changed some textures.
parent
7443c7989b
commit
14d69d8ecb
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@ -13,8 +13,6 @@ minetest.register_node('mylandscaping:machine', {
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mesh = 'mylandscaping_machine.obj',
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tiles = {
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{name='mylandscaping_tex3.png'},{name='mylandscaping_tex1.png'},{name='default_gravel.png'},{name='mylandscaping_tex2.png'}},
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-- inventory_image = 'more_fire_campfire.png',
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-- wield_image = 'more_fire_campfire.png',
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groups = {oddly_breakable_by_hand=2},
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paramtype = 'light',
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paramtype2 = 'facedir',
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@ -56,9 +56,9 @@ for i in ipairs (block_type1) do
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local block_mat = { -- desc1, mat, img, img2
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{"Cement", "cement", "mylandscaping_cement.png",""},
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{"Tan Cement", "cement_tan", "mylandscaping_cement.png","^mylandscaping_yellow.png"},
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{"Autumn Cement", "cement_autumn", "mylandscaping_cement.png","^mylandscaping_orange.png"},
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{"Red Cement", "cement_red", "mylandscaping_cement.png","^mylandscaping_red.png"},
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{"Tan Cement", "cement_tan", "mylandscaping_cement.png","^[colorize:#967d4d:75"},
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{"Autumn Cement", "cement_autumn", "mylandscaping_cement.png","^[colorize:#ffc017:75"},
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{"Red Cement", "cement_red", "mylandscaping_cement.png","^[colorize:#800900:75"},
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}
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for i in ipairs (block_mat) do
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local desc1 = block_mat[i][1]
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