Added stone carving station, and stone pkarcs.
parent
ccff10b733
commit
af65b70ae2
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@ -63,7 +63,7 @@ armor:register_armor('armor:amulet_gol_fire_2', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_fire.png^armor_amulet_level_2.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, reglic_general=-1},
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groups = {armor_amulet=1, armor_use=100, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, relic_general=-1},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -74,7 +74,7 @@ armor:register_armor('armor:amulet_gol_fire_3', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_fire.png^armor_amulet_level_3.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, reglic_general=-2},
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groups = {armor_amulet=1, armor_use=100, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, relic_general=-2},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -85,7 +85,7 @@ armor:register_armor('armor:amulet_gol_fire_4', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_fire.png^armor_amulet_level_4.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, reglic_general=-3},
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groups = {armor_amulet=1, armor_use=100, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, relic_general=-3},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -96,7 +96,7 @@ armor:register_armor('armor:amulet_gol_fire_5', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_fire.png^armor_amulet_level_5.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, reglic_general=-4},
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groups = {armor_amulet=1, armor_use=100, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, relic_general=-4},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -120,7 +120,7 @@ armor:register_armor('armor:amulet_gol_gravity_2', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_gravity.png^armor_amulet_level_2.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, reglic_general=-1},
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, relic_general=-1},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -131,7 +131,7 @@ armor:register_armor('armor:amulet_gol_gravity_3', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_gravity.png^armor_amulet_level_3.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, reglic_general=-2},
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, relic_general=-2},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -142,7 +142,7 @@ armor:register_armor('armor:amulet_gol_gravity_4', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_gravity.png^armor_amulet_level_4.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, reglic_general=-3},
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, relic_general=-3},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -153,7 +153,7 @@ armor:register_armor('armor:amulet_gol_gravity_5', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_gravity.png^armor_amulet_level_5.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, reglic_general=-4},
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groups = {armor_amulet=1, armor_use=100, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, relic_general=-4},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -177,7 +177,7 @@ armor:register_armor('armor:amulet_gol_healing_2', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_healing.png^armor_amulet_level_2.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, reglic_general=-1},
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groups = {armor_amulet=1, armor_use=100, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, relic_general=-1},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -188,7 +188,7 @@ armor:register_armor('armor:amulet_gol_healing_3', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_healing.png^armor_amulet_level_3.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, reglic_general=-2},
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groups = {armor_amulet=1, armor_use=100, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, relic_general=-2},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -199,7 +199,7 @@ armor:register_armor('armor:amulet_gol_healing_4', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_healing.png^armor_amulet_level_4.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, reglic_general=-3},
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groups = {armor_amulet=1, armor_use=100, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, relic_general=-3},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -210,7 +210,7 @@ armor:register_armor('armor:amulet_gol_healing_5', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_healing.png^armor_amulet_level_5.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, reglic_general=-4},
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groups = {armor_amulet=1, armor_use=100, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, relic_general=-4},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -234,7 +234,7 @@ armor:register_armor('armor:amulet_gol_jump_2', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_jump.png^armor_amulet_level_2.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, reglic_general=-1},
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groups = {armor_amulet=1, armor_use=100, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, relic_general=-1},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -245,7 +245,7 @@ armor:register_armor('armor:amulet_gol_jump_3', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_jump.png^armor_amulet_level_3.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, reglic_general=-2},
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groups = {armor_amulet=1, armor_use=100, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, relic_general=-2},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -256,7 +256,7 @@ armor:register_armor('armor:amulet_gol_jump_4', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_jump.png^armor_amulet_level_4.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, reglic_general=-3},
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groups = {armor_amulet=1, armor_use=100, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, relic_general=-3},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -267,7 +267,7 @@ armor:register_armor('armor:amulet_gol_jump_5', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_jump.png^armor_amulet_level_5.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, reglic_general=-4},
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groups = {armor_amulet=1, armor_use=100, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, relic_general=-4},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -291,7 +291,7 @@ armor:register_armor('armor:amulet_gol_speed_2', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_speed.png^armor_amulet_level_2.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, reglic_general=-1},
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groups = {armor_amulet=1, armor_use=100, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, relic_general=-1},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -302,7 +302,7 @@ armor:register_armor('armor:amulet_gol_speed_3', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_speed.png^armor_amulet_level_3.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, reglic_general=-2},
