Epic/mods/earthbuild/clay_pot.lua

247 lines
6.8 KiB
Lua

----------------------------------------------------------
-- Clay Pot (i.e. a clay bucket)
-------------------------------------------------
--Functions
--protection function
local function check_protection(pos, name, text)
if minetest.is_protected(pos, name) then
minetest.log("action", (name ~= "" and name or "A mod")
.. " tried to " .. text
.. " at protected position "
.. minetest.pos_to_string(pos)
.. " with a bucket")
minetest.record_protection_violation(pos, name)
return true
end
return false
end
--------------
-- Can't just use the bucket api because that gives the player back the default steel bucket...
--otherwise this is just the same as from buckets
local earthbuild = {}
earthbuild.liquids = {}
function register_liquid(source, flowing, itemname, inventory_image, name,
groups, force_renew)
earthbuild.liquids[source] = {
source = source,
flowing = flowing,
itemname = itemname,
force_renew = force_renew,
}
earthbuild.liquids[flowing] = earthbuild.liquids[source]
if itemname ~= nil then
minetest.register_craftitem(itemname, {
description = name,
inventory_image = inventory_image,
stack_max = 1,
liquids_pointable = true,
groups = groups,
on_place = function(itemstack, user, pointed_thing)
if minetest.check_player_privs(user.get_player_name(user), {spill=true}) then
-- Must be pointing to node
if pointed_thing.type ~= "node" then
return
end
local node = minetest.get_node_or_nil(pointed_thing.under)
local ndef = node and minetest.registered_nodes[node.name]
-- Call on_rightclick if the pointed node defines it
if ndef and ndef.on_rightclick and
user and not user:get_player_control().sneak then
return ndef.on_rightclick(
pointed_thing.under,
node, user,
itemstack)
end
local lpos
-- Check if pointing to a buildable node
if ndef and ndef.buildable_to then
-- buildable; replace the node
lpos = pointed_thing.under
else
-- not buildable to; place the liquid above
-- check if the node above can be replaced
lpos = pointed_thing.above
node = minetest.get_node_or_nil(lpos)
local above_ndef = node and minetest.registered_nodes[node.name]
if not above_ndef or not above_ndef.buildable_to then
-- do not remove the bucket with the liquid
return itemstack
end
end
if check_protection(lpos, user
and user:get_player_name()
or "", "place "..source) then
return
end
minetest.set_node(lpos, {name = source})
minetest.log('action', user:get_player_name()..' placed '..source..' at '..minetest.pos_to_string(lpos))
return ItemStack("earthbuild:clay_pot")
end
end
})
end
end
----------------------------------------------------------
--Register unfired pot
minetest.register_craftitem("earthbuild:unfired_clay_pot", {
description = "Unfired Clay Pot",
inventory_image = "earthbuild_unfired_clay_pot.png",
stack_max = 99,
})
--Register useable pot
minetest.register_craftitem("earthbuild:clay_pot", {
description = "Clay Pot",
inventory_image = "earthbuild_clay_pot.png",
stack_max = 99,
liquids_pointable = true,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "object" then
pointed_thing.ref:punch(user, 1.0, { full_punch_interval=1.0 }, nil)
return user:get_wielded_item()
elseif pointed_thing.type ~= "node" then
-- do nothing if it's neither object nor node
return
end
-- Check if pointing to a liquid source
local node = minetest.get_node(pointed_thing.under)
local liquiddef = earthbuild.liquids[node.name]
local item_count = user:get_wielded_item():get_count()
if liquiddef ~= nil
and liquiddef.itemname ~= nil
and node.name == liquiddef.source then
if check_protection(pointed_thing.under,
user:get_player_name(),
"take ".. node.name) then
return
end
-- default set to return filled bucket
local giving_back = liquiddef.itemname
-- check if holding more than 1 empty bucket
if item_count > 1 then
-- if space in inventory add filled bucked, otherwise drop as item
local inv = user:get_inventory()
if inv:room_for_item("main", {name=liquiddef.itemname}) then
inv:add_item("main", liquiddef.itemname)
else
local pos = user:getpos()
pos.y = math.floor(pos.y + 0.5)
minetest.add_item(pos, liquiddef.itemname)
end
-- set to return empty buckets minus 1
giving_back = "earthbuild:clay_pot "..tostring(item_count-1)
end
-- force_renew requires a source neighbour
local source_neighbor = false
if liquiddef.force_renew then
source_neighbor =
minetest.find_node_near(pointed_thing.under, 1, liquiddef.source)
end
if not (source_neighbor and liquiddef.force_renew) then
minetest.add_node(pointed_thing.under, {name = "air"})
end
return ItemStack(giving_back)
else
-- non-liquid nodes will have their on_punch triggered
local node_def = minetest.registered_nodes[node.name]
if node_def then
node_def.on_punch(pointed_thing.under, node, user, pointed_thing)
end
return user:get_wielded_item()
end
end,
})
-------------------------------------------------
--Register the liquids the pot can be used for
register_liquid(
"default:water_source",
"default:water_flowing",
"earthbuild:clay_pot_water",
"earthbuild_clay_pot_water.png",
"Water Clay Pot",
{water_bucket = 1}
)
register_liquid(
"default:river_water_source",
"default:river_water_flowing",
"earthbuild:clay_pot_river_water",
"earthbuild_clay_pot_river_water.png",
"River Water Clay Pot",
{water_bucket = 1},
true
)
register_liquid(
"default:lava_source",
"default:lava_flowing",
"earthbuild:clay_pot_lava",
"earthbuild_clay_pot_lava.png",
"Clay Pot Lava"
)
--Register lava as a fuel source
minetest.register_craft({
type = "fuel",
recipe = "earthbuild:clay_pot_lava",
burntime = 60,
replacements = {{"earthbuild:clay_pot_lava", "earthbuild:clay_pot"}},
})
---------------------------------------
--Recipes to make the pot
--Craft unfired pot
minetest.register_craft({
output = 'earthbuild:unfired_clay_pot 1',
recipe = {
{'default:clay_lump', '', 'default:clay_lump'},
{'', 'default:clay_lump', ''},
}
})
--Craft unfired pot back into clay
minetest.register_craft({
output = 'default:clay_lump 3',
recipe = {{'earthbuild:unfired_clay_pot'}}
})
--Cook unfired pot to give the useable bucket
minetest.register_craft({
type = "cooking",
output = "earthbuild:clay_pot",
recipe = "earthbuild:unfired_clay_pot",
cooktime = 3,
})