pvpplus/pvp_commands.lua

62 lines
1.4 KiB
Lua

local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(translated)
return translated
end
end
if minetest.get_modpath("unified_inventory") then
unified_inventory.register_button("pvp", {
type = "image",
image = "pvp.png",
tooltip = "PvP",
condition = function(player)
return minetest.check_player_privs(player, "pvp")
end,
action = function(player)
pvpplus.pvp_toggle(player:get_player_name())
end
})
end
minetest.register_chatcommand("pvp_enable", {
params = "[<player>]",
description = S("Enables PvP"),
privs = {
pvp = true
},
func = function(name, param)
if param ~= "" then
if not minetest.check_player_privs(name, "pvp_admin") then
return false, S("You cannot change other players PvP state unless you have the pvp_admin privilege.")
end
name = param
end
if pvpplus.is_pvp(name) then
return false, S("Your PvP is already enabled.")
end
return pvpplus.pvp_enable(name)
end
})
minetest.register_chatcommand("pvp_disable", {
params = "",
description = S("Disables PvP"),
privs = {
pvp = true
},
func = function(name, param)
if param ~= "" then
if not minetest.check_player_privs(name, "pvp_admin") then
return false, S("You cannot change other players PvP state unless you have the pvp_admin privilege.")
end
name = param
end
if not pvpplus.is_pvp(name) then
return false, S("Your PvP is already disabled.")
end
return pvpplus.pvp_disable(name)
end
})