temp removal of myuno

master
DonBatman 2015-10-01 21:08:24 -07:00
parent 21cf4bced7
commit a8bf90f9a8
33 changed files with 0 additions and 373 deletions

View File

@ -1,232 +0,0 @@
local nici = 1
local cardsplayed = {}
local rplayers = {}
local sbox1 = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.49, 0.5}}
}
local sbox2 = {
type = "fixed",
fixed = {
{-0.3, -0.5, -0.45, 0.3, -0.3, 0.45}}
}
function apn(pos, placer, itemstack, pointed_thing)
local name = placer:get_player_name();
local node = minetest.get_node(pos).name
local par = minetest.get_node(pos).param2
local nodeu = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
local grop = minetest.get_item_group(nodeu,"myuno")
local descr = minetest.registered_items[node]["description"]
local timer = minetest.get_node_timer({x=pos.x,y=pos.y-1,z=pos.z})
for index, player in ipairs(minetest.get_objects_inside_radius(pos,10)) do
local target_name = player:get_player_name()
table.insert(rplayers, target_name)
print(rplayers)
if grop == 0 then
minetest.set_node(pos,{name = "air"})
minetest.chat_send_player( name,"You can not place a card there!")
return itemstack
elseif grop == 1 then
minetest.chat_send_player(target_name, name.." placed a "..descr)
elseif grop == 2 then
minetest.set_node(pos,{name = "air"})
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z},{name = node,param2=par})
minetest.chat_send_player(target_name, name.." placed a "..descr)
elseif grop ==3 then
minetest.set_node(pos,{name = "air"})
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z},{name = node,param2=par})
return itemstack
end
end
end
for nu = 1,13 do
local num = nu
local deck = {
{"Red "..num,"1_"..num,"^[colorize:red:220","a"..num},
{"Red "..num,"2_"..num,"^[colorize:red:220","b"..num},
{"Yellow "..num,"3_"..num,"^[colorize:yellow:220","a"..num},
{"Yellow "..num,"4_"..num,"^[colorize:yellow:220","b"..num},
{"Green "..num,"5_"..num,"^[colorize:green:220","a"..num},
{"Green "..num,"6_"..num,"^[colorize:green:220","b"..num},
{"Blue "..num,"7_"..num,"^[colorize:blue:220","a"..num},
{"Blue "..num,"8_"..num,"^[colorize:blue:220","b"..num},
}
for i in ipairs(deck) do
local desc = deck[i][1]
local itm = deck[i][2]
local col = deck[i][3]
local nimg = deck[i][4]
for imgnum = 1,13 do
local inum = imgnum
if nimg == "b"..inum then
nimg = "a"..inum
else nimg = nimg
local desc2 = "Card"
if nimg == "a10" or
nimg == "b10" then
desc2 = string.gsub(desc, 10, "Change Direction")
elseif nimg == "a11" or
nimg == "b11" then
desc2 = string.gsub(desc, 11, "Miss A Turn")
elseif nimg == "a12" or
nimg == "b12" then
desc2 = string.gsub(desc, 12, "Pick Up 2")
elseif nimg == "a13" then
desc2 = string.gsub(desc, 13, 0)
elseif nimg == "b13" then
desc2 = "Pick Up 4"
else
desc2 = desc
end
minetest.register_node("myuno:"..itm,{
description = desc2,
inventory_image = "myuno_color.png"..col.."^myuno_white.png^myuno_"..nimg..".png",
tiles = {"myuno_color.png"..col.."^myuno_white.png^myuno_"..nimg..".png"},
drawtype = "mesh",
mesh = "myuno_card.obj",
paramtype = "light",
-- paramtype2 = "facedir",
stack_max = 1,
groups = {oddly_breakable_by_hand = 3,not_in_creative_inventory = nici,myuno=2},
selection_box = sbox1,
collision_box = sbox1,
after_place_node = apn,
})
end
end
end
end
minetest.register_node("myuno:col",{
description = "Any Color ",
inventory_image = "myuno_col.png",
tiles = {"myuno_card.png^myuno_col.png"},
drawtype = "mesh",
mesh = "myuno_card.obj",
paramtype = "light",
-- paramtype2 = "facedir",
stack_max = 1,
groups = {oddly_breakable_by_hand = 3,not_in_creative_inventory = nici,myuno=3},
selection_box = sbox1,
collision_box = sbox1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[4,4;]"..
"image_button_exit[0,0;2,2;myuno_form_red.png;red; ]"..
"image_button_exit[2,0;2,2;myuno_form_yellow.png;yellow; ]"..
"image_button_exit[0,2;2,2;myuno_form_blue.png;blue; ]"..
"image_button_exit[2,2;2,2;myuno_form_green.png;green; ]")
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
if fields["red"] then
minetest.set_node(pos,{name="myuno:red"})
elseif fields["blue"] then
minetest.set_node(pos,{name="myuno:blue"})
elseif fields["yellow"] then
minetest.set_node(pos,{name="myuno:yellow"})
elseif fields["green"] then
minetest.set_node(pos,{name="myuno:green"})
end
end,
after_place_node = apn,
})
minetest.register_node("myuno:deck",{
description = "Uno Card Deck",
tiles = {"myuno_deck.png"},
drawtype = "mesh",
mesh = "myuno_deck.obj",
paramtype = "light",
-- paramtype2 = "facedir",
stack_max = 1,
groups = {oddly_breakable_by_hand = 1,not_in_creative_inventory = nici},
selection_box = sbox2,
collision_box = sbox2,
on_punch = function(pos, node, puncher, pointed_thing)
local inv = puncher:get_inventory()
local rand = math.random(1,108)
local rcol = math.random(1,8)
local scol = tostring(rcol)
local rnum = math.random(1,13)
local snum = tostring(rnum)
local card = "myuno:"..scol.."_"..snum.." 1"
if rand <= 4 then
if inv
and inv:room_for_item("main", "myuno:col 1") then
inv:add_item("main", "myuno:col 1")
else
minetest.add_item(pos, item)
end
else
if inv
and inv:room_for_item("main", card) then
inv:add_item("main", card)
else
minetest.add_item(pos, item)
end
end
end,
})
minetest.register_node("myuno:board",{
description = "My Uno",
tiles = {"default_clay.png^bubble.png"},
drawtype = "normal",
paramtype = "light",
groups = {oddly_breakable_by_hand = 1},
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
local schem = minetest.get_modpath("myuno").."/schems/myuno.mts"
minetest.place_schematic({x=pos.x,y=pos.y,z=pos.z},schem,0, "air", true)
end,
})
minetest.register_node("myuno:placer",{
description = "Placer",
tiles = {"default_clay.png"},
drawtype = "normal",
paramtype = "light",
drop = "",
groups = {cracky=3,not_in_creative_inventory = nici,myuno=1},
})
local colcards = {
{"Red Card","red"},
{"Blue Card","blue"},
{"Yellow Card","yellow"},
{"Green Card","green"},
}
for i in ipairs(colcards) do
local desc = colcards[i][1]
local itm = colcards[i][2]
minetest.register_node("myuno:"..itm,{
description = desc,
tiles = {"myuno_"..itm..".png"},
drawtype = "mesh",
mesh = "myuno_card.obj",
paramtype = "light",
-- paramtype2 = "facedir",
drop = "",
groups = {oddly_breakable_by_hand = 3,not_in_creative_inventory = nici,myuno=2},
selection_box = sbox1,
collision_box = sbox1,
})
end