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groups = {armor_amulet=1, armor_use=100, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, relic_general=-2},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -313,7 +313,7 @@ armor:register_armor('armor:amulet_gol_speed_4', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_speed.png^armor_amulet_level_4.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, reglic_general=-3},
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groups = {armor_amulet=1, armor_use=100, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, relic_general=-3},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -324,7 +324,7 @@ armor:register_armor('armor:amulet_gol_speed_5', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_speed.png^armor_amulet_level_5.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, reglic_general=-4},
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groups = {armor_amulet=1, armor_use=100, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, relic_general=-4},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -348,7 +348,7 @@ armor:register_armor('armor:amulet_gol_water_2', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_water.png^armor_amulet_level_2.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_water=.2, not_in_creative_inventory=1, relic_water=2, reglic_general=-1},
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groups = {armor_amulet=1, armor_use=100, armor_water=.2, not_in_creative_inventory=1, relic_water=2, relic_general=-1},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -359,7 +359,7 @@ armor:register_armor('armor:amulet_gol_water_3', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_water.png^armor_amulet_level_3.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_water=.3, not_in_creative_inventory=1, relic_water=4, reglic_general=-2},
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groups = {armor_amulet=1, armor_use=100, armor_water=.3, not_in_creative_inventory=1, relic_water=4, relic_general=-2},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -370,7 +370,7 @@ armor:register_armor('armor:amulet_gol_water_4', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_water.png^armor_amulet_level_4.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_water=.4, not_in_creative_inventory=1, relic_water=6, reglic_general=-3},
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groups = {armor_amulet=1, armor_use=100, armor_water=.4, not_in_creative_inventory=1, relic_water=6, relic_general=-3},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -381,7 +381,7 @@ armor:register_armor('armor:amulet_gol_water_5', {
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inventory_image = 'armor_amulet_gold.png^armor_amulet_water.png^armor_amulet_level_5.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=100, armor_water=.5, not_in_creative_inventory=1, relic_water=8, reglic_general=-4},
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groups = {armor_amulet=1, armor_use=100, armor_water=.5, not_in_creative_inventory=1, relic_water=8, relic_general=-4},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -409,7 +409,7 @@ armor:register_armor('armor:amulet_tit_fire_2', {
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inventory_image = 'armor_amulet_titanium.png^armor_amulet_fire.png^armor_amulet_level_2.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=75, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, reglic_general=-1},
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groups = {armor_amulet=1, armor_use=75, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, relic_general=-1},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -420,7 +420,7 @@ armor:register_armor('armor:amulet_tit_fire_3', {
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inventory_image = 'armor_amulet_titanium.png^armor_amulet_fire.png^armor_amulet_level_3.png',
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texture = 'epic_blank.png',
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preview = 'epic_blank.png',
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groups = {armor_amulet=1, armor_use=75, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, reglic_general=-2},
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groups = {armor_amulet=1, armor_use=75, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, relic_general=-2},
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armor_groups = {fleshy=1},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -431,7 +431,7 @@ armor:register_armor('armor:amulet_tit_fire_4', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_fire.png^armor_amulet_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, reglic_general=-3},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -442,7 +442,7 @@ armor:register_armor('armor:amulet_tit_fire_5', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_fire.png^armor_amulet_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, reglic_general=-4},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -466,7 +466,7 @@ armor:register_armor('armor:amulet_tit_gravity_2', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_gravity.png^armor_amulet_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, reglic_general=-1},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -477,7 +477,7 @@ armor:register_armor('armor:amulet_tit_gravity_3', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_gravity.png^armor_amulet_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, reglic_general=-2},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -488,7 +488,7 @@ armor:register_armor('armor:amulet_tit_gravity_4', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_gravity.png^armor_amulet_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, reglic_general=-3},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -499,7 +499,7 @@ armor:register_armor('armor:amulet_tit_gravity_5', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_gravity.png^armor_amulet_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, reglic_general=-4},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -523,7 +523,7 @@ armor:register_armor('armor:amulet_tit_healing_2', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_healing.png^armor_amulet_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, reglic_general=-1},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -534,7 +534,7 @@ armor:register_armor('armor:amulet_tit_healing_3', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_healing.png^armor_amulet_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, reglic_general=-2},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -545,7 +545,7 @@ armor:register_armor('armor:amulet_tit_healing_4', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_healing.png^armor_amulet_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, reglic_general=-3},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -556,7 +556,7 @@ armor:register_armor('armor:amulet_tit_healing_5', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_healing.png^armor_amulet_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, reglic_general=-4},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -580,7 +580,7 @@ armor:register_armor('armor:amulet_tit_jump_2', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_jump.png^armor_amulet_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, reglic_general=-1},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -591,7 +591,7 @@ armor:register_armor('armor:amulet_tit_jump_3', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_jump.png^armor_amulet_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, reglic_general=-2},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -602,7 +602,7 @@ armor:register_armor('armor:amulet_tit_jump_4', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_jump.png^armor_amulet_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, reglic_general=-3},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -613,7 +613,7 @@ armor:register_armor('armor:amulet_tit_jump_5', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_jump.png^armor_amulet_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, reglic_general=-4},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -637,7 +637,7 @@ armor:register_armor('armor:amulet_tit_speed_2', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_speed.png^armor_amulet_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, reglic_general=-1},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -648,7 +648,7 @@ armor:register_armor('armor:amulet_tit_speed_3', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_speed.png^armor_amulet_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, reglic_general=-2},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -659,7 +659,7 @@ armor:register_armor('armor:amulet_tit_speed_4', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_speed.png^armor_amulet_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, reglic_general=-3},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -670,7 +670,7 @@ armor:register_armor('armor:amulet_tit_speed_5', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_speed.png^armor_amulet_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, reglic_general=-4},
|
||||
groups = {armor_amulet=1, armor_use=75, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -694,7 +694,7 @@ armor:register_armor('armor:amulet_tit_water_2', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_water.png^armor_amulet_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.2, not_in_creative_inventory=1, relic_water=2, reglic_general=-1},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.2, not_in_creative_inventory=1, relic_water=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -705,7 +705,7 @@ armor:register_armor('armor:amulet_tit_water_3', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_water.png^armor_amulet_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.3, not_in_creative_inventory=1, relic_water=4, reglic_general=-2},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.3, not_in_creative_inventory=1, relic_water=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -716,7 +716,7 @@ armor:register_armor('armor:amulet_tit_water_4', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_water.png^armor_amulet_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.4, not_in_creative_inventory=1, relic_water=6, reglic_general=-3},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.4, not_in_creative_inventory=1, relic_water=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -727,7 +727,7 @@ armor:register_armor('armor:amulet_tit_water_5', {
|
|||
inventory_image = 'armor_amulet_titanium.png^armor_amulet_water.png^armor_amulet_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.5, not_in_creative_inventory=1, relic_water=8, reglic_general=-4},
|
||||
groups = {armor_amulet=1, armor_use=75, armor_water=.5, not_in_creative_inventory=1, relic_water=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
|
|
@ -81,7 +81,7 @@ armor:register_armor('armor:ring_gol_fire_2', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_fire.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -92,7 +92,7 @@ armor:register_armor('armor:ring_gol_fire_3', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_fire.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -103,7 +103,7 @@ armor:register_armor('armor:ring_gol_fire_4', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_fire.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -114,7 +114,7 @@ armor:register_armor('armor:ring_gol_fire_5', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_fire.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=100, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -138,7 +138,7 @@ armor:register_armor('armor:ring_gol_gravity_2', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_gravity.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -149,7 +149,7 @@ armor:register_armor('armor:ring_gol_gravity_3', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_gravity.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -160,7 +160,7 @@ armor:register_armor('armor:ring_gol_gravity_4', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_gravity.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -171,7 +171,7 @@ armor:register_armor('armor:ring_gol_gravity_5', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_gravity.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=100, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -195,7 +195,7 @@ armor:register_armor('armor:ring_gol_healing_2', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_healing.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -206,7 +206,7 @@ armor:register_armor('armor:ring_gol_healing_3', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_healing.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -217,7 +217,7 @@ armor:register_armor('armor:ring_gol_healing_4', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_healing.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -228,7 +228,7 @@ armor:register_armor('armor:ring_gol_healing_5', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_healing.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=100, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -252,7 +252,7 @@ armor:register_armor('armor:ring_gol_jump_2', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_jump.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -263,7 +263,7 @@ armor:register_armor('armor:ring_gol_jump_3', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_jump.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -274,7 +274,7 @@ armor:register_armor('armor:ring_gol_jump_4', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_jump.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -285,7 +285,7 @@ armor:register_armor('armor:ring_gol_jump_5', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_jump.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=100, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -309,7 +309,7 @@ armor:register_armor('armor:ring_gol_speed_2', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_speed.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -320,7 +320,7 @@ armor:register_armor('armor:ring_gol_speed_3', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_speed.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -331,7 +331,7 @@ armor:register_armor('armor:ring_gol_speed_4', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_speed.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -342,7 +342,7 @@ armor:register_armor('armor:ring_gol_speed_5', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_speed.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=100, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -366,7 +366,7 @@ armor:register_armor('armor:ring_gol_water_2', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_water.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.2, not_in_creative_inventory=1, relic_water=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.2, not_in_creative_inventory=1, relic_water=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -377,7 +377,7 @@ armor:register_armor('armor:ring_gol_water_3', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_water.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.3, not_in_creative_inventory=1, relic_water=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.3, not_in_creative_inventory=1, relic_water=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -388,7 +388,7 @@ armor:register_armor('armor:ring_gol_water_4', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_water.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.4, not_in_creative_inventory=1, relic_water=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.4, not_in_creative_inventory=1, relic_water=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -399,7 +399,7 @@ armor:register_armor('armor:ring_gol_water_5', {
