myboardgames/mycheckers/init.lua

155 lines
4.5 KiB
Lua

minetest.register_node("mycheckers:board", {
description = "Checkers",
inventory_image = "mycheckers_inv.png",
wield_image = "mycheckers_inv.png",
light_source = 5,
tiles = {"mycheckers_border_cbl.png","mycheckers_border.png","mycheckers_border_side.png","mycheckers_border_side.png","mycheckers_border_side.png","mycheckers_border_side.png"},
drawtype = "normal",
paramtype = "light",
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults(),
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
local schem = minetest.get_modpath("mycheckers").."/schems/mycheckersboard.mts"
minetest.place_schematic({x=pos.x,y=pos.y,z=pos.z},schem,0, "air", true)
end,
})
local board = {
{"mycheckers:border" ,{"mycheckers_border.png"}},
{"mycheckers:borderb" ,{
"mycheckers_border_bottom.png",
"mycheckers_border.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png"}},
{"mycheckers:bordercbl" ,{
"mycheckers_border_cornerbl.png",
"mycheckers_border.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png"}},
{"mycheckers:borderocbr",{
"mycheckers_border_cbr.png",
"mycheckers_border.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png",
"mycheckers_border_side.png"}}
,
{"mycheckers:white" ,{"mycheckers_wboard.png"}},
{"mycheckers:black" ,{"mycheckers_bboard.png"}},
}
for i in ipairs (board) do
local item = board[i][1]
local img = board[i][2]
minetest.register_node(item, {
description = item,
light_source = 5,
tiles = img,
drawtype = "normal",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1,not_in_creative_inventory=1},
})
end
local regp = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.3125, 0.1875, -0.3125, 0.3125},
{-0.3125, -0.5, -0.1875, 0.3125, -0.3125, 0.1875},
{-0.1875, -0.3125, -0.1875, 0.1875, -0.25, 0.1875},
}
}
local crown = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.3125, 0.1875, -0.3125, 0.3125},
{-0.3125, -0.5, -0.1875, 0.3125, -0.3125, 0.1875},
{-0.3125, -0.25, -0.1875, 0.3125, -0.0625, 0.1875},
{-0.1875, -0.25, -0.3125, 0.1875, -0.0625, 0.3125},
{-0.1875, -0.3125, -0.1875, 0.1875, -0.25, 0.1875},
{-0.1875, -0.0625, -0.1875, 0.1875, 0, 0.1875},
}
}
minetest.register_node("mycheckers:redp_c", {
description = "Red Crown",
light_source = 5,
tiles = {"default_acacia_wood.png"},
drawtype = "nodebox",
paramtype = "light",
drop = "mycheckers:redp 2",
sunlight_propagates = true,
groups = {cracky = 1, dig_immediate=3,not_in_creative_inventory=1},
node_box = crown,
})
minetest.register_node("mycheckers:blackp_c", {
description = "Black Crown",
light_source = 5,
tiles = {"default_obsidian.png"},
drawtype = "nodebox",
paramtype = "light",
drop = "mycheckers:blackp 2",
sunlight_propagates = true,
groups = {cracky = 1, dig_immediate=3,not_in_creative_inventory=1},
node_box = crown,
})
minetest.register_node("mycheckers:blackp", {
description = "Black Piece",
light_source = 5,
tiles = {"default_obsidian.png"},
drawtype = "nodebox",
paramtype = "light",
sunlight_propagates = true,
groups = {cracky = 1, dig_immediate=3,not_in_creative_inventory=1},
node_box = regp,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
local nodeu = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if nodeu.name == "mycheckers:blackp" and
node.name == "mycheckers:blackp" then
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "mycheckers:blackp_c"})
minetest.set_node(pos,{name = "air"})
elseif nodeu ~= "mycheckers:blackp" then
minetest.set_node(pos,{name="mycheckers:blackp"})
end
end
})
minetest.register_node("mycheckers:redp", {
description = "Red Piece",
light_source = 5,
tiles = {"default_acacia_wood.png"},
drawtype = "nodebox",
paramtype = "light",
sunlight_propagates = true,
groups = {cracky = 1, dig_immediate=3,not_in_creative_inventory=1},
node_box = regp,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
local nodeu = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if nodeu.name == "mycheckers:redp" and
node.name == "mycheckers:redp" then
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "mycheckers:redp_c"})
minetest.set_node(pos,{name = "air"})
elseif nodeu ~= "mycheckers:redp" then
minetest.set_node(pos,{name="mycheckers:redp"})
end
end
})