adding new columns.
parent
5aa287ef02
commit
98232bb0d6
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@ -46,6 +46,13 @@ local block_type1 = { -- desc2, typ, obj, colbox, drops, grup
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{"Column Bot", "bcolumn", "column_lower", colbox_type2, "column", {not_in_creative_inventory=1}},
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{"Big Column Bot", "bcolumn_m", "column_m_lower", colbox_type5, "column_m", {not_in_creative_inventory=1}},
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{"Inside Corner Column Bot", "bcolumn_i","column_i_lower", colbox_type5, "column_i", {not_in_creative_inventory=1}},
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--These are the new names for the corners, feel free to update old code with new meshes or use this.
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{"Column Inside Corner", "column_ic_t", "column_ic_t", colbox_type2, "column_ic_t", {cracky=2,not_in_creative_inventory=1}},
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{"Column Outside Corner", "column_oc_t", "column_oc_t", colbox_type2, "column_oc_t", {cracky=2,not_in_creative_inventory=1}},
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{"Column Middle", "column_m_t", "column_m_t", colbox_type2, "column_m_t", {cracky=2,not_in_creative_inventory=1}},
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{"Column Inside Corner Bot", "column_ic_b", "column_ic_b", colbox_type2, "column_ic_b", {not_in_creative_inventory=1}},
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{"Column Outside Corner Bot","column_oc_b", "column_oc_b", colbox_type2, "column_oc_b", {not_in_creative_inventory=1}},
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{"Column Middle Bot", "column_m_b", "column_m_b", colbox_type2, "column_m_b", {not_in_creative_inventory=1}},
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}
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for i in ipairs (block_type1) do
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local desc2 = block_type1[i][1]
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