|
|||
inventory_image = 'armor_ring_gold.png^armor_ring_water.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.5, not_in_creative_inventory=1, relic_water=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=100, armor_water=.5, not_in_creative_inventory=1, relic_water=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -427,7 +427,7 @@ armor:register_armor('armor:ring_tit_fire_2', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_fire.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.2, flammable=1, not_in_creative_inventory=1, relic_fire=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -438,7 +438,7 @@ armor:register_armor('armor:ring_tit_fire_3', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_fire.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.3, flammable=1, not_in_creative_inventory=1, relic_fire=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -449,7 +449,7 @@ armor:register_armor('armor:ring_tit_fire_4', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_fire.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.5, flammable=1, not_in_creative_inventory=1, relic_fire=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -460,7 +460,7 @@ armor:register_armor('armor:ring_tit_fire_5', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_fire.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=75, armor_fire=.75, flammable=1, not_in_creative_inventory=1, relic_fire=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -484,7 +484,7 @@ armor:register_armor('armor:ring_tit_gravity_2', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_gravity.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.1, not_in_creative_inventory=1, relic_gravity=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -495,7 +495,7 @@ armor:register_armor('armor:ring_tit_gravity_3', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_gravity.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.15, not_in_creative_inventory=1, relic_gravity=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -506,7 +506,7 @@ armor:register_armor('armor:ring_tit_gravity_4', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_gravity.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.2, not_in_creative_inventory=1, relic_gravity=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -517,7 +517,7 @@ armor:register_armor('armor:ring_tit_gravity_5', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_gravity.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=75, physics_gravity=-.25, not_in_creative_inventory=1, relic_gravity=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -541,7 +541,7 @@ armor:register_armor('armor:ring_tit_healing_2', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_healing.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=.5, not_in_creative_inventory=1, relic_healing=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -552,7 +552,7 @@ armor:register_armor('armor:ring_tit_healing_3', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_healing.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=.75, not_in_creative_inventory=1, relic_healing=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -563,7 +563,7 @@ armor:register_armor('armor:ring_tit_healing_4', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_healing.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=1, not_in_creative_inventory=1, relic_healing=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -574,7 +574,7 @@ armor:register_armor('armor:ring_tit_healing_5', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_healing.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=75, armor_heal=1.25, not_in_creative_inventory=1, relic_healing=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -598,7 +598,7 @@ armor:register_armor('armor:ring_tit_jump_2', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_jump.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.1, not_in_creative_inventory=1, relic_jump=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -609,7 +609,7 @@ armor:register_armor('armor:ring_tit_jump_3', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_jump.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.15, not_in_creative_inventory=1, relic_jump=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -620,7 +620,7 @@ armor:register_armor('armor:ring_tit_jump_4', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_jump.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.2, not_in_creative_inventory=1, relic_jump=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -631,7 +631,7 @@ armor:register_armor('armor:ring_tit_jump_5', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_jump.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=75, physics_jump=.25, not_in_creative_inventory=1, relic_jump=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -655,7 +655,7 @@ armor:register_armor('armor:ring_tit_speed_2', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_speed.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.2, not_in_creative_inventory=1, relic_speed=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -666,7 +666,7 @@ armor:register_armor('armor:ring_tit_speed_3', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_speed.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.3, not_in_creative_inventory=1, relic_speed=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -677,7 +677,7 @@ armor:register_armor('armor:ring_tit_speed_4', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_speed.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.5, not_in_creative_inventory=1, relic_speed=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -688,7 +688,7 @@ armor:register_armor('armor:ring_tit_speed_5', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_speed.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=75, physics_speed=.75, not_in_creative_inventory=1, relic_speed=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -712,7 +712,7 @@ armor:register_armor('armor:ring_tit_water_2', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_water.png^armor_ring_level_2.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.2, not_in_creative_inventory=1, relic_water=2, reglic_general=-1},
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.2, not_in_creative_inventory=1, relic_water=2, relic_general=-1},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -723,7 +723,7 @@ armor:register_armor('armor:ring_tit_water_3', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_water.png^armor_ring_level_3.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.3, not_in_creative_inventory=1, relic_water=4, reglic_general=-2},
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.3, not_in_creative_inventory=1, relic_water=4, relic_general=-2},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -734,7 +734,7 @@ armor:register_armor('armor:ring_tit_water_4', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_water.png^armor_ring_level_4.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.4, not_in_creative_inventory=1, relic_water=6, reglic_general=-3},
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.4, not_in_creative_inventory=1, relic_water=6, relic_general=-3},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
@ -745,7 +745,7 @@ armor:register_armor('armor:ring_tit_water_5', {
|
|||
inventory_image = 'armor_ring_titanium.png^armor_ring_water.png^armor_ring_level_5.png',
|
||||
texture = 'epic_blank.png',
