merged config.txt into settingtypes.txt
parent
1d66d269fa
commit
bf8d6ba18e
10
crafts.lua
10
crafts.lua
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@ -1,9 +1,7 @@
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minetest.register_craft({ --recycle old torches
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output = 'default:stick 1',
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recipe = {
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{'more_fire:torch_stub', 'more_fire:torch_stub', 'more_fire:torch_stub'},
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{'more_fire:torch_stub', '', ''},
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}
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minetest.register_craft({ --recycle old torches.
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type = 'shapeless',
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output = 'default:stick',
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recipe = {'more_fire:torch_stub', 'more_fire:torch_stub', 'more_fire:torch_stub', 'more_fire:torch_stub'},
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})
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minetest.register_craft({
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3
init.lua
3
init.lua
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@ -7,7 +7,6 @@ default.gui_slots = 'listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]'
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more_fire = {}
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dofile(minetest.get_modpath('more_fire')..'/config.txt')
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dofile(minetest.get_modpath('more_fire')..'/functions.lua')
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dofile(minetest.get_modpath('more_fire')..'/abms.lua')
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@ -15,7 +14,7 @@ dofile(minetest.get_modpath('more_fire')..'/nodes.lua')
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dofile(minetest.get_modpath('more_fire')..'/craftitems.lua')
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dofile(minetest.get_modpath('more_fire')..'/crafts.lua')
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dofile(minetest.get_modpath('more_fire')..'/tools.lua')
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if pyromania then
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if minetest.settings:get_bool('more_fire.pyromania') then
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dofile(minetest.get_modpath('more_fire')..'/molotov.lua')
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dofile(minetest.get_modpath('more_fire')..'/smokebomb.lua')
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end
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2
mod.conf
2
mod.conf
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@ -1,5 +1,5 @@
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name = more_fire
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depends=default,farming,fire,vessels
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description = This is a Minetest mod that adds more/better fire related stuff.
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author = Napiophelios
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author = Nathan, Napiophelios
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optional_depends = ethereal
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@ -29,7 +29,7 @@ minetest.register_node(':default:torch', {
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groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1, hot = 2, kindling=1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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if finite_torches == true then
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if minetest.settings:get_bool('more_fire.finite_torches') == true then
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local timer = minetest.get_node_timer(pos)
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timer:start(minetest.settings:get("more_fire.torch_burn_time") or 960)
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end
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@ -73,7 +73,7 @@ minetest.register_node('more_fire:torch_weak', {
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groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1, hot = 2, kindling=1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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if finite_torches == true then
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if minetest.settings:get_bool('more_fire.finite_torches') == true then
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local timer = minetest.get_node_timer(pos)
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timer:start(minetest.settings:get("more_fire.torch_burn_time")/2 or 480)
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end
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@ -19,7 +19,6 @@ CC0
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- fire
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- vessels
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#
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Items currently included:
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- Campfires
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@ -30,7 +29,3 @@ Items currently included:
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- charcoal, much like coal, but made by cooking wood
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- a smoke bomb
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- molotov cocktail
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#
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Planned:
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Cooking capabilities in the campfires.
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@ -1,2 +1,4 @@
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more_fire.torch_burn_time (Burn time of new torches) int 960 100 10000
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more_fire.oillamp_burn_time (Burn time of oil lamp) int 720 100 10000
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more_fire.finite_torches (Should torches burn out?) bool true
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more_fire.pyromania (Enable molotov cocktails?) bool false
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