Epic/mods/quartz/init.lua

129 lines
3.0 KiB
Lua

local settings = Settings(minetest.get_modpath("quartz").."/settings.txt")
-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
--
-- Item Registration
--
-- Quartz Crystal
minetest.register_craftitem("quartz:quartz_crystal", {
description = S("Quartz Crystal"),
inventory_image = "quartz_crystal_full.png",
})
minetest.register_craftitem("quartz:quartz_crystal_piece", {
description = S("Quartz Crystal Piece"),
inventory_image = "quartz_crystal_piece.png",
})
--
-- Node Registration
--
-- Ore
minetest.register_node("quartz:quartz_ore", {
description = S("Quartz Ore"),
tiles = {"default_desert_stone.png^quartz_ore.png"},
groups = {cracky=3, stone=1},
drop = 'quartz:quartz_crystal',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_ore({
ore_type = "scatter",
ore = "quartz:quartz_ore",
wherein = "default:desert_stone",
clust_scarcity = 10*10*10,
clust_num_ores = 6,
clust_size = 5,
y_min = -31000,
y_max = -5,
})
-- Quartz Block
minetest.register_node("quartz:block", {
description = S("Quartz Block"),
tiles = {"quartz_block.png"},
groups = {cracky=3, oddly_breakable_by_hand=1},
sounds = default.node_sound_glass_defaults(),
})
-- Chiseled Quartz
minetest.register_node("quartz:chiseled", {
description = S("Chiseled Quartz"),
tiles = {"quartz_chiseled.png"},
groups = {cracky=3, oddly_breakable_by_hand=1},
sounds = default.node_sound_glass_defaults(),
})
-- Quartz Pillar
minetest.register_node("quartz:pillar", {
description = S("Quartz Pillar"),
paramtype2 = "facedir",
tiles = {"quartz_pillar_top.png", "quartz_pillar_top.png",
"quartz_pillar_side.png"},
groups = {cracky=3, oddly_breakable_by_hand=1},
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
-- Stairs & Slabs
stairs.register_stair_and_slab("quartzblock", "quartz:block",
{cracky=3, oddly_breakable_by_hand=1},
{"quartz_block.png"},
S("Quartz stair"),
S("Quartz slab"),
default.node_sound_glass_defaults())
stairs.register_stair_and_slab("quartzstair", "quartz:pillar",
{cracky=3, oddly_breakable_by_hand=1},
{"quartz_pillar_top.png", "quartz_pillar_top.png",
"quartz_pillar_side.png"},
S("Quartz Pillar stair"),
S("Quartz Pillar slab"),
default.node_sound_glass_defaults())
--
-- Crafting
--
-- Quartz Crystal Piece
minetest.register_craft({
output = '"quartz:quartz_crystal_piece" 3',
recipe = {
{'quartz:quartz_crystal'}
}
})
-- Quartz Block
minetest.register_craft({
output = '"quartz:block" 4',
recipe = {
{'quartz:quartz_crystal', 'quartz:quartz_crystal', ''},
{'quartz:quartz_crystal', 'quartz:quartz_crystal', ''},
{'', '', ''}
}
})
-- Chiseled Quartz
minetest.register_craft({
output = 'quartz:chiseled 4',
recipe = {
{'quartz:block', 'quartz:block', ''},
{'quartz:block', 'quartz:block', ''},
{'', '', ''},
}
})
-- Quartz Pillar
minetest.register_craft({
output = 'quartz:pillar 2',
recipe = {
{'quartz:block', '', ''},
{'quartz:block', '', ''},
{'', '', ''},
}
})