|
||||
preview = 'epic_blank.png',
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.5, not_in_creative_inventory=1, relic_water=8, reglic_general=-4},
|
||||
groups = {armor_ring=1, armor_use=75, armor_water=.5, not_in_creative_inventory=1, relic_water=8, relic_general=-4},
|
||||
armor_groups = {fleshy=1},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
|
|
@ -31,6 +31,27 @@ minetest.register_on_generated(function(minp, maxp)
|
|||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp)
|
||||
if maxp.y >= 8000 and minp.y <= 8000 then
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local data = vm:get_data()
|
||||
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
|
||||
local c_bedrock = minetest.get_content_id("bedrock2:bedrock")
|
||||
|
||||
for x = minp.x, maxp.x do
|
||||
for z = minp.z, maxp.z do
|
||||
local p_pos = area:index(x, 8000, z)
|
||||
data[p_pos] = c_bedrock
|
||||
end
|
||||
end
|
||||
|
||||
vm:set_data(data)
|
||||
vm:calc_lighting()
|
||||
vm:update_liquids()
|
||||
vm:write_to_map()
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_node("bedrock2:bedrock", {
|
||||
description = S("Bedrock"),
|
||||
_doc_items_longdesc = S("Bedrock is a very hard block. It cannot be mined, altered, destroyed or moved by any means. It appears at the bottom of the world in a flat layer."),
|
||||
|
|
|
@ -0,0 +1,145 @@
|
|||
-- Intruder Alarm
|
||||
--
|
||||
-- Plays alarm locally at 1st person who is not the owner of the alarm
|
||||
-- then must be manually reset by the owner to enable alarm again
|
||||
-- Tells owner who invaded their privacy
|
||||
-- use whatever license you care to use
|
||||
-- Audio work done by Silicon Penguin
|
||||
--
|
||||
-- Alarm work done by daniel1 (inspired by mesecons player detector)
|
||||
-- Needs a proper set of textures and not the ones I stole from mesecons
|
||||
--
|
||||
-- Suggested recipe at bottom
|
||||
--
|
||||
|
||||
local alarm_scan_radius = 6
|
||||
local S = minetest.get_translator("intruder_alarm")
|
||||
|
||||
-- after construct of alarm by placing... setup info
|
||||
local function intruder_alarm_all_clear_after_place_node(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("detectedname", "")
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", S("Intruder Alarm (owned by @1)", meta:get_string("owner")))
|
||||
end
|
||||
|
||||
minetest.register_node("intruder_alarm:intruder_alarm", {
|
||||
description = 'Intruder Alarm',
|
||||
_doc_items_crafting = 'This tool is crafted in the Crystal Station.',
|
||||
_doc_items_longdesc = 'Sounds an alarm if any player other than the owner of the alarm comes within range. The owner will hear the alarm anywhere in the world...',
|
||||
_doc_items_usagehelp = "Right-click to disable/enable. Right-click triggered alarm to see who intruded upon your domain...",
|
||||
inventory_image = 'intruder_alarm_all_clear.png',
|
||||
tiles = {"intruder_alarm_top.png", "intruder_alarm_top.png", "intruder_alarm_all_clear.png", "intruder_alarm_all_clear.png", "intruder_alarm_all_clear.png", "intruder_alarm_all_clear.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3},
|
||||
description="Intruder Alarm",
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string('formspec', 'field[text;;${text}]')
|
||||
end,
|
||||
after_place_node = intruder_alarm_all_clear_after_place_node,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if sender:get_player_name() == meta:get_string('owner') then
|
||||
if not fields.text then return end
|
||||
meta:set_string('text', fields.text)
|
||||
meta:set_string("infotext", S("Intruder Alarm (owned by @1)", meta:get_string("owner")))
|
||||
end
|
||||
end,
|
||||
on_punch = function(pos)
|
||||
minetest.swap_node(pos, {name = "intruder_alarm:intruder_alarm_disabled" })
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("intruder_alarm:intruder_alarm_disabled", {
|
||||
tiles = {"intruder_alarm_top.png", "intruder_alarm_top.png", "intruder_alarm_disabled.png", "intruder_alarm_disabled.png", "intruder_alarm_disabled.png", "intruder_alarm_disabled.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'intruder_alarm:intruder_alarm',
|
||||
on_construct = intruder_alarm_make_formspec,
|
||||
on_punch = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
minetest.swap_node(pos, {name = "intruder_alarm:intruder_alarm" })
|
||||
meta:set_string("infotext", S("Intruder Alarm (owned by @1)", meta:get_string("owner")))
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local function intruder_alarm_triggered_on_receive_fields(pos, formname, fields, sender)
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
||||
if not fields.detectedname then return end
|
||||
intruder_alarm_make_formspec(pos)
|
||||
-- reset detected name to empty
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("detectedname", "")
|
||||
end
|
||||
|
||||
minetest.register_node("intruder_alarm:intruder_alarm_triggered", {
|
||||
tiles = {"intruder_alarm_top.png", "intruder_alarm_top.png", "intruder_alarm_triggered.png", "intruder_alarm_triggered.png", "intruder_alarm_triggered.png", "intruder_alarm_triggered.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'intruder_alarm:intruder_alarm',
|
||||
on_construct = intruder_alarm_make_formspec,
|
||||
on_receive_fields = intruder_alarm_triggered_on_receive_fields,
|
||||
on_punch = function(pos)
|
||||
minetest.swap_node(pos, {name = "intruder_alarm:intruder_alarm" })
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
local function intruder_alarm_alert_owner(alarm_owner, location, looter)
|
||||
for _, player in ipairs(minetest.get_connected_players()) do
|
||||
local owner = minetest.get_player_by_name(alarm_owner)
|
||||
if player == owner then
|
||||
minetest.sound_play('alarm-sound', {to_player = alarm_owner, gain = .5}) -- as if off in the distance
|
||||
minetest.chat_send_player(alarm_owner, location..' alarm triggered by '..looter)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"intruder_alarm:intruder_alarm"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
local objs = minetest.get_objects_inside_radius(pos, alarm_scan_radius)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local alarm_owner = meta:get_string("owner")
|
||||
local location = meta:get_string('text')
|
||||
for _, obj in pairs(objs) do
|
||||
local tmpname = obj:get_player_name()
|
||||
if tmpname ~= "" then
|
||||
if tmpname ~= alarm_owner then
|
||||
-- remember who was detected
|
||||
meta:set_string("detectedname", tmpname)
|
||||
minetest.swap_node(pos, {name = "intruder_alarm:intruder_alarm_triggered" })
|
||||
-- play alarm sound at node
|
||||
minetest.sound_play('alarm-sound', {pos = pos, gain = .75})
|
||||
-- play sound at owner
|
||||
intruder_alarm_alert_owner(alarm_owner, location, tmpname)
|
||||
meta:set_string('infotext', 'Alarm triggered by '..tmpname)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
stations.dual_register_recipe('crystal_w', {
|
||||
input = {
|
||||
['epic:thennium'] = 5,
|
||||
['furniture:lock'] = 1,
|
||||
['caverealms:glow_emerald'] = 1,
|
||||
['caverealms:glow_mese'] = 1,
|
||||
['caverealms:glow_ruby'] = 1,
|
||||
},
|
||||
output = 'intruder_alarm:intruder_alarm',
|
||||
})
|
|
@ -0,0 +1,2 @@
|
|||
name = intruder_alarm
|
||||
depends = default, stations
|
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 2.7 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.7 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.5 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.7 KiB |
|
@ -267,7 +267,9 @@ armor.set_player_armor = function(self, player)
|
|||
local pos = player:get_pos()
|
||||
local altitude = pos.y
|
||||
for _, phys in pairs(self.physics) do
|
||||
if altitude > 5000 and altitude < 7500 then
|
||||
if altitude > 5000 and altitude < 6000 then
|
||||
