Added Pitfall
parent
70715b4fb1
commit
e8bd79a7e9
|
@ -117,7 +117,7 @@ minetest.register_node("myconnect4:back",{
|
|||
})
|
||||
minetest.register_node("myconnect4:reset",{
|
||||
description = "Connect 4",
|
||||
tiles = {"default_sandstone.png^default_coal_lump.png"},
|
||||
tiles = {"default_sandstone.png^myconnect4_reset.png"},
|
||||
drawtype = "normal",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 422 B |
|
@ -0,0 +1,60 @@
|
|||
minetest.register_node("mypitfall:block",{
|
||||
description = "Pitfall Game",
|
||||
tiles = {"default_dirt.png^mypitfall_reset.png"},
|
||||
drawtype = "normal",
|
||||
paramtype = "light",
|
||||
light_source = 8,
|
||||
groups = {cracky = 1},
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
local schem = minetest.get_modpath("mypitfall").."/schems/mypitfall1.mts"
|
||||
minetest.place_schematic({x=pos.x,y=pos.y-9,z=pos.z},schem,0, "air", true)
|
||||
end,
|
||||
})
|
||||
minetest.register_node("mypitfall:swamp_water", {
|
||||
description = "Swamp Water",
|
||||
inventory_image = minetest.inventorycube("mypitfall_swamp_water_inv.png"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"mypitfall_swamp_water.png", },
|
||||
alpha = 240,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "mypitfall:swamp_water_flowing",
|
||||
liquid_alternative_source = "mypitfall:swamp_water",
|
||||
liquid_viscosity = 3,
|
||||
liquid_renewable = true,
|
||||
liquid_range = 2,
|
||||
damage_per_second = 5,
|
||||
post_effect_color = {a=180, r=25, g=40, b=1},
|
||||
groups = {liquid=2},
|
||||
})
|
||||
minetest.register_node("mypitfall:swamp_water_flowing", {
|
||||
description = "Flowing Swamp Water",
|
||||
inventory_image = minetest.inventorycube("mypitfall_swamp_water_inv.png"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"mypitfall_swamp_water.png"},
|
||||
special_tiles = {"mypitfall_swamp_water.png"},
|
||||
alpha = 240,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "mypitfall:swamp_water_flowing",
|
||||
liquid_alternative_source = "mypitfall:swamp_water",
|
||||
liquid_viscosity = 3,
|
||||
liquid_renewable = true,
|
||||
liquid_range = 3,
|
||||
damage_per_second = 5,
|
||||
post_effect_color = {a=180, r=25, g=40, b=1},
|
||||
groups = {liquid=2, not_in_creative_inventory=1},
|
||||
})
|
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 422 B |
Binary file not shown.
After Width: | Height: | Size: 327 B |
Binary file not shown.
After Width: | Height: | Size: 202 B |
Loading…
Reference in New Issue