266 lines
8.8 KiB
Lua
266 lines
8.8 KiB
Lua
stations.grains = {}
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stations.grains['farming:barley'] = true
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stations.grains['farming:corn'] = true
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stations.grains['farming:oat'] = true
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stations.grains['farming:rice'] = true
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stations.grains['farming:rye'] = true
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stations.grains['farming:wheat'] = true
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local function threshing_formspec(pos)
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local meta = minetest.get_meta(pos)
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local speed = meta:get_string('speed')
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local formspec =
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'size[8,8.5]'..
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'list[current_name;input;.5,.5;1,1;]'..
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'list[current_name;output;6,1;2,3;]'..
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'list[current_name;straw;2.5,3;3,1]'..
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'list[current_player;main;0,4.5;8,4;]'..
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'label[2,.25;Break grain from the stems, your choice, slow or fast.]'..
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'label[2,.75;Currently running at '..speed..' speed.]'..
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'button[0,2.5;2,1;slow;Slow]'..
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'button[0,3.25;2,1;fast;Fast]'..
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'listring[context;output]'..
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'listring[current_player;main]'..
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'listring[context;input]'
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return formspec
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end
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minetest.register_node('stations:threshing', {
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description = 'Threshing Machine',
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drawtype = 'mesh',
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mesh = 'stations_threshing.obj',
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tiles = {'stations_threshing.png'},
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use_texture_alpha = 'opaque',
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = 'facedir',
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paramtype = 'light',
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selection_box = {
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type = 'fixed',
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fixed = {-.45, -.5, -.5, 1.25, .5, .5}},
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collision_box = {
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type = 'fixed',
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fixed = {-.45, -.5, -.5, 1.25, .5, .5}},
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groups = {oddly_breakable_by_hand=3, choppy=3},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size('input', 1)
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inv:set_size('output', 6)
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inv:set_size('straw', 3)
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meta:set_string('speed', 'slow')
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meta:set_string('infotext', 'Threshing Machine')
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meta:set_string('formspec', threshing_formspec(pos))
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end,
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after_place_node = function(pos, placer, itemstack)
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if not epic.space_to_side(pos) then
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minetest.remove_node(pos)
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return itemstack
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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epic.remove_side_node(pos, oldnode)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if inv:is_empty('input') and inv:is_empty('output') then
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return true
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else
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return false
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end
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local input = stack:get_name()
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if listname == 'input' then
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if stations.grains[input] then
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return 99
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else
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return 0
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end
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return 0
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else
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return 0
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end
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local timer = minetest.get_node_timer(pos)
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if fields ['slow'] then
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meta:set_string('speed', 'slow')
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meta:set_string('formspec', threshing_formspec(pos))
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timer:start(10)
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elseif fields ['fast'] then
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meta:set_string('speed', 'fast')
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meta:set_string('formspec', threshing_formspec(pos))
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timer:start(3)
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end
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local timer = minetest.get_node_timer(pos)
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local meta = minetest.get_meta(pos)
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local speed = meta:get_string('speed')
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if speed == 'slow' then
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timer:start(10)
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elseif speed == 'fast' then
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timer:start(3)
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end
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end,
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on_timer = function(pos)
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local timer = minetest.get_node_timer(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local input = inv:get_stack('input', 1)
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local input_count = input:get_count()
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if input_count >= 1 then
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local output = inv:get_stack('output', 1)
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local grain_name = input:get_name()
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local grain = string.sub(grain_name, 9,-1)
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local speed = meta:get_string('speed')
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if speed == 'slow' then
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local num = math.random(3, 7)
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inv:add_item('output', 'farming:seed_'..grain..' '..num)
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inv:add_item('straw', 'farming:hay')
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input:take_item(1)
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inv:set_stack('input',1,input)
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timer:start(10)
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elseif speed == 'fast' then
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local num = math.random(1, 3)
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inv:add_item('output', 'farming:seed_'..grain..' '..num)
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inv:add_item('straw', 'farming:hay')
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input:take_item(1)
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inv:set_stack('input',1,input)
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timer:start(3)
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end
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end
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end,
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on_rotate = function(pos, node)
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return false
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end,
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})
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minetest.register_node('stations:threshing_locked', {
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description = 'Threshing Machine (locked)',
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drawtype = 'mesh',
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mesh = 'stations_threshing.obj',
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tiles = {'stations_threshing.png'},
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use_texture_alpha = 'opaque',
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = 'facedir',
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paramtype = 'light',
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selection_box = {
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type = 'fixed',
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fixed = {-.45, -.5, -.5, 1.25, .5, .5}},
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collision_box = {
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type = 'fixed',
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fixed = {-.45, -.5, -.5, 1.25, .5, .5}},
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groups = {oddly_breakable_by_hand=3, choppy=3},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size('input', 1)
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inv:set_size('output', 6)
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inv:set_size('straw', 3)
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meta:set_string('speed', 'slow')
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meta:set_string('infotext', 'Threshing Machine (locked)')
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meta:set_string('formspec', threshing_formspec(pos))
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end,
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after_place_node = function(pos, placer, itemstack)
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if not epic.space_to_side(pos) then
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minetest.remove_node(pos)
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return itemstack
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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epic.remove_side_node(pos, oldnode)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if inv:is_empty('input') and inv:is_empty('output') then
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return true
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else
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return false
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end
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local player_name = player:get_player_name()
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if minetest.is_protected(pos, player_name) and not minetest.check_player_privs(player, 'protection_bypass') then
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return 0
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else
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local input = stack:get_name()
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if listname == 'input' then
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if stations.grains[input] then
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return 99
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else
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return 0
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end
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return 0
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else
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return 0
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end
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end
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local timer = minetest.get_node_timer(pos)
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if fields ['slow'] then
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meta:set_string('speed', 'slow')
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meta:set_string('formspec', threshing_formspec(pos))
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timer:start(10)
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elseif fields ['fast'] then
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meta:set_string('speed', 'fast')
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meta:set_string('formspec', threshing_formspec(pos))
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timer:start(3)
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end
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local timer = minetest.get_node_timer(pos)
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local meta = minetest.get_meta(pos)
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local speed = meta:get_string('speed')
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if speed == 'slow' then
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timer:start(10)
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elseif speed == 'fast' then
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timer:start(3)
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end
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end,
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on_timer = function(pos)
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local timer = minetest.get_node_timer(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local input = inv:get_stack('input', 1)
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local input_count = input:get_count()
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if input_count >= 1 then
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local output = inv:get_stack('output', 1)
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local grain_name = input:get_name()
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local grain = string.sub(grain_name, 9,-1)
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local speed = meta:get_string('speed')
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if speed == 'slow' then
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local num = math.random(3, 7)
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inv:add_item('output', 'farming:seed_'..grain..' '..num)
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inv:add_item('straw', 'farming:hay')
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input:take_item(1)
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inv:set_stack('input',1,input)
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timer:start(10)
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elseif speed == 'fast' then
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local num = math.random(1, 3)
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inv:add_item('output', 'farming:seed_'..grain..' '..num)
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inv:add_item('straw', 'farming:hay')
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input:take_item(1)
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inv:set_stack('input',1,input)
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timer:start(3)
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end
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end
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local player_name = player:get_player_name()
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if minetest.is_protected(pos, player_name) and not minetest.check_player_privs(player, 'protection_bypass') then
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return 0
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else
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return 99
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end
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end,
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on_rotate = function(pos, node)
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return false
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end,
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})
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