Epic/mods/mobs_monster/lava_flan.lua

302 lines
8.3 KiB
Lua

local S = mobs.intllib
-- Lava Flan by Zeg9 (additional textures by JurajVajda)
mobs:register_mob('mobs_monster:lava_flan', {
type = 'monster',
passive = false,
attack_type = 'dogfight',
reach = 2,
damage = 3,
damage_max = 5,
damage_chance = 90,
hp_min = 10,
hp_max = 35,
armor = 80,
collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
visual = 'mesh',
mesh = 'zmobs_lava_flan.x',
textures = {
{'zmobs_lava_flan.png'},
{'zmobs_lava_flan2.png'},
{'zmobs_lava_flan3.png'},
},
blood_texture = 'fire_basic_flame.png',
makes_footstep_sound = false,
sounds = {
random = 'mobs_lavaflan',
war_cry = 'mobs_lavaflan',
},
walk_velocity = 0.5,
run_velocity = 2,
jump = true,
view_range = 10,
floats = 1,
drops = {
{name = 'mobs:lava_orb', chance = 15, min = 1, max = 12},
{name = 'commoditymarket:gold_coins', chance = 2, min = 5, max = 100},
{name = 'epic:slicer', chance = 100, min = 0, max = 1},
{name = 'fantasy_mobs:larva_sketch', chance = 10, min = 1, max = 1},
},
water_damage = 8,
lava_damage = 0,
light_damage = 0,
immune_to = {
{'mobs:pick_lava', -2}, -- lava pick heals 2 health
},
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 8,
walk_start = 10,
walk_end = 18,
run_start = 20,
run_end = 28,
punch_start = 20,
punch_end = 28,
},
on_die = function(self, pos)
local cod = self.cause_of_death or {}
local def = cod.node and minetest.registered_nodes[cod.node]
if def and def.groups and def.groups.water then
pos.y = pos.y + 1
mobs:effect(pos, 40, 'tnt_smoke.png', 3, 5, 2, 0.5, nil, false)
minetest.sound_play('fire_extinguish_flame',
{pos = pos, max_hear_distance = 12, gain = 1.5}, true)
self.object:remove()
if math.random(4) == 1 then
mobs:add_mob(pos, {
name = 'mobs_monster:obsidian_flan',
})
end
else
if minetest.get_node(pos).name == 'air' then
minetest.set_node(pos, {name = 'fire:basic_flame'})
end
mobs:effect(pos, 40, 'fire_basic_flame.png', 2, 3, 2, 5, 10, nil)
self.object:remove()
end
end,
glow = 10,
})
mobs:spawn({
name = 'mobs_monster:lava_flan',
nodes = {'default:lava_source', 'nether:lava_source', 'nether:lava_crust'},
chance = 1500,
active_object_count = 10,
max_height = 0,
})
mobs:register_egg('mobs_monster:lava_flan', S('Lava Flan'), 'default_lava.png', 1)
-- lava orb
minetest.register_craftitem(':mobs:lava_orb', {
description = S('Lava orb'),
inventory_image = 'zmobs_lava_orb.png',
})
minetest.register_alias('zmobs:lava_orb', 'mobs:lava_orb')
minetest.register_craft({
type = 'fuel',
recipe = 'mobs:lava_orb',
burntime = 80,
})
-- Lava Pick (digs and smelts at same time)
local old_handle_node_drops = minetest.handle_node_drops
function minetest.handle_node_drops(pos, drops, digger)
if not digger then return end
-- are we holding Lava Pick?
