reinstated the refresh button in survival mode;

problems with creative mode with damage_enabled

tweaked Skins formspec and new button image
master
Napiophelios 2017-07-09 13:06:14 -04:00
parent 17c3ebc8b4
commit bdb829e7df
3 changed files with 6 additions and 4 deletions

View File

@ -13,7 +13,7 @@ local trash = minetest.create_detached_inventory("crafting_trash", {
})
trash:set_size("main", 1)
if minetest.setting_getbool("enable_damage") then
--[[if minetest.setting_getbool("enable_damage") then
sfinv.register_page("sfinv:crafting", {
title = "Crafting",
get = function(self, player, context)
@ -33,6 +33,7 @@ sfinv.register_page("sfinv:crafting", {
})
else
--]]
sfinv.register_page("sfinv:crafting", {
title = "Crafting",
@ -53,4 +54,5 @@ sfinv.register_page("sfinv:crafting", {
]], true)
end
})
end
--end

View File

@ -81,8 +81,8 @@ skins.formspec.main = function(name)
local index = 0
local skip = 8 -- Skip skins, used for pages
for i, skin in ipairs(skins.list) do
if skip < page*24 then skip = skip + 1 else
if index < 24 then
if skip < page*16 then skip = skip + 1 else
if index < 16 then
formspec = formspec .. "image_button["..(index%8)..","..((math.floor(index/8))*2+3)..";1,2;"..skin
if skins.get_type(skin) == skins.type.MODEL then
formspec = formspec .. "_preview"

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