more_fire/smokebomb.lua

289 lines
9.0 KiB
Lua

--Smoke Bomb_[rev001]
--base code is from throwing enhanced and potions mods
local MOD_NAME = minetest.get_current_modname()
local MOD_PATH = minetest.get_modpath(MOD_NAME)
local Vec3 = dofile(MOD_PATH..'/lib/Vec3_1-0.lua')
minetest.register_craftitem('more_fire:smokebomb', {
description = 'Smoke Bomb',
inventory_image = 'more_fire_smokebomb.png',
on_place = function(itemstack, user, pointed_thing)
itemstack:take_item()
minetest.sound_play('more_fire_shatter', {gain = 1.0})
--Shattered glass Particles
minetest.add_particlespawner({
amount = 40,
time = 0.1,
minpos = pointed_thing.above,
maxpos = pointed_thing.above,
minvel = {x=2, y=0.2, z=2},
maxvel = {x=-2, y=0.5, z=-2},
minacc = {x=0, y=-6, z=0},
maxacc = {x=0, y=-10, z=0},
minexptime = 0.5,
maxexptime = 2,
minsize = 0.2,
maxsize = 5,
collisiondetection = true,
texture = 'more_fire_shatter.png'})
--smoke particles
minetest.add_particlespawner({
amount = 400,
time = 0.1,
minpos = pointed_thing.above,
maxpos = pointed_thing.above,
minvel = {x=2, y=0.2, z=2},
maxvel = {x=-2, y=0.5, z=-2},
minacc = {x=0, y=-6, z=0},
maxacc = {x=0, y=-10, z=0},
minexptime = 5,
maxexptime = 2,
minsize = 5,
maxsize = 20,
collisiondetection = true,
texture = 'more_fire_smoke.png'})
--more smoke particles
minetest.add_particlespawner({
amount = 600,
time = 1,
minpos = pointed_thing.above,
maxpos = pointed_thing.above,
minvel = {x=10, y= 3, z=10},
maxvel = {x=-10, y= 3, z=-10},
minacc = {x=2, y=2, z=2},
maxacc = {x=-2, y=1, z=-2},
minexptime = 2,
maxexptime = 3,
minsize = 2,
maxsize = 20,
collisiondetection = true,
texture = 'more_fire_smoke.png'})
--even more smoke particles
minetest.add_particlespawner({
amount = 400,
time = 1,
minpos = pointed_thing.above,
maxpos = pointed_thing.above,
minvel = {x=0.2, y=0.2, z=0.2},
maxvel = {x=-0.2, y=0.5, z=-0.2},
minacc = {x=10, y= 2, z=10},
maxacc = {x=-10, y= 1, z=-10},
minexptime = 2,
maxexptime = 3,
minsize = 20,
maxsize = 2,
collisiondetection = true,
texture = 'more_fire_smoke.png'})
local dir = Vec3(user:get_look_dir()) *20
minetest.add_particle(
{x=user:getpos().x, y=user:getpos().y+1.5, z=user:getpos().z}, {x=dir.x, y=dir.y, z=dir.z}, {x=0, y=-10, z=0}, 0.2,
6, false, 'more_fire_smokebomb.png')
return itemstack
end,
})
local function throw_smokebomb(item, player)
local playerpos = player:getpos()
local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.625,z=playerpos.z}, 'more_fire:smokebomb_entity')
local dir = player:get_look_dir()
obj:setvelocity({x=dir.x*30, y=dir.y*30, z=dir.z*30})
obj:setacceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3})
if not minetest.settings:get_bool('creative_mode') then
item:take_item()
end
return item
end
local function add_effects(pos)
minetest.add_particlespawner({
amount = 200,
time = 0.1,
minpos = vector.subtract(pos, 5 / 3),
maxpos = vector.add(pos, 5 / 3),
minvel = {x=2, y=0.2, z=2},
maxvel = {x=-2, y=-0.5, z=-2},
minacc = {x=1, y=-6, z=1},
maxacc = {x=1, y=-10, z=1},
minexptime = 1,
maxexptime = 5,
minsize = 10,
maxsize = 20,
texture = 'more_fire_smoke.png',})
minetest.add_particlespawner({
amount = 100,
time = 2,
minpos = vector.subtract(pos, 5 / 2),
maxpos = vector.add(pos, 5 / 2),
minvel = {x=0.2, y=0.2, z=0.2},
maxvel = {x=-0.2, y=0.5, z=-0.2},
minacc = {x=10, y= 2, z=10},
maxacc = {x=-10, y= 1, z=-10},
minexptime =1,
maxexptime = 3,
minsize = 5,
maxsize = 15,
texture = 'more_fire_smoke.png',})
end
local function plume(pos)
minetest.set_node(pos, {name='more_fire:plume'})
