harder bigger faster stronger and capturable with a lasso with 1/10 chance

master^2
Tai @ Flex 2016-08-14 23:39:49 +01:00
parent 0c2db25216
commit 6362ccaeff
1 changed files with 11 additions and 8 deletions

View File

@ -2,26 +2,25 @@ mobs:register_mob("banth:banth", {
type = "monster",
passive = false,
reach = 2,
damage = 2,
damage = 4,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.6, -0.4, -0.6, 0.6, 0.6, 0.6},
hp_min = 22,
hp_max = 32,
armor = 90,
collisionbox = {-1.2, -0.8, -1.2, 1.2, 1.2, 1.2},
visual = "mesh",
mesh = "banth.b3d",
textures = {
{"banth_color.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=8, y=8},
visual_size = {x=12, y=12},
makes_footstep_sound = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 3, max = 10},
},
walk_velocity = 1,
walk_velocity = 3,
run_velocity = 2,
jump = true,
stepheight = 1.1,
water_damage = 0,
lava_damage = 2,
@ -40,6 +39,10 @@ mobs:register_mob("banth:banth", {
punch_end = 90,
},
on_rightclick = function(self,clicker)
mobs:capture_mob(self, clicker, 0, 0, 10, true, nil)
end
})