Traitor/mods/decals/init.lua

105 lines
3.5 KiB
Lua

decals = {}
decals.on_punch = function(pos, node, puncher, pointed_thing)
local player = puncher:get_player_name()
local wield = puncher:get_wielded_item()
local wield_name = wield:get_name()
if minetest.is_protected(pos, player) and not minetest.check_player_privs(puncher, 'protection_bypass') or wield_name == 'creative:tool_breaking' then
return
end
minetest.swap_node(pos, {name = node.name, param2 = node.param2+32})
end
decals.on_rightclick = function(pos, node, clicker)
local player = clicker:get_player_name()
if minetest.is_protected(pos, player) and not minetest.check_player_privs(clicker, 'protection_bypass') then
return
end
minetest.swap_node(pos, {name = node.name, param2 = node.param2-32})
end
function decals.register_decal(name, desc)
minetest.register_node('decals:'..name, {
description = desc,
drawtype = 'mesh',
mesh = 'decals_mesh.obj',
tiles = {'decals_'..name..'.png'},
inventory_image = 'decals_'..name..'.png',
wield_image = 'decals_'..name..'.png',
paramtype = 'light',
paramtype2 = 'colorfacedir',
palette = 'decals_color_palette.png',
sunlight_propagates = true,
use_texture_alpha = 'clip',
walkable = false,
selection_box = {
type = 'fixed',
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
collision_box = {
type = 'fixed',
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {breakable=1},
on_place = minetest.rotate_and_place,
on_rightclick = decals.on_rightclick,
on_punch = decals.on_punch,
})
end
function decals.register_decal_colored(name, desc)
minetest.register_node('decals:'..name, {
description = desc,
drawtype = 'mesh',
mesh = 'decals_mesh.obj',
tiles = {'decals_'..name..'.png'},
inventory_image = 'decals_'..name..'.png',
wield_image = 'decals_'..name..'.png',
paramtype = 'light',
paramtype2 = 'facedir',
sunlight_propagates = true,
use_texture_alpha = 'blend',
walkable = false,
selection_box = {
type = 'fixed',
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
collision_box = {
type = 'fixed',
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {breakable=1},
on_place = minetest.rotate_and_place,
})
end
function decals.register_decal_raillike(name, desc)
minetest.register_node('decals:'..name, {
description = desc,
drawtype = 'raillike',
paramtype = 'light',
tiles = {{name='decals_'..name..'_straight.png'}, {name='decals_'..name..'_curved.png'},
{name='decals_'..name..'_t_junct.png'}, {name='decals_'..name..'_crossing.png'}},
--tiles = {'decals_'..name..'.png' },
inventory_image = 'decals_'..name..'_straight.png',
wield_image = 'decals_'..name..'_straight.png',
sunlight_propagates = true,
use_texture_alpha = 'clip',
walkable = false,
selection_box = {
type = 'fixed',
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
collision_box = {
type = 'fixed',
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {breakable=1, rails=1},
})
end
dofile(minetest.get_modpath('decals')..'/alphanumeric.lua') --Letters and numbers
dofile(minetest.get_modpath('decals')..'/colored.lua') -- It'ems that are already colored, and don't get colorfacedir
dofile(minetest.get_modpath('decals')..'/shapes.lua') -- Different shapes