Epic/mods/drinks/init.lua

157 lines
5.1 KiB
Lua

local slab_str = "stairs:slab_wood"
function applyModSupport()
local moreblocks_found = false
local technic_worldgen = false
local modnames = minetest.get_modnames()
for i, name in ipairs(modnames) do
if name == "moreblocks" then
moreblocks_found = true
end
if name == "technic_worldgen" then
technic_worldgen = true
end
end
if moreblocks_found == true and technic_worldgen == true then
minetest.log("applying patch to mod " .. minetest.get_current_modname())
minetest.log("converting '" .. slab_str .. "' to 'moreblocks:slab_wood'")
slab_str = "moreblocks:slab_wood"
end
end
minetest.register_craft({
output = 'drinks:juice_press',
recipe = {
{'default:stick', 'default:steel_ingot', 'default:stick'},
{'default:stick', 'bucket:bucket_empty', 'default:stick'},
{slab_str, slab_str, 'vessels:drinking_glass'},
}
})
minetest.register_craft({
output = 'drinks:liquid_barrel',
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
{slab_str, '', slab_str},
}
})
drinks = {}
drinks.drink_table = {}
drinks.juiceable = {}
drinks.shortname = {
['jcu'] = {size = 2, name = 'vessels:drinking_glass'},
['jbo'] = {size = 4, name = 'vessels:glass_bottle'},
['jsb'] = {size = 4, name = 'vessels:steel_bottle'},
['jbu'] = {size = 16, name = 'bucket:bucket_empty'}
}
drinks.longname = {
['vessels:drinking_glass'] = {size = 2, name = 'jcu'},
['vessels:glass_bottle'] = {size = 4, name = 'jbo'},
['vessels:steel_bottle'] = {size = 4, name = 'jsb'},
['bucket:bucket_empty'] = {size = 16, name = 'jbu'},
}
drinks.juice_name = {
['apple'] = 'apple',
['cactus'] = 'cactus',
['blueberries'] = 'blueberries',
['melon_8'] = 'melon',
['melon_slice'] = 'melon',
['tomato'] = 'tomato',
['carrot'] = 'carrot',
['cucumber'] = 'cucumber',
['grapes'] = 'grapes',
['pumpkin'] = 'pumpkin',
['raspberries'] = 'raspberries',
['rhubarb'] = 'rhubarb',
['pineapple'] = 'pineapple',
['pineapple_ring'] = 'pineapple',
['banana'] = 'banana',
['orange'] = 'orange',
['prickly_pear'] = 'cactus',
['barrel_cacti_1'] = 'cactus',
['barrel_cacti_2'] = 'cactus',
['barrel_cacti_3'] = 'cactus'
}
--Default
drinks.juiceable['apple'] = true -- Name of fruit to make juiceable.
drinks.juiceable['cactus'] = true
drinks.juiceable['blueberries'] = true
table.insert(drinks.drink_table, {'apple', 'Apple', '#ecff56'})
table.insert(drinks.drink_table, {'cactus', 'Cactus', '#96F97B'})
table.insert(drinks.drink_table, {'blueberries', 'Blueberry', '#521dcb'})
--Farming_redo
drinks.juiceable['melon_8'] = true
drinks.juiceable['melon_slice'] = true
drinks.juiceable['tomato'] = true
drinks.juiceable['carrot'] = true
drinks.juiceable['cucumber'] = true
drinks.juiceable['grapes'] = true
drinks.juiceable['pumpkin'] = true
drinks.juiceable['raspberries'] = true
drinks.juiceable['rhubarb'] = true
drinks.juiceable['pineapple'] = true
drinks.juiceable['pineapple_ring'] = true
table.insert(drinks.drink_table, {'melon', 'Melon', '#ef4646'})
table.insert(drinks.drink_table, {'tomato', 'Tomato', '#990000'})
table.insert(drinks.drink_table, {'carrot', 'Carrot', '#ed9121'})
table.insert(drinks.drink_table, {'cucumber', 'Cucumber', '#73af59'})
table.insert(drinks.drink_table, {'grapes', 'Grape', '#b20056'})
table.insert(drinks.drink_table, {'pumpkin', 'Pumpkin', '#ffc04c'})
table.insert(drinks.drink_table, {'raspberries', 'Raspberry', '#C70039'})
table.insert(drinks.drink_table, {'rhubarb', 'Rhubarb', '#fb8461'})
table.insert(drinks.drink_table, {'pineapple', 'Pineapple', '#dcd611'})
--Epic_trees
drinks.juiceable['banana'] = true
drinks.juiceable['orange'] = true
table.insert(drinks.drink_table, {'banana', 'Banana', '#eced9f'})
table.insert(drinks.drink_table, {'orange', 'Orange', '#ffc417'})
--Desert_life
drinks.juiceable['prickly_pear'] = true
drinks.juiceable['barrel_cacti_1'] = true
drinks.juiceable['barrel_cacti_2'] = true
drinks.juiceable['barrel_cacti_3'] = true
table.insert(drinks.drink_table, {'prickly', 'Cactus', '#96F97B'})
table.insert(drinks.drink_table, {'barrel', 'Cactus', '#96F97B'})
-- replace craftitem to node definition
-- use existing node as template (e.g. 'vessel:glass_bottle')
drinks.register_item = function( name, template, def )
local template_def = minetest.registered_nodes[template]
if template_def then
local drinks_def = table.copy(template_def)
-- replace/add values
for k,v in pairs(def) do
if k == "groups" then
-- special handling for groups: merge instead replace
for g,n in pairs(v) do
drinks_def[k][g] = n
end
else
drinks_def[k]=v
end
end
if def.inventory_image then
drinks_def.wield_image = drinks_def.inventory_image
drinks_def.tiles = { drinks_def.inventory_image }
end
minetest.register_node( name, drinks_def )
end
end
dofile(minetest.get_modpath('drinks')..'/drinks.lua')
dofile(minetest.get_modpath('drinks')..'/drink_machines.lua')
dofile(minetest.get_modpath('drinks')..'/formspecs.lua')