View File

@ -1,47 +0,0 @@
# Blender v2.76 (sub 1) OBJ File: 'card.blend'
# www.blender.org
o Plane
v -0.339514 -0.490000 0.485020
v 0.339514 -0.490000 0.485020
v -0.339514 -0.490000 -0.485020
v 0.339514 -0.490000 -0.485020
v -0.350000 -0.490000 -0.450000
v -0.350000 -0.490000 0.450000
v 0.350000 -0.490000 0.450000
v 0.350000 -0.490000 -0.450000
v -0.291667 -0.490000 0.500000
v 0.291667 -0.490000 0.500000
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v 0.291667 -0.490000 0.450000
v -0.291667 -0.490000 0.450000
v 0.291667 -0.490000 -0.450000
v -0.291667 -0.490000 -0.450000
vt 0.912513 0.949910
vt 0.995460 0.949910
vt 0.980549 0.984923
vt 0.912513 0.999900
vt 0.912514 0.000100
vt 0.980549 0.015077
vt 0.995460 0.050090
vt 0.912513 0.050090
vt 0.000102 0.050090
vt 0.083048 0.050090
vt 0.083046 0.949909
vt 0.000100 0.949909
vt 0.015012 0.015077
vt 0.083048 0.000100
vt 0.083046 0.999899
vt 0.015010 0.984922
vn 0.000000 1.000000 0.000000
g Plane_Plane_None
s off
f 15/1/1 8/2/1 4/3/1 11/4/1
f 10/5/1 2/6/1 7/7/1 13/8/1
f 13/8/1 7/7/1 8/2/1 15/1/1
f 6/9/1 14/10/1 16/11/1 5/12/1
f 14/10/1 13/8/1 15/1/1 16/11/1
f 1/13/1 9/14/1 14/10/1 6/9/1
f 9/14/1 10/5/1 13/8/1 14/10/1
f 5/12/1 16/11/1 12/15/1 3/16/1
f 16/11/1 15/1/1 11/4/1 12/15/1