physics['gravity'] = physics['gravity'] - .13
|
||||
elseif altitude > 6000 and altitude < 7000 then
|
||||
physics['gravity'] = physics['gravity'] - .2
|
||||
end
|
||||
self.def[name][phys] = physics[phys]
|
||||
|
|
|
@ -22,5 +22,5 @@ otherworlds.settings.redsky_asteroids = {
|
|||
|
||||
-- gravity
|
||||
otherworlds.settings.gravity = {
|
||||
enable = true, -- set to true to enable gravity
|
||||
enable = false, -- set to true to enable gravity
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
local space_low = 5000
|
||||
local space_high = 5999
|
||||
local redsky_low = 6000
|
||||
local redsky_high = 6999
|
||||
local redsky_high = 7950
|
||||
|
||||
local player_list = {} -- Holds name of skybox showing for each player
|
||||
local timer = 0
|
||||
|
@ -154,10 +154,45 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
|
||||
-- Everything else (blackness)
|
||||
elseif pos.y > redsky_high and current ~= "blackness" then
|
||||
player:set_sky(000000, "plain", {})
|
||||
player:set_clouds({density = 0})
|
||||
player_list[name] = "blackness"
|
||||
elseif pos.y > redsky_high and current ~= "heavens" then
|
||||
local sl = {}
|
||||
sl.name = "plain_with_clouds_sky"
|
||||
sl.sky_data = {
|
||||
sky_color = {
|
||||
day_sky = "#8cbafa",
|
||||
day_horizon = "#9bc1f0",
|
||||
dawn_sky = "#b4bafa",
|
||||
dawn_horizon = "#d8bae1",
|
||||
night_sky = "#006aff",
|
||||
night_horizon = "#4090ff",
|
||||
indoors = "#646464",
|
||||
fog_sun_tint = "#E0901F",
|
||||
fog_moon_tint = "#6E9A65"
|
||||
},
|
||||
clouds = true
|
||||
}
|
||||
sl.clouds_data = {
|
||||
gradient_colors = {
|
||||
{ r = 34, g = 204, b = 170 },
|
||||
{ r = 105, g = 208, b = 37 },
|
||||
{ r = 170, g = 204, b = 34 },
|
||||
{ r = 208, g = 195, b = 16 },
|
||||
{ r = 204, g = 187, b = 51 },
|
||||
{ r = 254, g = 174, b = 45 },
|
||||
{ r = 255, g = 68, b = 34 },
|
||||
{ r = 255, g = 102, b = 68 },
|
||||
{ r = 255, g = 153, b = 51 },
|
||||
{ r = 254, g = 174, b = 45 },
|
||||
{ r = 59, g = 12, b = 189 }
|
||||
},
|
||||
speed = { x = 2, z = -2 }
|
||||
}
|
||||
sl.sun_data = {
|
||||
visible = true,
|
||||
sunrise_visible = true
|
||||
}
|
||||
skylayer.add_layer(name, sl)
|
||||
player_list[name] = "heavens"
|
||||
if otherworlds.settings.gravity.enable then
|
||||
player:set_physics_override({gravity = 0.1})
|
||||
end
|
||||
|
|
|
@ -236,3 +236,16 @@ pkarcs.register_craft('woodworking', 'default', 'junglewood')
|
|||
pkarcs.register_craft('woodworking', 'default', 'pine_wood')
|
||||
pkarcs.register_craft('woodworking', 'default', 'acacia_wood')
|
||||
pkarcs.register_craft('woodworking', 'default', 'aspen_wood')
|
||||
|
||||
pkarcs.register_craft('stone_carving', 'darkage', 'basalt')
|
||||
pkarcs.register_craft('stone_carving', 'darkage', 'gneiss')
|
||||
pkarcs.register_craft('stone_carving', 'darkage', 'rhyolitic_tuff')
|
||||
pkarcs.register_craft('stone_carving', 'darkage', 'serpentine')
|
||||
pkarcs.register_craft('stone_carving', 'darkage', 'shale')
|
||||
pkarcs.register_craft('stone_carving', 'darkage', 'slate')
|
||||
pkarcs.register_craft('stone_carving', 'default', 'brick')
|
||||
pkarcs.register_craft('stone_carving', 'default', 'desert_stone')
|
||||
pkarcs.register_craft('stone_carving', 'default', 'obsidian')
|
||||
pkarcs.register_craft('stone_carving', 'default', 'stone')
|
||||
pkarcs.register_craft('stone_carving', 'default', 'obsidian')
|
||||
pkarcs.register_craft('stone_carving', 'nether', 'rack')
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = pkarcs
|
||||
depends = default, stations
|
||||
depends = default, stations, darkage, nether
|
||||
optional_depends = screwdriver
|
||||
|
|
|
@ -1,4 +1,10 @@
|
|||
local news = {
|
||||
'10/13/20',
|
||||
'Added stone carving station, and stone pkarcs.',
|
||||
'',
|
||||
'10/12/20',
|
||||
'Added an intruder alarm, thanks to SiliconPenguin and Daniel1 for help with code.',
|
||||
'',
|
||||
'10/9/20',
|
||||
'Armor in space should work properly now!!!',
|
||||
'Added ring and amulet recipes to show how to make the items with perks.',
|
||||
|
@ -102,139 +108,6 @@ local news = {
|
|||
'Revised the recipes for bread.',
|
||||
'Fixed a few small bugs in the stations that I hadn\'t noticed.',
|
||||
'',
|
||||
'7/30/20',
|
||||
'Added flours, flour mill, food prep station, and lots of bread.',
|
||||
'',
|
||||
'7/27/20',
|
||||
'Players are no longer invincible when in carts, or on boats.',
|
||||
'Added some new stained glass panes. Thanks to Alfred for the textures.',
|
||||
'',
|
||||
'7/25/20',
|
||||
'Added toolranks, and a way to repair tools to keep the rank informaion.',
|
||||
'Check out the Toolranks information in Help > Server Specific Information > Toolranks for more information.',
|
||||
'',
|
||||
'7/23/20',
|
||||
'Fixed a little issue in the drinks mod.',
|
||||
'',
|
||||
'7/22/20',
|
||||
'You can ride tamed Ostriches.',
|
||||
'',
|
||||
'7/21/20',
|
||||
'Oranges and Bananas can be turned into Juice.',
|
||||
'',
|
||||
'7/20/20',
|
||||
'Cooling lava now has a few options of what node will place.',
|
||||
'Cleaned up the hangglider mod.',
|
||||
'Fixed orange tree spawning.',
|
||||
'',
|
||||
'7/18/20',
|
||||
'Printing press checks above node before placing.',
|
||||
'Massive overhaul of armor/combat systems.',
|
||||
'',
|
||||
'7/11/20',
|
||||
'Added some new armor.',
|
||||
'Fixed leafdecay that was accidentally broken with the addition of orange and banana trees.',
|
||||
'Added the ability to add enchantments to diamond armor, without needing to craft a new set.',
|
||||
'',
|
||||
'7/10/20',
|
||||
'Added some new drops to mobs.',
|
||||
'',
|
||||
'7/9/20',
|
||||
'Boosted the durability of the titanium scythe.',
|
||||
'Added maxhp. You can learn more about it in the encyclopedia, or by running /helpform',
|
||||
'',
|
||||
'7/8/20',
|
||||
'Added Orange and Banana trees, Thanks Zachary.',
|
||||
'Tweaked some recipes in the spinning wheel.',
|
||||
'Removed a few mods, hopefully will add them back soon. Trying to figure out what\'s causing the lag.',
|
||||
'',
|
||||
'7/7/20',
|
||||
'Added pedestals.',
|
||||
'',
|
||||
'7/6/20',
|
||||
'3d_armor page in inventory shows more armor stats.',
|
||||
'Added Burlap, which can be used to make metal armor.',
|
||||
'Added some sever specific help information to the doc modpack.',
|
||||
'Added a few more nodes to the tablesaw, and morelights.',
|
||||
'',
|
||||
'7/5/20',
|
||||
'Added some ores to Nether basalt.',
|
||||
'Updated playeranim, might fix the player model issue for some people.',
|
||||
'',
|
||||
'7/3/20',
|
||||
'Pandas should spawn in Jungles. Thanks Daniel1',
|
||||
'Added placeable ingots, show off your riches in style.',
|
||||
'Bonemeal will grow jungle grass on rainforest litter.',
|
||||
'Printing presses are now craftable.',
|
||||
'Most default tools now need to be crafted in stations.',
|
||||
'Added AFK detection, thanks again to Zachary',
|
||||
'Lava will cause damage when you stand near it.',
|
||||
'',
|
||||
'6/30/20',
|
||||
'Wooden pkarcs can now be crafted.',
|
||||
'',
|
||||
'6/28/20',
|
||||
'Updated mobs_redo',
|
||||
'Connected curtains will open and close in a group. (right-click the rightmost curtain.)',
|
||||
'',
|
||||
'6/27/20',
|
||||
'Fire vines spread, and are rather invasive.',
|
||||
'',
|
||||
'6/26/20',
|
||||
'Added a mob to the space asteroids.',
|
||||
'Added a Styleguide for contributors.',
|
||||
'Updated lava_flan code.',
|
||||
'',
|
||||
'6/25/20',
|
||||
'Curtains autoplace, so wide curtains are auto built, removal works as well.',
|
||||
'',
|
||||
'6/23/20',
|
||||
'Added Nether Basalt to the tablesaw. Fixed a few bugs with Nether',
|
||||
'Added Pkarcs.',
|
||||
'',
|
||||
'6/22/20',
|
||||
'Picnic tables can be crafted and sat on.',
|
||||
'Cloudland portals are working now. Updated Mobs_redo.',
