Perttu Ahola
e07570f6c9
Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast'
2012-03-31 17:08:39 +03:00
Perttu Ahola
0abf89eb12
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
2012-03-31 16:25:02 +03:00
Perttu Ahola
5f7945a079
Make server ignore media files with unknown filename extensions
2012-03-30 22:49:44 +03:00
Perttu Ahola
e6a7e89b85
Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()
2012-03-30 18:42:18 +03:00
Perttu Ahola
c960ed9f90
Add GenericCAO and player armor groups, but don't use them yet
2012-03-29 16:10:11 +03:00
Kahrl
2272917253
on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix
...
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer,
make adding new callbacks to scriptapi.cpp easier by adding
scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <->
singleplayer mode interaction
2012-03-29 14:27:09 +03:00
Kahrl
bbb2502894
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
2012-03-29 14:05:45 +03:00
Perttu Ahola
bb4eb5f069
Remove unnecessary debug output
2012-03-29 01:38:13 +03:00
Perttu Ahola
771c7e02e6
Area-based MapEditEvent ignore and that put to use for on_generate too
2012-03-29 01:22:08 +03:00
Perttu Ahola
5994593a0c
Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed
2012-03-29 00:28:48 +03:00
Perttu Ahola
868f2594be
Fix on_generate minp/maxp (was broken due to chunkymapgen)
2012-03-28 23:11:28 +03:00
Perttu Ahola
a4c01db175
Add blockseed to on_generated
2012-03-28 22:01:21 +03:00
Perttu Ahola
1a52f5273c
Correctly lock mutexes when the server sends MapEditEvents (could cause memory corruption)
2012-03-28 12:51:47 +03:00
Perttu Ahola
6982a2cc0c
Tune generation responsiveness and cheat inhibition on server
2012-03-27 19:05:59 +03:00
Perttu Ahola
2bd8891ed5
Tune block fetching to clients on server
2012-03-27 19:01:52 +03:00
Perttu Ahola
4be45a2c43
Almost support loading sounds from server
2012-03-25 14:48:22 +03:00
Perttu Ahola
4437b78a8a
Add more media directories; mod/{textures,sounds,media}
2012-03-25 12:10:58 +03:00
Perttu Ahola
335f1cf600
Texture cache -> Media cache WIP
2012-03-25 11:51:33 +03:00
Perttu Ahola
026f4f2fc8
Lua API for playing sounds
2012-03-24 19:01:26 +02:00
Perttu Ahola
753a1999e6
Add event manager and use it to trigger sounds
2012-03-24 04:24:26 +02:00
Perttu Ahola
48359ec57f
celeron55's sound system initial framework
2012-03-24 04:24:23 +02:00
Perttu Ahola
6f218f9b79
Log at info level when a banned client connects
2012-03-22 13:35:32 +02:00
Perttu Ahola
5543053232
Fix mod paths
2012-03-20 01:07:02 +02:00
Perttu Ahola
19ed3bb193
Move share/builtin.lua to share/builtin/builtin.lua
2012-03-19 21:37:27 +02:00
Perttu Ahola
1f56d71f19
Rework directory structure
2012-03-19 20:44:07 +02:00
Perttu Ahola
1ff20da5b6
Add the mod search path user/mods/gameid
2012-03-19 08:34:38 +02:00
Perttu Ahola
2e90ed07ac
Dynamic sky, fog and cloud colors; sun and moon
2012-03-18 13:42:18 +02:00
Perttu Ahola
5957fed9a7
Fix and improve Server's privilege get/setters
2012-03-15 15:38:59 +02:00
Perttu Ahola
6298878bfa
Add "simple singleplayer mode"; Fix a number of GUI things
2012-03-15 15:20:20 +02:00
Perttu Ahola
591527d878
World creation button and dialog and functionality
2012-03-13 00:06:37 +02:00
Perttu Ahola
618314985d
Proper handling of failing to bind server socket
2012-03-11 20:45:43 +02:00
Perttu Ahola
45f78bdf40
Mention world location at server startup at action level
2012-03-11 15:49:14 +02:00
Perttu Ahola
6a1b6d0344
world.mt creation
2012-03-11 15:04:50 +02:00
Perttu Ahola
7f7fb9750d
command-line/world game selection
2012-03-11 14:54:23 +02:00
Perttu Ahola
d330430336
Prettify --help output
2012-03-11 11:02:22 +02:00
Perttu Ahola
f1d9880006
Clean up log messages everywhere
2012-03-11 04:15:45 +02:00
Perttu Ahola
e80bc6ef58
Tidy up server log output a bit
2012-03-10 17:10:16 +02:00
Perttu Ahola
030b63c3d2
Add and tidy up some Server log output for declined connections
2012-03-10 17:10:16 +02:00
Perttu Ahola
1020707918
Fix addon and configuration file paths
2012-03-10 17:10:16 +02:00
Perttu Ahola
c89d1cf072
Initial directory structure rework
2012-03-10 17:10:10 +02:00
Perttu Ahola
e9cdb938fe
Entity damage system WIP; Remove C++ mobs
2012-03-10 11:28:13 +02:00
Perttu Ahola
562ac3bce9
Digging time groups WIP
2012-03-10 11:28:12 +02:00
Perttu Ahola
11716825fc
Move profiler measurements into inside of mutex locking for more useful results
2012-03-07 21:54:18 +02:00
Perttu Ahola
0309021359
Add dedicated_server_step setting
2012-03-07 21:44:53 +02:00
Kahrl
88cdd3a363
Players stay in environment even when dead, damage flash and fall damage fixes
...
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local
damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO
damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
2012-02-05 12:06:55 +02:00
Kahrl
b4dd5d3bd7
Client-side prediction of inventory changes, and some inventory menu fixes
2012-01-22 17:31:20 +02:00
Kahrl
1efdc36b22
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
2012-01-22 17:31:12 +02:00
Kahrl
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
...
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
Kahrl
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-12 06:10:39 +01:00
Perttu Ahola
4f2c1e36a1
Implement minetest.register_on_dieplayer()
2012-01-06 00:12:33 +02:00