Epic/mods/stations/station_flour_mill.lua

209 lines
6.3 KiB
Lua

unified_inventory.register_craft_type('mill', {
description = 'Flour Mill',
icon = 'stations_flour_mill_icon.png',
width = 1,
height = 1
})
unified_inventory.register_craft({
type = 'mill',
items = {'farming:seed_barley 4'},
output = 'food:flour_barley'
})
unified_inventory.register_craft({
type = 'mill',
items = {'farming:seed_corn 4'},
output = 'food:flour_corn'
})
unified_inventory.register_craft({
type = 'mill',
items = {'farming:seed_oat 4'},
output = 'food:flour_oat'
})
unified_inventory.register_craft({
type = 'mill',
items = {'farming:seed_rice 4'},
output = 'food:flour_rice'
})
unified_inventory.register_craft({
type = 'mill',
items = {'farming:seed_rye 4'},
output = 'food:flour_rye'
})
unified_inventory.register_craft({
type = 'mill',
items = {'farming:seed_wheat 4'},
output = 'food:flour_wheat'
})
stations.flour_seeds = {}
stations.flour_seeds['farming:seed_barley'] = true
stations.flour_seeds['farming:seed_corn'] = true
stations.flour_seeds['farming:seed_oat'] = true
stations.flour_seeds['farming:seed_rice'] = true
stations.flour_seeds['farming:seed_rye'] = true
stations.flour_seeds['farming:seed_wheat'] = true
local formspec =
'size[8,8.5]'..
'list[current_name;input;.5,0;1,1;]'..
'list[current_name;output;5.5,2;2,2;]'..
'list[current_player;main;0,4.5;8,4;]'..
'textarea[.5,3.5;5.5,2.25;;;Four seeds will make flour]'..
'image[2,.5;3,3;stations_flour_mill_icon.png]'..
'listring[context;output]'..
'listring[current_player;main]'..
'listring[context;input]'
minetest.register_node('stations:flour_mill', {
description = 'Flour Mill',
drawtype = 'mesh',
mesh = 'stations_flour_mill.obj',
tiles = {'stations_flour_mill.png'},
use_texture_alpha = 'opaque',
sounds = default.node_sound_wood_defaults(),
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {-.5, -.5, -.5, .5, .5, .5}},
collision_box = {
type = 'fixed',
fixed = {-.5, -.5, -.5, .5, .5, .5}},
groups = {oddly_breakable_by_hand = 1, choppy=3},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('input', 1)
inv:set_size('output', 2*2)
meta:set_string('infotext', 'Flour Mill')
meta:set_string('formspec', formspec)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if inv:is_empty('input') and inv:is_empty('output') then
return true
else
return false
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local input = stack:get_name()
if listname == 'input' then
if stations.flour_seeds[input] then
return 99
else
return 0
end
elseif listname == 'output' then
return 0
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local timer = minetest.get_node_timer(pos)
timer:start(3)
end,
on_timer = function(pos)
local timer = minetest.get_node_timer(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local input = inv:get_stack('input', 1)
local input_count = input:get_count()
if input_count >= 4 then
local output = inv:get_stack('output', 1)
local grain_name = input:get_name()
local grain = string.sub(grain_name, 14,-1)
inv:add_item('output', 'food:flour_'..grain)
input:take_item(4)
inv:set_stack('input',1,input)
timer:start(3)
end
end,
})
minetest.register_node('stations:flour_mill_locked', {
description = 'Flour Mill (locked)',
drawtype = 'mesh',
mesh = 'stations_flour_mill.obj',
tiles = {'stations_flour_mill.png'},
use_texture_alpha = 'opaque',
sounds = default.node_sound_wood_defaults(),
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {-.5, -.5, -.5, .5, .5, .5}},
collision_box = {
type = 'fixed',
fixed = {-.5, -.5, -.5, .5, .5, .5}},
groups = {oddly_breakable_by_hand = 1, choppy=3},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('input', 1)
inv:set_size('output', 2*2)
meta:set_string('infotext', 'Flour Mill')
meta:set_string('formspec', formspec)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if inv:is_empty('input') and inv:is_empty('output') then
return true
else
return false
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local player_name = player:get_player_name()
if minetest.is_protected(pos, player_name) and not minetest.check_player_privs(player, 'protection_bypass') then
return 0
else
local input = stack:get_name()
if listname == 'input' then
if stations.flour_seeds[input] then
return 99
else
return 0
end
elseif listname == 'output' then
return 0
end
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local timer = minetest.get_node_timer(pos)
timer:start(3)
end,
on_timer = function(pos)
local timer = minetest.get_node_timer(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local input = inv:get_stack('input', 1)
local input_count = input:get_count()
if input_count >= 4 then
local output = inv:get_stack('output', 1)
local grain_name = input:get_name()
local grain = string.sub(grain_name, 14,-1)
inv:add_item('output', 'food:flour_'..grain)
input:take_item(4)
inv:set_stack('input',1,input)
timer:start(3)
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local player_name = player:get_player_name()
if minetest.is_protected(pos, player_name) and not minetest.check_player_privs(player, 'protection_bypass') then
return 0
else
return 99
end
end,
})