Epic/mods/anvils/tools.lua

155 lines
3.5 KiB
Lua

local mod_storage = minetest.get_mod_storage()
anvils = {}
minetest.override_item("farming:hoe_diamond", {
groups = { tool=1 },
_repair_material = "default:diamond"}
)
minetest.override_item("default:pick_diamond", {
groups = { tool=1 },
_repair_material = "default:diamond"}
)
minetest.override_item("default:axe_diamond", {
groups = { tool=1 },
_repair_material = "default:diamond"}
)
minetest.override_item("default:shovel_diamond", {
groups = { tool=1 },
_repair_material = "default:diamond"}
)
minetest.override_item("farming:hoe_wood", {
groups = { tool=1 },
_repair_material = "default:wood"}
)
minetest.override_item("default:pick_wood", {
groups = { tool=1 },
_repair_material = "default:wood"}
)
minetest.override_item("default:axe_wood", {
groups = { tool=1 },
_repair_material = "default:wood"}
)
minetest.override_item("default:shovel_wood", {
groups = { tool=1 },
_repair_material = "default:wood"}
)
minetest.override_item("farming:hoe_steel", {
groups = { tool=1 },
_repair_material = "default:steel_ingot"}
)
minetest.override_item("default:pick_steel", {
groups = { tool=1 },
_repair_material = "default:steel_ingot"}
)
minetest.override_item("default:axe_steel", {
groups = { tool=1 },
_repair_material = "default:steel_ingot"}
)
minetest.override_item("default:shovel_steel", {
groups = { tool=1 },
_repair_material = "default:steel_ingot"}
)
minetest.override_item("farming:hoe_stone", {
groups = { tool=1 },
_repair_material = "default:cobble"}
)
minetest.override_item("default:pick_stone", {
groups = { tool=1 },
_repair_material = "default:cobble"}
)
minetest.override_item("default:axe_stone", {
groups = { tool=1 },
_repair_material = "default:cobble"}
)
minetest.override_item("default:shovel_stone", {
groups = { tool=1 },
_repair_material = "default:cobble"}
)
minetest.override_item("farming:hoe_bronze", {
groups = { tool=1 },
_repair_material = "default:bronze_ingot"}
)
minetest.override_item("default:pick_bronze", {
groups = { tool=1 },
_repair_material = "default:bronze_ingot"}
)
minetest.override_item("default:axe_bronze", {
groups = { tool=1 },
_repair_material = "default:bronze_ingot"}
)
minetest.override_item("default:shovel_bronze", {
groups = { tool=1 },
_repair_material = "default:bronze_ingot"}
)
minetest.override_item("farming:hoe_mese", {
groups = { tool=1 },
_repair_material = "default:mese_crystal"}
)
minetest.override_item("default:pick_mese", {
groups = { tool=1 },
_repair_material = "default:mese_crystal"}
)
minetest.override_item("default:axe_mese", {
groups = { tool=1 },
_repair_material = "default:mese_crystal"}
)
minetest.override_item("default:shovel_mese", {
groups = { tool=1 },
_repair_material = "default:mese_crystal"}
)
-- add swords for snappy nodes
minetest.override_item("default:sword_wood", {
groups = { weapon=1 },
_repair_material = "default:wood"}
)
minetest.override_item("default:sword_stone", {
groups = { weapon=1 },
_repair_material = "default:cobble"}
)
minetest.override_item("default:sword_steel", {
groups = { weapon=1 },
_repair_material = "default:steel_ingot"}
)
minetest.override_item("default:sword_bronze", {
groups = { weapon=1 },
_repair_material = "default:bronze_ingot"}
)
minetest.override_item("default:sword_mese", {
groups = { weapon=1 },
_repair_material = "default:mese_crystal"}
)
minetest.override_item("default:sword_diamond", {
groups = { weapon=1 },
_repair_material = "default:diamond"}
)