s off
|
||||
f 2/1/1 5/2/1 6/3/1
|
||||
f 4/4/2 7/5/2 5/6/2 2/7/2
|
||||
f 7/8/3 8/9/3 6/10/3 5/11/3
|
||||
f 7/12/4 4/13/4 8/14/4
|
||||
f 8/15/5 4/16/5 2/17/5 6/3/5
|
||||
f 3/18/4 9/19/4 1/20/4
|
|
@ -1,44 +0,0 @@
|
|||
# Blender v2.77 (sub 1) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowCorner_TL_Cube.002
|
||||
v -0.500000 0.500000 0.000000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 -0.500000 -0.000000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v -0.500000 -0.500000 -0.000000
|
||||
vt 0.0000 0.0069
|
||||
vt 0.9952 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0010 1.0000
|
||||
vt 1.0000 0.0048
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vt 0.9999 0.9999
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -0.7071 -0.7071 0.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
s off
|
||||
f 2/1/1 5/2/1 6/3/1
|
||||
f 4/4/2 7/5/2 5/6/2 2/7/2
|
||||
f 7/8/3 8/9/3 6/10/3 5/11/3
|
||||
f 7/12/4 4/13/4 8/14/4
|
||||
f 8/15/5 4/16/5 2/17/5 6/3/5
|
||||
f 3/18/4 9/19/4 1/20/4
|
|
@ -1,44 +0,0 @@
|
|||
# Blender v2.77 (sub 1) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowCorner_TR_Cube.004
|
||||
v -0.500000 -0.500000 -0.000000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.500000 -0.000000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.000000
|
||||
vt 0.0000 0.0069
|
||||
vt 0.9952 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0010 1.0000
|
||||
vt 1.0000 0.0048
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0001 0.9999
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vn -0.0000 -0.0000 1.0000
|
||||
vn 0.7071 -0.7071 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn -1.0000 0.0000 -0.0000
|
||||
s off
|
||||
f 2/1/1 5/2/1 6/3/1
|
||||
f 4/4/2 7/5/2 5/6/2 2/7/2
|
||||
f 7/8/3 8/9/3 6/10/3 5/11/3
|
||||
f 7/12/4 4/13/4 8/14/4
|
||||
f 8/15/5 4/16/5 2/17/5 6/3/5
|
||||
f 3/18/4 9/19/4 1/20/4
|
|
@ -0,0 +1,66 @@
|
|||
# Blender v2.78 (sub 5) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowCorner_BL_Cube.005
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.000000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.500000 -0.000000
|
||||
v -0.500000 0.500000 0.100000
|
||||
v -0.500000 -0.500000 0.100000
|
||||
v 0.500000 0.500000 0.100000
|
||||
vt 0.000000 0.006923
|
||||
vt 0.995213 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000951 1.000000
|
||||
vt 1.000000 0.004787
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.999900 0.000100
|
||||
vt 0.999900 0.000100
|
||||
vt 0.000100 0.999900
|
||||
vt 0.000100 0.999900
|
||||
vt 0.000100 0.000100
|
||||
vt 0.000100 0.000100
|
||||
vt 0.125000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.125000 0.000000
|
||||
vt 0.125000 0.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn -0.7071 0.7071 0.0000
|
||||
vn 0.0000 -1.0000 -0.0000
|
||||
vn -0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 -0.0000
|
||||
vn 0.7071 -0.7071 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
g WindowCorner_BL_Cube.005_1
|
||||
s off
|
||||
f 2/1/1 5/2/1 6/3/1
|
||||
f 4/4/2 7/5/2 5/6/2 2/7/2
|
||||
f 7/8/3 8/9/3 6/10/3 5/11/3
|
||||
f 7/12/4 4/13/4 8/14/4
|
||||
f 8/15/5 4/16/5 2/17/5 6/3/5
|
||||
g WindowCorner_BL_Cube.005_2
|
||||
f 1/18/6 12/19/6 11/20/6 3/21/6
|
||||
g WindowCorner_BL_Cube.005_2_spawn_floor_blank.png
|
||||
f 3/21/4 9/22/4 1/18/4
|
||||
f 11/20/1 12/19/1 10/23/1
|
||||
f 9/24/7 10/25/7 12/26/7 1/27/7
|
||||
f 3/28/8 11/29/8 10/25/8 9/24/8
|
|
@ -33,7 +33,13 @@ minetest.register_node('spawn:console1', {
|
|||
light_source = 2,
|
||||
selection_box = colbox_console,
|
||||
collision_box = colbox_console,
|
||||
tiles = {'spawn_floor_blank.png', 'spawn_console_top1.png', 'spawn_console_front.png'},
|
||||
tiles = {'spawn_floor_blank.png', {name = 'spawn_console_top1.png',
|
||||
animation = {
|
||||
type = 'vertical_frames',
|
||||
aspect_w = 32,
|
||||
aspect_h = 32,
|
||||
length = 1.0,
|
||||
},}, 'spawn_console_front.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
|
@ -46,7 +52,13 @@ minetest.register_node('spawn:console2', {
|
|||
light_source = 3,
|
||||
selection_box = colbox_console,
|
||||
collision_box = colbox_console,
|
||||
tiles = {'spawn_floor_blank.png', 'spawn_console_top2.png', 'spawn_console_front.png'},
|
||||
tiles = {'spawn_floor_blank.png', {name = 'spawn_console_top2.png',
|
||||
animation = {
|
||||
type = 'vertical_frames',
|
||||
aspect_w = 32,
|
||||
aspect_h = 32,
|
||||
length = 1.0,
|
||||
},}, 'spawn_console_front.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
|
@ -59,7 +71,13 @@ minetest.register_node('spawn:console3', {
|
|||
light_source = 2,
|
||||
selection_box = colbox_console,
|
||||
collision_box = colbox_console,
|
||||
tiles = {'spawn_floor_blank.png', 'spawn_console_top3.png', 'spawn_console_front.png'},
|
||||
tiles = {'spawn_floor_blank.png', {name = 'spawn_console_top3.png',
|
||||
animation = {
|
||||
type = 'vertical_frames',
|
||||
aspect_w = 32,
|
||||
aspect_h = 32,
|
||||
length = 4.0,
|
||||
},}, 'spawn_console_front.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
|
|
After Width: | Height: | Size: 159 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 3.1 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 1.5 KiB |
|
@ -0,0 +1,17 @@
|
|||
minetest.register_node('spawn:window', {
|
||||
description = 'Floor',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_window_corner.obj',
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
-- selection_box = colbox_floor,
|
||||
-- collision_box = colbox_floor,
|
||||
tiles = {'spawn_wall.png', 'black.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:wall', {
|
||||
description = "Wall",
|
||||
tiles = {'spawn_wall.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
})
|