|
||||
'You can finally sit on benches with friends.',
|
||||
'',
|
||||
'6/21/20',
|
||||
'Small tweaks to hoppers. Updated Nether.',
|
||||
'Added wide curtains. Hoppers work with compost bins thanks to Daniel1.',
|
||||
'',
|
||||
'6/20/20',
|
||||
'Added hoppers. Small bugfixes.',
|
||||
'',
|
||||
'6/19/20',
|
||||
'Fixed stairlight, so they can be placed on all stairs.',
|
||||
'',
|
||||
'6/17/20',
|
||||
'Most items crafted in stations now show their crafts in unified inventory.',
|
||||
'Cows regen milk after eating.',
|
||||
'',
|
||||
'6/15/20',
|
||||
'Added locked variants of the dying and staining stations, and the weaving loom.',
|
||||
'',
|
||||
'6/14/20',
|
||||
'Shop signs can now only be edited by the person that placed it.',
|
||||
'Code has been cleaned up, to a degree, and posted online,',
|
||||
'https://notabug.org/NathanS21/Epic',
|
||||
'',
|
||||
'6/8/20',
|
||||
'Spawn has been upgraded, special thanks to the following players for helping build;',
|
||||
'olliy, NathanS21, idiot12, Hi_World, LapisWolf, Daniel1, q333, and Dashhyphen2.',
|
||||
'Adjusted the chalkboards so they line up properly in the school.',
|
||||
'',
|
||||
'6/5/20',
|
||||
'Removed notification when somebody ignores you.',
|
||||
'Bumped up the amount of damage goats deal when attacking.',
|
||||
'',
|
||||
'6/3/20',
|
||||
'Usage of the Discord bridge is now opt-in, run the command /discord to toggle the bridge on and off.',
|
||||
'',
|
||||
'6/1/20',
|
||||
'Sheep will regrow their wool after being fed, or eating.',
|
||||
'Fixed a bug with Unified_Inventory not allowing setting a home position.',
|
||||
'',
|
||||
'',
|
||||
'For more information and to read older news visit www.nathansalapat.com/server/epic-server'}
|
||||
|
||||
|
|
|
@ -49,6 +49,7 @@ dofile(minetest.get_modpath('stations')..'/station_printing.lua')
|
|||
dofile(minetest.get_modpath('stations')..'/station_sewing.lua')
|
||||
dofile(minetest.get_modpath('stations')..'/station_spinning_wheel.lua')
|
||||
dofile(minetest.get_modpath('stations')..'/station_stain.lua')
|
||||
dofile(minetest.get_modpath('stations')..'/station_stone_carving.lua')
|
||||
dofile(minetest.get_modpath('stations')..'/station_threshing.lua')
|
||||
dofile(minetest.get_modpath('stations')..'/station_weaving_loom.lua')
|
||||
dofile(minetest.get_modpath('stations')..'/station_woodworking.lua')
|
||||
|
|
|
@ -0,0 +1,241 @@
|
|||
# Blender v2.90.0 Beta OBJ File: 'stations.blend'
|
||||
# www.blender.org
|
||||
o Cube_Cube.017
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.375000 0.500000 0.375000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.375000 0.500000 -0.187500
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.375000 0.500000 0.375000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.375000 0.500000 -0.187500
|
||||
v -0.375000 1.187500 0.375000
|
||||
v -0.375000 1.187500 -0.187500
|
||||
v 0.375000 1.500000 -0.187500
|
||||
v 0.375000 1.500000 0.375000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v -0.397643 0.510289 -0.189908
|
||||
v -0.385880 0.634677 -0.193660
|
||||
v -0.473628 0.510289 -0.428081
|
||||
v -0.461866 0.634678 -0.431833
|
||||
v -0.279138 0.497943 -0.227715
|
||||
v -0.267376 0.622331 -0.231467
|
||||
v -0.343362 0.622331 -0.469640
|
||||
v -0.355124 0.497943 -0.465887
|
||||
v -0.304693 0.529040 -0.317968
|
||||
v -0.298811 0.591234 -0.319844
|
||||
v -0.323689 0.529040 -0.377511
|
||||
v -0.317808 0.591234 -0.379387
|
||||
v -0.008432 0.498175 -0.412485
|
||||
v -0.002551 0.560369 -0.414361
|
||||
v -0.021548 0.560369 -0.473904
|
||||
v -0.027428 0.498175 -0.472028
|
||||
v 0.167990 0.575999 -0.409797
|
||||
v 0.077245 0.565105 -0.324522
|
||||
v 0.171960 0.513737 -0.413527
|
||||
v 0.081215 0.502843 -0.328253
|
||||
v 0.038415 0.502843 -0.373798
|
||||
v 0.034446 0.565105 -0.370068
|
||||
v 0.125190 0.575999 -0.455343
|
||||
v 0.129160 0.513737 -0.459073
|
||||
v 0.078238 0.549539 -0.325455
|
||||
v -0.057879 0.533197 -0.197544
|
||||
v 0.080223 0.518408 -0.327320
|
||||
v -0.055894 0.502066 -0.199409
|
||||
v -0.098694 0.502066 -0.244955
|
||||
v -0.100679 0.533197 -0.243089
|
||||
v 0.035438 0.549539 -0.371001
|
||||
v 0.037423 0.518408 -0.372866
|
||||
v 0.387604 0.575999 -0.443325
|
||||
v 0.315106 0.565105 -0.342080
|
||||
v 0.390775 0.513737 -0.447754
|
||||
v 0.318277 0.502843 -0.346509
|
||||
v 0.267462 0.502843 -0.382896
|
||||
v 0.264291 0.565105 -0.378467
|
||||
v 0.336788 0.575999 -0.479712
|
||||
v 0.339959 0.513737 -0.484141
|
||||
v 0.315899 0.549539 -0.343187
|
||||
v 0.207153 0.533197 -0.191321
|
||||
v 0.317485 0.518408 -0.345402
|
||||
v 0.208739 0.502066 -0.193535
|
||||
v 0.157923 0.502066 -0.229922
|
||||
v 0.156337 0.533197 -0.227708
|
||||
v 0.265083 0.549539 -0.379575
|
||||
v 0.266669 0.518408 -0.381789
|
||||
vt 0.000000 0.000000
|
||||
vt 0.062500 0.062500
|
||||
vt 0.062500 0.343750
|
||||
vt 0.000000 0.500000
|
||||
vt 0.437500 0.343750
|
||||
vt 0.500000 0.500000
|
||||
vt 0.437500 0.062500
|
||||
vt 0.500000 0.000000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.843750
|
||||
vt 0.937500 1.000000
|
||||
vt 0.437500 0.343750
|
||||
vt 0.062500 0.343750
|
||||
vt 0.062500 0.062500
|
||||
vt 0.437500 0.062500
|
||||
vt 0.062500 0.500000
|
||||
vt 0.343750 0.500000
|
||||
vt 0.343750 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.343750 0.500000
|
||||
vt 0.062500 0.500000
|
||||
vt 0.062500 0.843750
|
||||
vt 0.343750 0.843750
|
||||
vt 0.562500 0.500000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.562500 0.843750
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.500000 0.500000
|
||||
vt 0.500000 0.000000
|
||||
vt 0.500000 0.000000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.500000 0.000000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.406250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.468750 0.875000
|
||||
vt 0.406250 0.875000
|
||||
vt 0.406250 0.937500
|
||||
vt 0.406250 0.906250
|
||||
vt 0.468750 0.906250
|
||||
vt 0.468750 0.937500
|
||||
vt 0.500000 0.875000
|
||||
vt 0.500000 0.906250
|
||||
vt 0.375000 0.875000
|
||||
vt 0.375000 0.906250
|
||||
vt 0.375000 0.968750
|
||||
vt 0.390625 0.968750
|
||||
vt 0.390625 0.984375
|
||||
vt 0.375000 0.984375
|
||||
vt 0.468750 0.984375
|
||||
vt 0.468750 1.000000
|
||||
vt 0.390625 1.000000
|
||||
vt 0.468750 0.968750
|
||||
vt 0.468750 0.953125
|
||||
vt 0.390625 0.953125
|
||||
vt 0.593750 0.984375
|
||||
vt 0.562500 0.984375
|
||||
vt 0.562500 0.968750
|
||||
vt 0.593750 0.968750
|
||||
vt 0.593750 0.937500
|
||||
vt 0.593750 0.953125
|
||||
vt 0.562500 0.953125
|
||||
vt 0.562500 0.937500
|
||||
vt 0.546875 0.984375
|
||||
vt 0.562500 1.000000
|
||||
vt 0.546875 1.000000
|
||||
vt 0.593750 1.000000
|
||||
vt 0.718750 0.984375
|
||||
vt 0.671875 0.984375
|
||||
vt 0.671875 0.984375
|
||||
vt 0.718750 0.984375
|
||||
vt 0.718750 0.953125
|
||||
vt 0.718750 0.968750
|
||||
vt 0.671875 0.968750
|
||||
vt 0.671875 0.953125
|
||||
vt 0.718750 1.000000
|
||||
vt 0.671875 1.000000
|
||||
vt 0.531250 0.984375
|
||||
vt 0.500000 0.984375
|
||||
vt 0.500000 0.968750
|
||||
vt 0.531250 0.968750
|
||||
vt 0.531250 0.937500
|
||||
vt 0.531250 0.953125
|
||||
vt 0.500000 0.953125
|
||||
vt 0.500000 0.937500
|
||||
vt 0.484375 0.984375
|
||||
vt 0.500000 1.000000
|
||||
vt 0.484375 1.000000
|
||||
vt 0.531250 1.000000
|
||||
vt 0.656250 0.984375
|
||||
vt 0.609375 0.984375
|
||||
vt 0.609375 0.984375
|
||||
vt 0.656250 0.984375
|
||||
vt 0.656250 0.953125
|
||||
vt 0.656250 0.968750
|
||||
vt 0.609375 0.968750
|
||||
vt 0.609375 0.953125
|
||||
vt 0.656250 1.000000
|
||||
vt 0.609375 1.000000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn -0.3846 0.9231 0.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -0.9480 0.0988 0.3025
|
||||
