133 lines
4.4 KiB
Lua
133 lines
4.4 KiB
Lua
minetest.register_privilege("autostore", {
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description = "Place, Dig, and configure autostores.",
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give_to_singleplayer = false
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})
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formspec_owner =
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'size[8,7;]'..
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'label[0,0.25;Selling What:]'..
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'list[context;selling;2,0;1,1;]'..
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'field[3.3,0.4;1,1;sellinga;;1]'..
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'label[0,1.25;For How Much:]'..
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'list[context;cost;2,1;1,1;]'..
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'field[3.3,1.4;1,1;costa;;1]'..
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'field[5.3,0.4;3,1;sname;store name;Unconfigured Store]'..
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'field[0.3,2.5;8,1;desc;What the item is or is used for. (Optional);]'..
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'button_exit[5,1;3,1;save;Save Store]'..
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'list[current_player;main;0,3;8,4;]'
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minetest.register_node('autostore:store_1', {
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description = 'Unconfigured Store',
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tiles = {'autostore_top.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_off.png'},
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groups = {oddly_breakable_by_hand=3, choppy=2},
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paramtype = 'light',
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paramtype2 = 'facedir',
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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meta:set_string('infotext', 'Unconfigured Store')
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meta:set_string('formspec', formspec_owner)
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inv:set_size("selling", 1)
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inv:set_size("cost", 1)
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inv:set_size("input", 1)
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inv:set_size("output", 1)
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end,
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after_place_node = function(pos, placer)
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if minetest.check_player_privs(placer:get_player_name(), {autostore = true}) then
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else
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minetest.remove_node(pos)
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return true
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end
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end,
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can_dig = function(pos, player)
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if minetest.check_player_privs(player:get_player_name(), {autostore = true}) then
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return true
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else
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return false
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end
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local out = inv:get_stack("output", 1)
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local node = minetest.get_node(pos)
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if fields ['save'] then
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minetest.swap_node(pos,{name = 'autostore:store', param2=node.param2})
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local selling_1 = inv:get_stack("selling", 1)
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local cost_1 = inv:get_stack('cost', 1)
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local selling_thing = selling_1:get_name()
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local cost_thing = cost_1:get_name()
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local selling_amount = tonumber(fields.sellinga)
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local cost_amount = tonumber(fields.costa)
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local desc = fields.desc
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meta:set_string('infotext', fields.sname)
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meta:set_string('sellinga', selling_amount)
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meta:set_string('costa', cost_amount)
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meta:set_string('selling', selling_thing)
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meta:set_string('cost', cost_thing)
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meta:set_string('formspec',
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'size[8,6;]'..
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'label[0,0.25;Selling:]'..
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'item_image_button[1,0;1,1;'..selling_thing..' '..selling_amount..';blah;]'..
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'label[0,1.25;For:]'..
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'item_image_button[1,1;1,1;'..cost_thing..' '..cost_amount..';blah;]'..
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'label[2,0.25;Pay:]'..
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'list[context;input;3,0;1,1;]'..
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'label[2,1.25;Take:]'..
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'list[context;output;3,1;1,1;]'..
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'textarea[4.3,0;4,2;;'..desc..';]'..
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'button[6,1;2,1;buy;Buy Now]'..
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'list[current_player;main;0,2;8,4;]')
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end
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end,
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})
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minetest.register_node('autostore:store', {
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description = 'Configured Store (Something Broke)',
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tiles = {'autostore_top.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_front.png'},
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groups = {oddly_breakable_by_hand=3, choppy=2, not_in_creative_inventory=1},
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paramtype = 'light',
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paramtype2 = 'facedir',
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drop = 'autostore:store_1',
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after_place_node = function(pos, placer)
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if minetest.check_player_privs(placer:get_player_name(), {autostore = true}) then
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else
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minetest.remove_node(pos)
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return true
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end
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end,
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can_dig = function(pos, player)
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if minetest.check_player_privs(player:get_player_name(), {autostore = true}) then
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return true
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else
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return false
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end
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local out = inv:get_stack("output", 1)
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local cost_thing = meta:get_string('cost')
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local cost_amount = tonumber(meta:get_string('costa'))
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local selling_thing = meta:get_string('selling')
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local selling_amount = tonumber(meta:get_string('sellinga'))
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local sell_output = selling_thing..' '..selling_amount
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if fields['buy'] then
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local instack = inv:get_stack("input", 1)
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if instack:get_name() == cost_thing and instack:get_count() >= cost_amount and out:item_fits(sell_output) then
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instack:take_item(cost_amount)
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inv:set_stack("input",1,instack)
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inv:add_item("output",sell_output)
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end
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end
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end,
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})
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