if digger:get_wielded_item():get_name() ~= ('mobs:pick_lava') then
return old_handle_node_drops(pos, drops, digger)
end
-- reset new smelted drops
local hot_drops = {}
-- loop through current node drops
for _, drop in pairs(drops) do
-- get cooked output of current drops
local stack = ItemStack(drop)
local output = minetest.get_craft_result({
method = 'cooking',
width = 1,
items = {drop}
})
-- if we have cooked result then add to new list
if output
and output.item
and not output.item:is_empty() then
table.insert(hot_drops,
ItemStack({
name = output.item:get_name(),
count = output.item:to_table().count,
})
)
else -- if not then return normal drops
table.insert(hot_drops, stack)
end
end
return old_handle_node_drops(pos, hot_drops, digger)
end
minetest.register_tool(':mobs:pick_lava', {
description = S('Lava Pickaxe'),
inventory_image = 'mobs_pick_lava.png',
tool_capabilities = {
full_punch_interval = 0.4,
max_drop_level=4,
groupcaps={
cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=40, maxlevel=3},
},
damage_groups = {fleshy = 6, fire = 1},
},
groups = {pickaxe = 1}
})
minetest.register_craft({
output = 'mobs:pick_lava',
recipe = {
{'mobs:lava_orb', 'mobs:lava_orb', 'mobs:lava_orb'},
{'', 'default:obsidian_shard', ''},
{'', 'default:obsidian_shard', ''},
}
})
-- Add [toolranks] mod support if found
if minetest.get_modpath('toolranks') then
minetest.override_item('mobs:pick_lava', {
original_description = 'Lava Pickaxe',
description = toolranks.create_description('Lava Pickaxe', 0, 1),
after_use = toolranks.new_afteruse})
end
--Obsidian flan
mobs:register_mob('mobs_monster:obsidian_flan', {
type = 'monster',
passive = false,
attack_type = 'shoot',
shoot_interval = 0.5,
shoot_offset = 1.0,
arrow = 'mobs_monster:obsidian_arrow',
reach = 2,
damage = 3,
hp_min = 10,
hp_max = 35,
armor = 30,
visual_size = {x = 0.6, y = 0.6},
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3},
visual = 'mesh',
mesh = 'zmobs_lava_flan.x',
textures = {
{'mobs_obsidian_flan.png'},
},
blood_texture = 'default_obsidian.png',
makes_footstep_sound = true,
sounds = {
random = 'mobs_lavaflan',
-- war_cry = 'mobs_lavaflan',
},
walk_velocity = 0.1,
run_velocity = 0.5,
jump = false,
view_range = 10,
floats = 0,
drops = {
{name = 'default:obsidian_shard', chance = 1, min = 1, max = 5},
{name = 'default:obsidian', chance = 3, min = 0, max = 2},
},
water_damage = 0,
lava_damage = 8,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 8,
walk_start = 10,
walk_end = 18,
run_start = 20,
run_end = 28,
punch_start = 20,
punch_end = 28,
}
})
mobs:register_egg('mobs_monster:obsidian_flan', S('Obsidian Flan'),
'default_obsidian.png', 1)
local mobs_griefing = minetest.settings:get_bool('mobs_griefing') ~= false
-- mese arrow (weapon)
mobs:register_arrow('mobs_monster:obsidian_arrow', {
visual = 'sprite',
-- visual = 'wielditem',
visual_size = {x = 0.5, y = 0.5},
textures = {'default_obsidian_shard.png'},
velocity = 6,
-- rotate = 180,
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_node = function(self, pos, node)
if mobs_griefing == false or minetest.is_protected(pos, '') then
return
end
local texture = 'default_dirt.png' --fallback texture
local radius = 1
local def = minetest.registered_nodes[node]
if def then
node = { name = node }
end
if def and def.tiles and def.tiles[1] then
texture = def.tiles[1]
end
-- do not break obsidian or diamond blocks or unbreakable nodes
if (def.groups and def.groups.level and def.groups.level > 1)
or def.groups.unbreakable then
return
end
minetest.add_particlespawner({
amount = 32,
time = 0.1,
minpos = vector.subtract(pos, radius / 2),
maxpos = vector.add(pos, radius / 2),
minvel = {x = -3, y = 0, z = -3},
maxvel = {x = 3, y = 5, z = 3},
minacc = {x = 0, y = -10, z = 0},
maxacc = {x = 0, y = -10, z = 0},
minexptime = 0.8,
maxexptime = 2.0,
minsize = radius * 0.33,
maxsize = radius,
texture = texture,
-- ^ only as fallback for clients without support for `node` parameter
node = node,
collisiondetection = true,
})
minetest.set_node(pos, {name = 'air'})
local snd = def.sounds and def.sounds.dug or 'default_dig_crumbly'
minetest.sound_play(snd, {pos = pos, max_hear_distance = 12, gain = 1.0}, true)
end
})