harder bigger faster stronger and capturable with a lasso with 1/10 chance
parent
0c2db25216
commit
6362ccaeff
19
init.lua
19
init.lua
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@ -2,26 +2,25 @@ mobs:register_mob("banth:banth", {
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type = "monster",
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passive = false,
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reach = 2,
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damage = 2,
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damage = 4,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 130,
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collisionbox = {-0.6, -0.4, -0.6, 0.6, 0.6, 0.6},
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hp_min = 22,
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hp_max = 32,
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armor = 90,
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collisionbox = {-1.2, -0.8, -1.2, 1.2, 1.2, 1.2},
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visual = "mesh",
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mesh = "banth.b3d",
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textures = {
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{"banth_color.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=8, y=8},
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visual_size = {x=12, y=12},
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makes_footstep_sound = true,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 3, max = 10},
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},
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walk_velocity = 1,
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walk_velocity = 3,
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run_velocity = 2,
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jump = true,
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stepheight = 1.1,
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water_damage = 0,
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lava_damage = 2,
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@ -40,6 +39,10 @@ mobs:register_mob("banth:banth", {
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punch_end = 90,
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},
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on_rightclick = function(self,clicker)
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mobs:capture_mob(self, clicker, 0, 0, 10, true, nil)
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end
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})
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