45 lines
1.8 KiB
Plaintext
45 lines
1.8 KiB
Plaintext
11-12-14:
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Removed the ABM for torches, and replaced the two nodes with just one.
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Tweaked the lighter, it should last longer and light fires faster. Added a sparking sound effect as well.
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The lighter takes damage every time it is used, regardless of if it starts a fire, or is used on kindling.
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11-11-14:
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Charcoal blocks are now flammable.
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11-08-14:
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Added a kindling that will created contained fire.
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Updated the lighter to turn the two different kindling into the two different fires.
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11-05-14:
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Corrected the texture for the Charcoal Block.
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Added recipe to turn charcoal block back into charcoal lumps.
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11-04-14:
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Added recipe for fire that uses torch and kindling.
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10-27-14:
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Made the torches a tad bit smaller.
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Removed all the formspec stuff from the campfires. I couldn't get them to work, so I'll come back to that when I learn more of the coding needed.
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Removed the .mlt files from the models folder as I discovered they aren't needed and just give errors in the debug.
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10-26-14:
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Added kindling, craft it from a stick, wood, and two other flammable grouped items. Light it with the lighter, which is made with flint and steel.
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10-25-14:
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Torches stick to the wall or the floor according as they should. Copied code from the 3d_torch mod.
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10-24-14:
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Campfires now have animated fire. Turns out that I was exporting the file wrong. :S
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10-22-14:
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Added 3d models for the torch and campfires. Textures aren't perfect on the campfire yet.
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10-19-14:
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Added the 'more_fire = {}' line and now the mod runs again, though the fire doesn't do anything when you right click on it.
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10-17-14:
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Renamed and relocated the git repository to match the forum topic
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Updated the fire so it can only be placed on the ground.
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Added flint that drops from gravel. Will be used for fire starters.
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Campfire now drops charcoal.
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