View File

@ -1,47 +0,0 @@
# Blender v2.76 (sub 1) OBJ File: 'card.blend'
# www.blender.org
o Plane
v -0.339514 -0.490000 0.485020
v 0.339514 -0.490000 0.485020
v -0.339514 -0.490000 -0.485020
v 0.339514 -0.490000 -0.485020
v -0.350000 -0.490000 -0.450000
v -0.350000 -0.490000 0.450000
v 0.350000 -0.490000 0.450000
v 0.350000 -0.490000 -0.450000
v -0.291667 -0.490000 0.500000
v 0.291667 -0.490000 0.500000
v 0.291667 -0.490000 -0.500000
v -0.291667 -0.490000 -0.500000
v 0.291667 -0.2490000 0.450000
v -0.291667 -0.2490000 0.450000
v 0.291667 -0.2490000 -0.450000
v -0.291667 -0.2490000 -0.450000
vt 0.912513 0.949910
vt 0.995460 0.949910
vt 0.980549 0.984923
vt 0.912513 0.999900
vt 0.912514 0.000100
vt 0.980549 0.015077
vt 0.995460 0.050090
vt 0.912513 0.050090
vt 0.000102 0.050090
vt 0.083048 0.050090
vt 0.083046 0.949909
vt 0.000100 0.949909
vt 0.015012 0.015077
vt 0.083048 0.000100
vt 0.083046 0.999899
vt 0.015010 0.984922
vn 0.000000 1.000000 0.000000
g Plane_Plane_None
s off
f 15/1/1 8/2/1 4/3/1 11/4/1
f 10/5/1 2/6/1 7/7/1 13/8/1
f 13/8/1 7/7/1 8/2/1 15/1/1
f 6/9/1 14/10/1 16/11/1 5/12/1
f 14/10/1 13/8/1 15/1/1 16/11/1
f 1/13/1 9/14/1 14/10/1 6/9/1
f 9/14/1 10/5/1 13/8/1 14/10/1
f 5/12/1 16/11/1 12/15/1 3/16/1
f 16/11/1 15/1/1 11/4/1 12/15/1

View File

@ -1,47 +0,0 @@
# Blender v2.76 (sub 1) OBJ File: 'card.blend'
# www.blender.org
o Plane
v -0.339514 -0.490000 0.485020
v 0.339514 -0.490000 0.485020
v -0.339514 -0.490000 -0.485020
v 0.339514 -0.490000 -0.485020
v -0.350000 -0.490000 -0.450000
v -0.350000 -0.490000 0.450000
v 0.350000 -0.490000 0.450000
v 0.350000 -0.490000 -0.450000
v -0.291667 -0.490000 0.500000
v 0.291667 -0.490000 0.500000
v 0.291667 -0.490000 -0.500000
v -0.291667 -0.490000 -0.500000
v 0.291667 -0.1490000 0.450000
v -0.291667 -0.1490000 0.450000
v 0.291667 -0.1490000 -0.450000
v -0.291667 -0.1490000 -0.450000
vt 0.912513 0.949910
vt 0.995460 0.949910
vt 0.980549 0.984923
vt 0.912513 0.999900
vt 0.912514 0.000100
vt 0.980549 0.015077
vt 0.995460 0.050090
vt 0.912513 0.050090
vt 0.000102 0.050090
vt 0.083048 0.050090
vt 0.083046 0.949909
vt 0.000100 0.949909
vt 0.015012 0.015077
vt 0.083048 0.000100
vt 0.083046 0.999899
vt 0.015010 0.984922
vn 0.000000 1.000000 0.000000
g Plane_Plane_None
s off
f 15/1/1 8/2/1 4/3/1 11/4/1
f 10/5/1 2/6/1 7/7/1 13/8/1
f 13/8/1 7/7/1 8/2/1 15/1/1
f 6/9/1 14/10/1 16/11/1 5/12/1
f 14/10/1 13/8/1 15/1/1 16/11/1
f 1/13/1 9/14/1 14/10/1 6/9/1
f 9/14/1 10/5/1 13/8/1 14/10/1
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