Traitor/mods/tasks/forcefield_gen.lua

107 lines
3.7 KiB
Lua

local formspec_good =
'size[6,3]'..
'textarea[1,1;5,2;;;Working Fine.]'
local function formspec_bad(pos)
local spos = pos.x ..','.. pos.y ..','.. pos.z
local formspec =
'formspec_version[3]'..
'size[10.5,7]'..
'textarea[.5,.5;5,1;;;Shields down!!!\nNew Quantum Coil Needed ASAP.]' ..
'button_exit[3.5,1.5;3,1;gimme;Grab a part request form]'..
'list[nodemeta:'..spos..';part;8,1.5;1,1;]'..
'list[current_player;main;.5,3;8,3;]'..
'listring[current_player;main]'..
'listring[nodemeta:'..spos..';part]'..
'image[8,1.5;1,1;tasks_quantum_coil_line.png]'
return formspec
end
local on_box = {
type = 'fixed',
fixed = {
{-.5, -.5, -.5, .5, .5, .5},
{-1.5, -.5, 1.45, 1.5, 1.5, 1.5}},}
local off_box = {
type = 'fixed',
fixed = {
{-.5, -.5, -.5, .5, .5, .5},},}
minetest.register_node('tasks:forcefield_gen_on',{
description = 'Forcefield Generator',
drawtype = 'mesh',
mesh = 'tasks_forcefield_gen.obj',
tiles = {name = 'tasks_forcefield_gen_on.png'},
paramtype = 'light',
paramtype2 = 'facedir',
light_source = 12,
selection_box = on_box,
collision_box = on_box,
groups = {breakable = 1, tasks=1},
on_construct = function(pos)
tasks.on_construct(pos, 'Forcefield Generator', 'More like hole Generator')
end,
on_rightclick = function(pos, node, clicker)
tasks.right_click_on(pos, node, clicker, formspec_good)
end,
on_timer = function(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local infotext = meta:get_string('info_repair')
meta:set_string('infotext', infotext)
minetest.swap_node(pos, {name = 'tasks:forcefield_gen_off', param2 = node.param2})
end,
})
minetest.register_node('tasks:forcefield_gen_off',{
description = 'Forcefield Generator',
drawtype = 'mesh',
mesh = 'tasks_forcefield_gen.obj',
tiles = {name = 'tasks_forcefield_gen_off.png'},
paramtype = 'light',
paramtype2 = 'facedir',
selection_box = off_box,
collision_box = off_box,
groups = {breakable = 1, not_in_creative_inventory=1, tasks=1},
drop = 'tasks:forcefield_gen_on',
req_form = 'tasks:quantum_coil_req',
req_count = 2,
on_rightclick = function(pos, node, clicker)
tasks.right_click_off(pos, node, clicker, formspec_bad(pos))
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == 'part' then
if stack:get_name() == 'tasks:quantum_coil' then
local player_attributes = player:get_meta()
local luck = player_attributes:get_int('luck')
if luck*2 < math.random(10) then
minetest.chat_send_player(player:get_player_name(), 'You drop the coil, fortunately it doesn\'t break.')
return 0
else
return 1
end
end
return 0
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local name = player:get_player_name()
local meta = minetest.get_meta(pos)
local xp = meta:get_int('xp') or 10
local inv = meta:get_inventory()
local node = minetest.get_node(pos)
local timer = minetest.get_node_timer(pos)
local min = meta:get_int('time_min') or 300
local max = meta:get_int('time_max') or 600
local random_number = math.random(min,max)
local infotext = meta:get_string('info_working')
inv:set_stack('part', 1, '')
minetest.swap_node(pos, {name = 'tasks:forcefield_gen_on', param2 = node.param2})
minetest.close_formspec(name, 'tasks:part_req_form')
meta:set_string('infotext', infotext)
tasks.only_add_xp(xp, name)
timer:start(random_number)
end,
})