Epic/mods/hall/mobs.lua

132 lines
2.8 KiB
Lua

minetest.register_node('hall:scorpion', {
description = 'Scorpion Sculpture',
drawtype = 'mesh',
mesh = 'hall_scorpion.obj',
tiles = {'spawn_quartz1.png'},
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.6, -.5, -.6, .6, .4, .6}
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.6, -.5, -.6, .6, .4, .6}
}
},
groups = {cracky=3},
})
minetest.register_node('hall:cave_freak', {
description = 'Cave Freak Sculpture',
drawtype = 'mesh',
mesh = 'hall_monster.obj',
tiles = {'spawn_quartz1.png'},
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.6, -.5, -.6, .6, .4, .6}
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.6, -.5, -.6, .6, .4, .6}
}
},
groups = {cracky=3},
})
minetest.register_node('hall:fairy', {
description = 'Fairy Sculpture',
drawtype = 'mesh',
mesh = 'hall_fairy.obj',
tiles = {'spawn_quartz1.png'},
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.2, -.5, -.2, .2, .2, .2}
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.2, -.5, -.2, .2, .2, .2}
}
},
groups = {cracky=3},
})
minetest.register_node('hall:goblin', {
description = 'Goblin Sculpture',
drawtype = 'mesh',
mesh = 'hall_goblin.obj',
tiles = {'spawn_quartz1.png'},
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.3, -.5, -.3, .3, .4, .3}
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.3, -.5, -.3, .3, .4, .3}
}
},
groups = {cracky=3},
})
minetest.register_node('hall:larva', {
description = 'Nether Lava Sculpture',
drawtype = 'mesh',
mesh = 'hall_larva.obj',
tiles = {'spawn_quartz1.png'},
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.3, 0, -.3, .3, .4, .3}
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.3, 0, -.3, .3, .4, .3}
}
},
groups = {cracky=3},
})
minetest.register_node('hall:gnome', {
description = 'Gnome Sculpture',
drawtype = 'mesh',
mesh = 'hall_gnome.obj',
tiles = {'spawn_quartz1.png'},
paramtype2 = 'facedir',
paramtype = 'light',
selection_box = {
type = 'fixed',
fixed = {
{-.3, 0, -.3, .3, .4, .3}
}
},
collision_box = {
type = 'fixed',
fixed = {
{-.3, 0, -.3, .3, .4, .3}
}
},
groups = {cracky=3},
})