294 lines
7.7 KiB
Lua
294 lines
7.7 KiB
Lua
--Smoke Bomb_[rev001]
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--base code is from throwing enhanced and potions mods
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local MOD_NAME = minetest.get_current_modname()
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local MOD_PATH = minetest.get_modpath(MOD_NAME)
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local Vec3 = dofile(MOD_PATH..'/lib/Vec3_1-0.lua')
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minetest.register_craftitem('more_fire:smokebomb', {
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description = 'Smoke Bomb',
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inventory_image = 'more_fire_smokebomb.png',
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on_place = function(itemstack, user, pointed_thing)
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itemstack:take_item()
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minetest.sound_play('more_fire_shatter', {gain = 1.0})
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--Shattered glass Particles
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minetest.add_particlespawner({
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amount = 40,
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time = 0.1,
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minpos = pointed_thing.above,
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maxpos = pointed_thing.above,
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minvel = {x=2, y=0.2, z=2},
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maxvel = {x=-2, y=0.5, z=-2},
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minacc = {x=0, y=-6, z=0},
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maxacc = {x=0, y=-10, z=0},
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minexptime = 0.5,
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maxexptime = 2,
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minsize = 0.2,
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maxsize = 5,
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collisiondetection = true,
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texture = 'more_fire_shatter.png'})
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--smoke particles
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minetest.add_particlespawner({
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amount = 400,
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time = 0.1,
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minpos = pointed_thing.above,
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maxpos = pointed_thing.above,
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minvel = {x=2, y=0.2, z=2},
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maxvel = {x=-2, y=0.5, z=-2},
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minacc = {x=0, y=-6, z=0},
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maxacc = {x=0, y=-10, z=0},
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minexptime = 5,
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maxexptime = 2,
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minsize = 5,
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maxsize = 20,
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collisiondetection = true,
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texture = 'more_fire_smoke.png'})
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--more smoke particles
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minetest.add_particlespawner({
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amount = 600,
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time = 1,
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minpos = pointed_thing.above,
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maxpos = pointed_thing.above,
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minvel = {x=10, y= 3, z=10},
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maxvel = {x=-10, y= 3, z=-10},
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minacc = {x=2, y=2, z=2},
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maxacc = {x=-2, y=1, z=-2},
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minexptime = 2,
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maxexptime = 3,
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minsize = 2,
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maxsize = 20,
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collisiondetection = true,
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texture = 'more_fire_smoke.png'})
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--even more smoke particles
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minetest.add_particlespawner({
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amount = 400,
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time = 1,
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minpos = pointed_thing.above,
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maxpos = pointed_thing.above,
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minvel = {x=0.2, y=0.2, z=0.2},
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maxvel = {x=-0.2, y=0.5, z=-0.2},
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minacc = {x=10, y= 2, z=10},
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maxacc = {x=-10, y= 1, z=-10},
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minexptime = 2,
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maxexptime = 3,
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minsize = 20,
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maxsize = 2,
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collisiondetection = true,
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texture = 'more_fire_smoke.png'})
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local dir = Vec3(user:get_look_dir()) *20
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minetest.add_particle(
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{x=user:getpos().x, y=user:getpos().y+1.5, z=user:getpos().z}, {x=dir.x, y=dir.y, z=dir.z}, {x=0, y=-10, z=0}, 0.2,
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6, false, 'more_fire_smokebomb.png')
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return itemstack
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end,
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})
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local function throw_smokebomb(item, player)
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local playerpos = player:getpos()
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local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.625,z=playerpos.z}, 'more_fire:smokebomb_entity')
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local dir = player:get_look_dir()
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obj:setvelocity({x=dir.x*30, y=dir.y*30, z=dir.z*30})
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obj:setacceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3})
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if not minetest.setting_getbool('creative_mode') then
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item:take_item()
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end
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return item
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end
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local radius = 5
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local function add_effects(pos, radius)
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minetest.add_particlespawner({
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amount = 200,
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time = 0.1,
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minpos = vector.subtract(pos, radius / 3),
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maxpos = vector.add(pos, radius / 3),
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minvel = {x=2, y=0.2, z=2},
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maxvel = {x=-2, y=-0.5, z=-2},
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minacc = {x=1, y=-6, z=1},
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maxacc = {x=1, y=-10, z=1},
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minexptime = 1,
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maxexptime = 5,
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minsize = 10,
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maxsize = 20,
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texture = 'more_fire_smoke.png',})
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minetest.add_particlespawner({
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amount = 100,
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time = 2,
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minpos = vector.subtract(pos, radius / 2),
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maxpos = vector.add(pos, radius / 2),
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minvel = {x=0.2, y=0.2, z=0.2},
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maxvel = {x=-0.2, y=0.5, z=-0.2},
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minacc = {x=10, y= 2, z=10},
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maxacc = {x=-10, y= 1, z=-10},
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minexptime =1,
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maxexptime = 3,
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minsize = 5,
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maxsize = 15,
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texture = 'more_fire_smoke.png',})
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end
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local function plume(pos)
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minetest.set_node(pos, {name='more_fire:plume'})
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minetest.get_node_timer(pos):start(3.0)
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add_effects(pos, radius)
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end
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local MORE_FIRE_SMOKEBOMB_ENTITY = {
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timer=0,