vn 0.9480 -0.0988 -0.3025
|
||||
vn 0.3039 -0.0000 0.9527
|
||||
vn 0.0941 0.9951 -0.0300
|
||||
vn -0.3039 0.0000 -0.9527
|
||||
vn 0.6848 0.0000 0.7287
|
||||
vn -0.6848 -0.0000 -0.7287
|
||||
vn 0.7260 0.0872 -0.6822
|
||||
vn -0.0635 0.9962 0.0597
|
||||
vn 0.0635 -0.9962 -0.0597
|
||||
vn 0.8130 0.0000 0.5822
|
||||
vn -0.8131 0.0000 -0.5822
|
||||
vn 0.5800 0.0872 -0.8100
|
||||
vn -0.0507 0.9962 0.0709
|
||||
vn 0.0507 -0.9962 -0.0709
|
||||
vn -0.8130 -0.0000 -0.5822
|
||||
vn -0.5800 -0.0872 0.8100
|
||||
vn -0.7260 -0.0872 0.6822
|
||||
s off
|
||||
f 13/1/1 2/2/1 4/3/1 14/4/1
|
||||
f 14/4/1 4/3/1 8/5/1 15/6/1
|
||||
f 15/6/1 8/5/1 6/7/1 16/8/1
|
||||
f 16/8/1 6/7/1 2/2/1 13/1/1
|
||||
f 8/9/2 4/10/2 10/11/2 11/12/2
|
||||
f 11/13/3 10/14/3 9/15/3 12/16/3
|
||||
f 6/17/4 8/18/4 11/19/4 12/20/4
|
||||
f 4/21/5 2/22/5 9/23/5 10/24/5
|
||||
f 2/25/6 6/26/6 12/27/6 9/28/6
|
||||
f 5/29/6 16/30/6 13/31/6 1/32/6
|
||||
f 7/33/4 15/6/4 16/34/4 5/35/4
|
||||
f 3/36/2 14/37/2 15/38/2 7/39/2
|
||||
f 1/40/5 13/41/5 14/37/5 3/36/5
|
||||
f 19/42/7 17/43/7 18/44/7 20/45/7
|
||||
f 24/46/8 23/47/8 22/48/8 21/49/8
|
||||
f 18/44/9 17/50/9 21/51/9 22/48/9
|
||||
f 20/45/10 18/44/10 22/48/10 23/47/10
|
||||
f 19/52/11 20/45/11 23/47/11 24/53/11
|
||||
f 32/54/8 31/55/8 30/56/8 29/57/8
|
||||
f 26/58/9 25/59/9 29/60/9 30/56/9
|
||||
f 28/61/10 26/58/10 30/56/10 31/55/10
|
||||
f 27/62/11 28/61/11 31/55/11 32/63/11
|
||||
f 36/64/12 35/65/12 33/66/12 34/67/12
|
||||
f 37/68/13 38/69/13 39/70/13 40/71/13
|
||||
f 33/72/14 35/65/14 40/73/14 39/74/14
|
||||
f 34/67/15 33/66/15 39/70/15 38/69/15
|
||||
f 35/65/16 36/64/16 37/75/16 40/73/16
|
||||
f 44/76/12 43/77/12 41/78/12 42/79/12
|
||||
f 45/80/13 46/81/13 47/82/13 48/83/13
|
||||
f 42/79/15 41/78/15 47/82/15 46/81/15
|
||||
f 43/77/16 44/76/16 45/84/16 48/85/16
|
||||
f 52/86/17 51/87/17 49/88/17 50/89/17
|
||||
f 53/90/18 54/91/18 55/92/18 56/93/18
|
||||
f 49/94/19 51/87/19 56/95/19 55/96/19
|
||||
f 50/89/20 49/88/20 55/92/20 54/91/20
|
||||
f 51/87/21 52/86/21 53/97/21 56/95/21
|
||||
f 60/98/17 59/99/17 57/100/17 58/101/17
|
||||
f 61/102/22 62/103/22 63/104/22 64/105/22
|
||||
f 58/101/20 57/100/20 63/104/20 62/103/20
|
||||
f 59/99/21 60/98/21 61/106/21 64/107/21
|
||||
f 60/98/23 58/101/23 62/103/23 61/106/23
|
||||
f 42/79/24 46/81/24 45/80/24 44/76/24
|
|
@ -50,6 +50,14 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'stations:stone_carving',
|
||||
recipe = {
|
||||
{'tombs:chisel', 'tombs:chisel', 'stations:hammer'},
|
||||
{'darkage:marble', 'darkage:marble', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'stations:hammer',
|
||||
recipe = {
|
||||
|
@ -81,6 +89,7 @@ local stations = {
|
|||
sewing = 'sewing_locked',
|
||||
spinning_wheel = 'spinning_wheel_locked',
|
||||
stain = 'stain_locked',
|
||||
stone_carving = 'stone_carving_locked',
|
||||
threshing = 'threshing_locked',
|
||||
weaving_loom = 'weaving_loom_locked',
|
||||
woodworking = 'woodworking_locked',
|
||||
|
|
|
@ -186,7 +186,6 @@ minetest.register_node('stations:jewelry', {
|
|||
inv:set_stack('orb', 1, orb)
|
||||
inv:set_stack('crystal', 1, crystal)
|
||||
inv:set_stack('output', 1, jewelry_name..'_'..perk..'_'..tier)
|
||||
minetest.chat_send_all('hello')
|
||||
minetest.log("action", sender:get_player_name() .. " crafts "..jewelry_name..'_'..perk..'_'..tier)
|
||||
else
|
||||
jewelry:take_item(1)
|
||||
|
@ -197,7 +196,6 @@ minetest.register_node('stations:jewelry', {
|
|||
inv:set_stack('mese', 1, mese)
|
||||
inv:set_stack('orb', 1, orb)
|
||||
inv:set_stack('crystal', 1, crystal)
|
||||
minetest.chat_send_all('hi')
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
@ -375,7 +373,6 @@ minetest.register_node('stations:jewelry_locked', {
|
|||
inv:set_stack('orb', 1, orb)
|
||||
inv:set_stack('crystal', 1, crystal)
|
||||
inv:set_stack('output', 1, jewelry_name..'_'..perk..'_'..tier)
|
||||
minetest.chat_send_all('hello')
|
||||
minetest.log("action", sender:get_player_name() .. " crafts "..jewelry_name..'_'..perk..'_'..tier)
|
||||
else
|
||||
jewelry:take_item(1)
|
||||
|
@ -386,7 +383,6 @@ minetest.register_node('stations:jewelry_locked', {
|
|||
inv:set_stack('mese', 1, mese)
|
||||
inv:set_stack('orb', 1, orb)
|
||||
inv:set_stack('crystal', 1, crystal)
|
||||
minetest.chat_send_all('hi')
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
|
|
@ -0,0 +1,93 @@
|
|||
local stone_carving_table_functions = simplecrafting_lib.generate_table_functions('stone_carving', {
|
||||
show_guides = true,
|
||||
alphabetize_items = true,}
|
||||
)
|
||||
|
||||
local stone_carving_table_def = {
|
||||
description = 'Stone Carving',
|
||||
drawtype = 'mesh',
|
||||
mesh = 'stations_stone_carving.obj',
|
||||
tiles = {'stations_stone_carving.png'},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype2 = 'facedir',
|
||||
paramtype = 'light',
|
||||
selection_box = {
|
||||
type = 'fixed',
|
||||
fixed = {-.4, -.5, -.4, .4, 1.25, .4},
|
||||
},
|
||||
collision_box = {
|
||||
type = 'fixed',
|
||||
fixed = {-.4, -.5, -.4, .4, 1.25, .4},
|
||||
},
|
||||
groups = {oddly_breakable_by_hand = 1, cracky=3},
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not epic.space_on_top(pos) then
|
||||
minetest.remove_node(pos)
|
||||
return itemstack
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string('infotext', 'Stone Carving')
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
epic.remove_top_node(pos, oldnode)
|
||||
end,
|
||||
|
||||
}
|
||||
for k, v in pairs(stone_carving_table_functions) do
|
||||
stone_carving_table_def[k] = v
|
||||
end
|
||||
|
||||
minetest.register_node('stations:stone_carving', stone_carving_table_def)
|
||||
|
||||
|
||||
local stone_carving_locked_functions = simplecrafting_lib.generate_table_functions('stone_carving', {
|
||||
show_guides = true,
|
||||
alphabetize_items = true,
|
||||
protect_inventory = true,}
|
||||
)
|
||||
|
||||
local stone_carving_locked_def = {
|
||||
description = 'Stone Carving (locked)',
|
||||
drawtype = 'mesh',
|
||||
mesh = 'stations_stone_carving.obj',
|
||||
tiles = {'stations_stone_carving.png'},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype2 = 'facedir',
|
||||
paramtype = 'light',
|
||||
selection_box = {
|
||||
type = 'fixed',
|
||||
fixed = {-.4, -.5, -.4, .4, 1.25, .4},
|
||||
},
|
||||
collision_box = {
|
||||
type = 'fixed',
|
||||
fixed = {-.4, -.5, -.4, .4, 1.25, .4},
|
||||
},
|
||||
groups = {oddly_breakable_by_hand = 1, cracky=3},
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not epic.space_on_top(pos) then
|
||||
minetest.remove_node(pos)
|
||||
return itemstack
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string('infotext', 'Stone Carving (Locked)')
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
epic.remove_top_node(pos, oldnode)
|
||||
end,
|
||||
}
|
||||
for k, v in pairs(stone_carving_locked_functions) do
|
||||
stone_carving_locked_def[k] = v
|
||||
end
|
||||
|
||||
minetest.register_node('stations:stone_carving_locked', stone_carving_locked_def)
|
||||
|
||||
local is_uninv = minetest.global_exists("unified_inventory") or false
|
||||
if is_uninv then
|
||||
unified_inventory.register_craft_type("stone_carving", {
|
||||
description = "Stone Carving",
|
||||
icon = 'stations_stone_carving_icon.png',
|
||||
width = 4,
|
||||
height = 2,
|
||||
uses_crafting_grid = false
|
||||
})
|
||||
end
|
Binary file not shown.
After Width: | Height: | Size: 6.9 KiB |
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
|
@ -4,7 +4,8 @@ zombies = {
|
|||
|
||||
minetest.register_craftitem('zombies:tooth', {
|
||||
description = 'Zombie Tooth',
|
||||
inventory_image = 'zombies_tooth.png'
|
||||
inventory_image = 'zombies_tooth.png',
|
||||
groups = {general_relic=-10}
|
||||
})
|
||||
|
||||
--Skin gen
|
||||
|
|
Loading…
Reference in New Issue