Epic/mods/desert_life/ostrich.lua

143 lines
4.2 KiB
Lua

mobs:register_mob("desert_life:ostrich", {
type = "animal",
passive = false,
attack_type = "dogfight",
group_attack = true,
reach = 2,
damage = 2,
damage_max = 8,
damage_chance = 80,
hp_min = 5,
hp_max = 10,
armor = 200,
collisionbox = {-0.4, -0.575, -0.4, 0.4, 0.75, 0.4},
visual = "mesh",
mesh = "dl_ostrich.b3d",
textures = {
{'dl_ostrich.png'},
},
visual_size = {x=11, y=11},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
jump = true,
drops = {
{name = "mobs:chicken_raw", chance = 1, min = 2, max = 6},
},
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fall_damage = 0,
fall_speed = -8,
fear_height = 5,
animation = {
speed_normal = 15,
speed_run = 30,
stand_start = 0,
stand_end = 60,
walk_start = 180,
walk_end = 229,
run_start = 180,
run_end = 229,
punch_start = 65,
punch_end = 90,
punch2_start = 95,
punch2_end = 125,
},
follow = {"farming:seed_wheat", "farming:seed_cotton"},
view_range = 5,
replace_what = {'group:flora', 'group:plant'},
replace_with = 'air',
replace_rate = 1,
do_custom = function(self, dtime)
-- set needed values if not already present
if not self.v2 then
self.v2 = 0
self.max_speed_forward = 6
self.max_speed_reverse = 2
self.accel = 6
self.terrain_type = 3
self.driver_attach_at = {x = 0, y = .5, z = -0.25}
self.driver_eye_offset = {x = 0, y = 3, z = 0}
self.driver_scale = {x = .09, y = .09}
end
-- if driver present allow control of ostrich
if self.driver then
mobs.drive(self, "walk", "stand", false, dtime)
return false -- skip rest of mob functions
end
return true
end,
on_die = function(self, pos)
-- drop saddle when ostrich is killed while riding
-- also detach from ostrich properly
if self.driver then
minetest.add_item(pos, "mobs:saddle")
mobs.detach(self.driver, {x = 1, y = 0, z = 1})
self.saddle = nil
end
-- drop any ostrichshoes added
if self.shoed then
minetest.add_item(pos, self.shoed)
end
end,
on_rightclick = function(self, clicker)
-- make sure player is clicking
if not clicker or not clicker:is_player() then
return
end
-- feed, tame or heal ostrich
if mobs:feed_tame(self, clicker, 10, true, true) then
return
end
-- applying protection rune
if mobs:protect(self, clicker) then
return
end
-- make sure tamed ostrich is being clicked by owner only
if self.tamed and self.owner == clicker:get_player_name() then
local inv = clicker:get_inventory()
local tool = clicker:get_wielded_item()
local item = tool:get_name()
-- detatch player already riding ostrich
if self.driver and clicker == self.driver then
mobs.detach(clicker, {x = 1, y = 0, z = 1})
-- add saddle back to inventory
if inv:room_for_item("main", "mobs:saddle") then
inv:add_item("main", "mobs:saddle")
else
minetest.add_item(clicker:get_pos(), "mobs:saddle")
end
self.saddle = nil
-- attach player to ostrich
elseif (not self.driver and not self.child
and clicker:get_wielded_item():get_name() == "mobs:saddle")
or self.saddle then
--self.object:set_properties()
--print(self.object)
mobs.attach(self, clicker)
-- take saddle from inventory
if not self.saddle then
inv:remove_item("main", "mobs:saddle")
end
self.saddle = true
end
end
-- used to capture ostrich with magic lasso
mobs:capture_mob(self, clicker, 0, 0, 80, false, nil)
end
})
mobs:spawn({
name = 'desert_life:ostrich',
nodes = {'default:desert_sand', 'default:desert_stone'},
min_height = 0,
max_height = 150,
interval = 60,
chance = 10000,
active_object_count = 5,
})
mobs:register_egg("desert_life:ostrich", "Ostrich", "wool.png^[multiply:#40230f", 1)