Epic/mods/stations/station_weaving_loom.lua

274 lines
9.1 KiB
Lua

unified_inventory.register_craft_type('loom', {
description = 'Weaving Loom',
icon = 'stations_loom_icon.png',
width = 1,
height = 1
})
unified_inventory.register_craft({
type = 'loom',
items = {'farming:string 5'},
output = 'furniture:fabric_white'
})
unified_inventory.register_craft({
type = 'loom',
items = {'ropes:ropesegment 5'},
output = 'epic:burlap'
})
local function loom_formspec(progress)
local formspec =
'size[8,8.5]'..
'list[current_name;input;.5,1;1,1;]'..
'label[1.5,1.5;Input string]'..
'list[current_name;output;.5,3;1,1;]'..
'label[1.5,3.5;Take fabric]'..
'image[5,1;2,2.375;furniture_fabric_bg.png^[lowpart:'..(progress*20)..':furniture_fabric_fg.png]'..
'list[current_player;main;0,4.5;8,4;]'..
'listring[current_player;main]'..
'listring[context;input]'..
'listring[context;output]'..
'listring[current_player;main]'
return formspec
end
minetest.register_node('stations:weaving_loom', {
description = 'Weaving Loom',
drawtype = 'mesh',
mesh = 'stations_weaving_loom.obj',
tiles = {'stations_weaving_loom.png'},
use_texture_alpha = 'clip',
sounds = default.node_sound_wood_defaults(),
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.5, -.5, -.15, 1.5, 1.5, .15},
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.5, -.5, -.15, 1.5, 1.5, .15},
}
},
groups = {oddly_breakable_by_hand = 1, choppy=3},
after_place_node = function(pos, placer, itemstack)
if not epic.space_to_top_and_side(pos) then
minetest.remove_node(pos)
return itemstack
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
epic.remove_side_node(pos, oldnode)
epic.remove_top_node(pos)
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('main', 8*4)
inv:set_size('input', 1)
inv:set_size('output', 1)
meta:set_string('progress', 0)
meta:set_string('infotext', 'Weaving Loom')
meta:set_string('formspec', loom_formspec(0))
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if inv:is_empty('input') and inv:is_empty('output') then
return true
else
return false
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local input = stack:get_name()
if listname == 'input' then
if input == 'farming:string' or input == 'ropes:ropesegment' then
return 99
else
return 0
end
elseif listname == 'output' then
return 0
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local timer = minetest.get_node_timer(pos)
timer:start(5)
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
if listname == 'output' then
local meta = minetest.get_meta(pos)
local progress = tonumber(meta:get_string('progress'))
if progress == 0 then
meta:set_string('infotext', 'Weaving Loom')
meta:set_string('formspec', loom_formspec(0))
end
end
end,
on_timer = function(pos)
local timer = minetest.get_node_timer(pos)
local meta = minetest.get_meta(pos)
local progress = tonumber(meta:get_string('progress'))
local inv = meta:get_inventory()
local input = inv:get_stack('input', 1)
if input:get_name() == 'farming:string' or input:get_name() == 'ropes:ropesegment' then
input:take_item()
inv:set_stack('input',1,input)
meta:set_string('progress', (progress+1))
meta:set_string('infotext', 'Weaving Loom ('..((progress+1)*20)..'%)')
meta:set_string('formspec', loom_formspec(progress+1))
timer:start(5)
if progress >= 4 then
if input:get_name() == 'farming:string' then
inv:add_item('output', 'furniture:fabric_white')
meta:set_string('progress', 0)
meta:set_string('formspec', loom_formspec(0))
elseif
input:get_name() == 'ropes:ropesegment' then
inv:add_item('output', 'epic:burlap')
meta:set_string('progress', 0)
meta:set_string('formspec', loom_formspec(0))
else
inv:add_item('output', 'furniture:fabric_white')
meta:set_string('progress', 0)
meta:set_string('formspec', loom_formspec(0))
end
end
end
end,
on_rotate = function(pos, node)
return false
end,
})
minetest.register_node('stations:weaving_loom_locked', {
description = 'Weaving Loom (locked)',
drawtype = 'mesh',
mesh = 'stations_weaving_loom.obj',
tiles = {'stations_weaving_loom.png'},
use_texture_alpha = 'clip',
sounds = default.node_sound_wood_defaults(),
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.5, -.5, -.15, 1.5, 1.5, .15},
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.5, -.5, -.15, 1.5, 1.5, .15},
}
},
groups = {oddly_breakable_by_hand = 1, choppy=3},
after_place_node = function(pos, placer, itemstack)
if not epic.space_to_top_and_side(pos) then
minetest.remove_node(pos)
return itemstack
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
epic.remove_side_node(pos, oldnode)
epic.remove_top_node(pos)
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('main', 8*4)
inv:set_size('input', 1)
inv:set_size('output', 1)
meta:set_string('progress', 0)
meta:set_string('infotext', 'Weaving Loom (locked)')
meta:set_string('formspec', loom_formspec(0))
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if inv:is_empty('input') and inv:is_empty('output') then
return true
else
return false
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local player_name = player:get_player_name()
if minetest.is_protected(pos, player_name) and not minetest.check_player_privs(player, 'protection_bypass') then
return 0
else
local input = stack:get_name()
if listname == 'input' then
if input == 'farming:string' or input == 'ropes:ropesegment' then
return 99
else
return 0
end
elseif listname == 'output' then
return 0
end
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local timer = minetest.get_node_timer(pos)
timer:start(5)
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local player_name = player:get_player_name()
if minetest.is_protected(pos, player_name) and not minetest.check_player_privs(player, 'protection_bypass') then
return 0
else
return 99
end
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
if listname == 'output' then
local meta = minetest.get_meta(pos)
local progress = tonumber(meta:get_string('progress'))
if progress == 0 then
meta:set_string('infotext', 'Weaving Loom')
meta:set_string('formspec', loom_formspec(0))
end
end
end,
on_timer = function(pos)
local timer = minetest.get_node_timer(pos)
local meta = minetest.get_meta(pos)
local progress = tonumber(meta:get_string('progress'))
local inv = meta:get_inventory()
local input = inv:get_stack('input', 1)
if input:get_name() == 'farming:string' or input:get_name() == 'ropes:ropesegment' then
input:take_item()
inv:set_stack('input',1,input)
meta:set_string('progress', (progress+1))
meta:set_string('infotext', 'Weaving Loom ('..((progress+1)*20)..'%)')
meta:set_string('formspec', loom_formspec(progress+1))
timer:start(5)
if progress >= 4 then
if input:get_name() == 'farming:string' then
inv:add_item('output', 'furniture:fabric_white')
meta:set_string('progress', 0)
meta:set_string('formspec', loom_formspec(0))
elseif
input:get_name() == 'ropes:ropesegment' then
inv:add_item('output', 'epic:burlap')
meta:set_string('progress', 0)
meta:set_string('formspec', loom_formspec(0))
else
inv:add_item('output', 'furniture:fabric_white')
meta:set_string('progress', 0)
meta:set_string('formspec', loom_formspec(0))
end
end
end
end,
on_rotate = function(pos, node)
return false
end,
})