Inventory_Plus-modpack/bags/init.lua

158 lines
4.4 KiB
Lua

--[[
Bags for Minetest
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-bags
License: BSD-3-Clause https://raw.github.com/cornernote/minetest-bags/master/LICENSE
]]--
-- get_formspec
local get_formspec = function(player,page)
if page=="bags" then
return "size[8,8.6]"
..default.gui_bg
..default.gui_bg_img
..default.gui_slots
.."list[current_player;main;0,4.7;8,1;]"
.."list[current_player;main;0,5.85;8,3;8]"
.."button[0,0;2,0.5;main;Back]"
.."button[0,3;2,0.5;bag1;Bag 1]"
.."button[2,3;2,0.5;bag2;Bag 2]"
.."button[4,3;2,0.5;bag3;Bag 3]"
.."button[6,3;2,0.5;bag4;Bag 4]"
.."list[detached:"..player:get_player_name().."_bags;bag1;0.5,1.75;1,1;]"
.."list[detached:"..player:get_player_name().."_bags;bag2;2.5,1.75;1,1;]"
.."list[detached:"..player:get_player_name().."_bags;bag3;4.5,1.75;1,1;]"
.."list[detached:"..player:get_player_name().."_bags;bag4;6.5,1.75;1,1;]"
end
for i=1,4 do
if page=="bag"..i then
--local image = player:get_inventory():get_stack("bag"..i, 1):get_definition().inventory_image
return "size[8,8.6]"
..default.gui_bg
..default.gui_bg_img
..default.gui_slots
.."list[current_player;bag"..i.."contents;0,1;8,3;]"
.."button[0,0;2,0.5;main;Main]"
.."button[2,0;2,0.5;bags;Bags]"
-- .."image[7,0;1,1;"..image.."]"
.."list[current_player;main;0,4.7;8,1;]"
.."list[current_player;main;0,5.85;8,3;8]"
.. "listring[current_player;main]"
.. "listring[current_player;bag" .. i .. "contents]"
end
end
end
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.bags then
inventory_plus.set_inventory_formspec(player, get_formspec(player,"bags"))
return
end
for i=1,4 do
local page = "bag"..i
if fields[page] then
if player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots==nil then
page = "bags"
end
inventory_plus.set_inventory_formspec(player, get_formspec(player,page))
return
end
end
end)
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
inventory_plus.register_button(player,"bags","Bags")
local player_inv = player:get_inventory()
local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
on_put = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, stack)
player:get_inventory():set_size(listname.."contents", stack:get_definition().groups.bagslots)
end,
on_take = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, nil)
end,
allow_put = function(inv, listname, index, stack, player)
if stack:get_definition().groups.bagslots then
return 1
else
return 0
end
end,
allow_take = function(inv, listname, index, stack, player)
if player:get_inventory():is_empty(listname.."contents")==true then
return stack:get_count()
else
return 0
end
end,
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
return 0
end,
})
for i=1,4 do
local bag = "bag"..i
player_inv:set_size(bag, 1)
bags_inv:set_size(bag, 1)
bags_inv:set_stack(bag,1,player_inv:get_stack(bag,1))
end
end)
-- register bag tools
minetest.register_tool("bags:small", {
description = "Pouch",
inventory_image = "bags_small.png",
groups = {bagslots=8},
})
minetest.register_tool("bags:medium", {
description = "Sachel",
inventory_image = "bags_medium.png",
groups = {bagslots=16},
})
minetest.register_tool("bags:large", {
description = "Backpack",
inventory_image = "bags_large.png",
groups = {bagslots=24},
})
-- register bag crafts
minetest.register_craft({
output = "bags:small",
recipe = {
{"group:wool", "", "group:wool"},
{"group:wool", "", "group:wool"},
{"group:wool", "group:wool", "group:wool"},
},
})
minetest.register_craft({
output = "bags:medium",
recipe = {
{"bags:small", "", "bags:small"},
{"bags:small", "", "bags:small"},
},
})
minetest.register_craft({
output = "bags:large",
recipe = {
{"bags:medium", "", "bags:medium"},
},
})
if minetest.get_modpath( 'mobs') then
minetest.register_craft({
output = "bags:small",
recipe = {
{"mobs:leather", "", "mobs:leather"},
{"mobs:leather", "", "mobs:leather"},
{"mobs:leather", "mobs:leather", "mobs:leather"},
},
})
end