minetest.get_node_timer(pos):start(3.0)
add_effects(pos)
end
local MORE_FIRE_SMOKEBOMB_ENTITY = {
timer=0,
collisionbox = {0,0,0,0,0,0},
physical = false,
textures = {'more_fire_smokebomb.png'},
lastpos={},
}
MORE_FIRE_SMOKEBOMB_ENTITY.on_step = function(self, dtime)
self.timer = self.timer + dtime
local pos = self.object:getpos()
local node = minetest.get_node(pos)
minetest.add_particlespawner({
amount = 10,
time = 0.5,
minpos = pos,
maxpos = pos,
minvel = {x=-0, y=0, z=-0.5},
maxvel = {x=0, y=0, z=-0.75},
minacc = vector.new(),
maxacc = vector.new(),
minexptime = 0.5,
maxexptime = 1,
minsize = 0.25,
maxsize = 0.5,
texture = 'more_fire_smoke.png',})
minetest.add_particlespawner({
amount = 10,
time = 0.25,
minpos = pos,
maxpos = pos,
minvel = {x=-0, y=0, z=-0.5},
maxvel = {x=0, y=0, z=-0.75},
minacc = {x=0, y=0, z=-0.75},
maxacc = {x=-0, y=0, z=-0.5},
minexptime = 0.25,
maxexptime = 0.5,
minsize = 0.5,
maxsize = 0.75,
texture = 'more_fire_smoke.png',})
if self.timer>0.2 then
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= 'more_fire:smokebomb_entity' and obj:get_luaentity().name ~= '__builtin:item' then
if self.node ~= '' then
minetest.sound_play('more_fire_shatter', {gain = 1.0})
local damage = 1
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, nil)
self.object:remove()
end
end
end
end
if self.lastpos.x~=nil then
if node.name ~= 'air' then
self.object:remove()
plume(self.lastpos)
end
end
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
end
end
minetest.register_entity('more_fire:smokebomb_entity', MORE_FIRE_SMOKEBOMB_ENTITY)
minetest.override_item('more_fire:smokebomb', {on_use = throw_smokebomb})
minetest.register_node('more_fire:plume', {
drawtype = 'plantlike',
description = 'Smoke Plume',
tiles = {{
name='more_fire_smoke_animated.png',
animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = 'more_fire_smoke.png',
light_source = 8,
groups = {dig_immediate=3, not_in_creative_inventory =1, not_in_craft_guide=1},
drop = '',
walkable = false,
buildable_to = true,
damage_per_second = 1,
on_timer = function(pos, elapsed)
minetest.remove_node(pos)
end,
})
minetest.register_abm({
nodenames={'more_fire:plume'},
neighbors={'air'},
interval = 1,
chance = 1,
action = function(pos, node)
if minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z}).name == 'air' and
minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == 'air' then
minetest.add_particlespawner({
amount = 400,
time = 3,
minpos = pos,
maxpos = pos,
minvel = {x=2, y=-0.2, z=2},
maxvel = {x=-2, y=-0.5, z=-2},
minacc = {x=0, y=-6, z=0},
maxacc = {x=0, y=-10, z=0},
minexptime = 2,
maxexptime = 6,
minsize = 0.05,
maxsize = 0.5,
collisiondetection =false,
texture = 'more_fire_smoke.png'})
minetest.add_particlespawner({
amount = 50,
time = 2,
minpos = pos,
maxpos = pos,
minvel = {x=-2, y=0.5, z=-2},
maxvel = {x=2, y=0.5, z=2},
minacc = {x=0, y=0.04, z=0},
maxacc = {x=0, y=0.01, z=0},
minexptime = 1,
maxexptime = 3,
minsize = 3,
maxsize = 5,
collisiondetection = false,
texture = 'more_fire_smoke.png'})
minetest.add_particlespawner({
amount = 400,
time = 2,
minpos = vector.subtract(pos, 5 / 2),
maxpos = vector.add(pos, 5 / 2),
minvel = {x=0.2, y=2, z=0.2},
maxvel = {x=-0.2, y=2, z=-0.2},
minacc = {x=10, y= 2, z=10},
maxacc = {x=-10, y= 1, z=-10},
minexptime =1,
maxexptime = 3,
minsize = 5,
maxsize = 15,
texture = 'more_fire_smoke.png',})
end
end
})
minetest.register_craft({
output = 'more_fire:smoke_bomb',
recipe = {
{'more_fire:flintstone'},
{'more_fire:charcoal'},
{'vessels:glass_bottle'},
}
})