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collisionbox = {0,0,0,0,0,0},
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physical = false,
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textures = {'more_fire_smokebomb.png'},
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lastpos={},
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}
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MORE_FIRE_SMOKEBOMB_ENTITY.on_step = function(self, dtime)
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self.timer = self.timer + dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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minetest.add_particlespawner({
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amount = 10,
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time = 0.5,
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minpos = pos,
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maxpos = pos,
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minvel = {x=-0, y=0, z=-0.5},
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maxvel = {x=0, y=0, z=-0.75},
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minacc = vector.new(),
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maxacc = vector.new(),
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minexptime = 0.5,
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maxexptime = 1,
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minsize = 0.25,
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maxsize = 0.5,
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texture = 'more_fire_smoke.png',})
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minetest.add_particlespawner({
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amount = 10,
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time = 0.25,
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minpos = pos,
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maxpos = pos,
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minvel = {x=-0, y=0, z=-0.5},
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maxvel = {x=0, y=0, z=-0.75},
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minacc = {x=0, y=0, z=-0.75},
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maxacc = {x=-0, y=0, z=-0.5},
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minexptime = 0.25,
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maxexptime = 0.5,
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minsize = 0.5,
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maxsize = 0.75,
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texture = 'more_fire_smoke.png',})
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if self.timer>0.2 then
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local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= 'more_fire:smokebomb_entity' and obj:get_luaentity().name ~= '__builtin:item' then
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if self.node ~= '' then
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minetest.sound_play('more_fire_shatter', {gain = 1.0})
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local damage = 1
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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end
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end
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end
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end
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if self.lastpos.x~=nil then
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if node.name ~= 'air' then
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self.object:remove()
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plume(self.lastpos)
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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end
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minetest.register_entity('more_fire:smokebomb_entity', MORE_FIRE_SMOKEBOMB_ENTITY)
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minetest.override_item('more_fire:smokebomb', {on_use = throw_smokebomb})
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minetest.register_node('more_fire:plume', {
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drawtype = 'plantlike',
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description = 'Smoke Plume',
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tiles = {{
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name='more_fire_smoke_animated.png',
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animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1},
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}},
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inventory_image = 'more_fire_smoke.png',
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light_source = 8,
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groups = {dig_immediate=3, not_in_creative_inventory =1, not_in_craft_guide=1},
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drop = '',
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walkable = false,
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buildable_to = true,
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on_timer = function(pos, elapsed)
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minetest.remove_node(pos)
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end,
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damage_per_second = 1,
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})
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minetest.register_abm({
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nodenames={'more_fire:plume'},
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neighbors={'air'},
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interval = 1,
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chance = 1,
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action = function(pos, node)
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if
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minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z}).name == 'air' and
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minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == 'air'
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then
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minetest.add_particlespawner({
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amount = 400,
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time = 3,
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minpos = pos,
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maxpos = pos,
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minvel = {x=2, y=-0.2, z=2},
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maxvel = {x=-2, y=-0.5, z=-2},
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minacc = {x=0, y=-6, z=0},
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maxacc = {x=0, y=-10, z=0},
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minexptime = 2,
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maxexptime = 6,
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minsize = 0.05,
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maxsize = 0.5,
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collisiondetection =false,
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texture = 'more_fire_smoke.png'})
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minetest.add_particlespawner({
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amount = 50,
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time = 2,
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minpos = pos,
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maxpos = pos,
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minvel = {x=-2, y=0.5, z=-2},
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maxvel = {x=2, y=0.5, z=2},
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minacc = {x=0, y=0.04, z=0},
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maxacc = {x=0, y=0.01, z=0},
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minexptime = 1,
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maxexptime = 3,
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minsize = 3,
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maxsize = 5,
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collisiondetection = false,
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texture = 'more_fire_smoke.png'})
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minetest.add_particlespawner({
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amount = 400,
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time = 2,
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minpos = vector.subtract(pos, radius / 2),
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maxpos = vector.add(pos, radius / 2),
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minvel = {x=0.2, y=2, z=0.2},
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maxvel = {x=-0.2, y=2, z=-0.2},
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minacc = {x=10, y= 2, z=10},
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maxacc = {x=-10, y= 1, z=-10},
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minexptime =1,
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maxexptime = 3,
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minsize = 5,
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maxsize = 15,
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texture = 'more_fire_smoke.png',})
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end
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end
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})
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--crafting recipes
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minetest.register_craft( {
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output = 'more_fire:smoke_bomb',
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recipe = {
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{'more_fire:flintstone'},
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{'more_fire:charcoal'},
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{'vessels:glass_bottle'},
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}
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})
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