paramat
1cf56c6617
Falling.lua: Delete falling node entities on contact with 'ignore'
...
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-06-03 17:32:00 +02:00
you
aca4d66e2f
Allow dumping userdata ( #7012 )
2018-06-03 17:32:00 +02:00
red-001
c0eeec2b1a
Move setlocale
from Lua to C++.
2018-06-03 17:32:00 +02:00
you
5004ad17f0
Add minetest.is_player ( #7013 )
...
* Add minetest.is_player
* First use for is_player
2018-06-03 17:32:00 +02:00
mazocomp
447ae47314
"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! ( #7261 )
2018-06-03 17:32:00 +02:00
mazocomp
049851d3bf
Fix C++11 feature detection for undefined _MSC_VER ( #7255 )
2018-06-03 17:32:00 +02:00
sfan5
c6f24f4f31
Refine movement anticheat again ( #7004 )
...
* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-06-03 17:32:00 +02:00
sfan5
678c9e2648
Apply physics overrides correctly during anticheat calculations ( #6970 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
8746cf12ca
Fix off-by-one in log output line length ( #6896 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
1cd770e812
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
2018-06-03 17:32:00 +02:00
you
2e8a5ab17b
Fix Wstringop-overflow warning from util/srp.cpp ( #6855 )
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* Fix Wstringop-overflow warning from util/srp.cpp
2018-06-03 17:32:00 +02:00
rubenwardy
a7be7716f8
Fix rounding error in g/set_node caused by truncation to float
2018-06-03 17:32:00 +02:00
number Zero
aa1df7cfbd
Fix dancing text
2018-06-03 17:32:00 +02:00
nOOb3167
80e8904d0f
Fix undefined behaviour on getting pointer to data in empty vector
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`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03 17:32:00 +02:00
Vitaliy
8a7486d025
Fix wrong scrolling ( #6809 )
2018-06-03 17:32:00 +02:00
SmallJoker
ead095e283
Builtin: Fix handle_node_drops crash with nil digger
2018-06-03 17:32:00 +02:00
SmallJoker
2fb3b1e414
Damage: Remove damage ignore timer
2018-06-03 17:32:00 +02:00
Luis Cáceres
9f26f92987
Ensure no item stack is being held before crafting ( #4779 )
2018-06-03 17:32:00 +02:00
raymoo
4cc55c58b7
Shut down mapgen threads before other shutdown tasks ( #6689 )
...
Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-06-03 17:32:00 +02:00
sfan5
cccbb25714
Update documentation regarding authentication handler and related functions
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Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-06-03 17:32:00 +02:00
sfan5
bae4de48c6
Hint at problematic code when logging deprecated calls
2018-06-03 17:32:00 +02:00
Ezhh
b8193de010
Improve documentation for player:set_attribute()
2018-06-03 17:32:00 +02:00
SmallJoker
b6138113e9
Inventory: Restrict access from too far away
2018-06-03 17:32:00 +02:00
SmallJoker
045b0629a1
core.rotate_node: Run callbacks like with any regular placed node ( #6648 )
2018-06-03 17:32:00 +02:00
paramat
b33d720876
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
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No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03 17:32:00 +02:00
ezhh
9850600f81
Improve Settings tab button alignments
2018-06-03 17:32:00 +02:00
paramat
bc6b1639a5
Lua_api.txt: Add documentation of required mapgen aliases
2018-06-03 17:32:00 +02:00
Ezhh
00108a2c34
Remove incorrect entry from settingtypes
2018-06-03 17:32:00 +02:00
sfan5
40225cfcc8
Make use of safe file writing in auth handler ( fixes #6576 )
2018-06-03 17:32:00 +02:00
sfan5
2f2a775590
Add minetest.safe_write_file() to script API
2018-06-03 17:32:00 +02:00
Muhammad Rifqi Priyo Susanto
bf0a04792c
Fix issue Minetest crash when custom font path is not exist
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We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-06-03 17:32:00 +02:00
Ezhh
86f066a970
Fix Settings tab formspec alignment ( #6585 )
2018-06-03 17:32:00 +02:00
Lars Hofhansl
a5eab716ba
Do not scale texture unless necessary.
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This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-06-03 17:32:00 +02:00
sfan5
8976b7e5d2
httpfetch: Enable gzip support
2018-06-03 17:32:00 +02:00
Rob Blanckaert
c9e758408d
Add sha1 to lua utils. ( #6563 )
2018-06-03 17:32:00 +02:00
rubenwardy
a18da19c83
Fix day_night_ratio_do_override not being initialised server-side
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Causes get_day_night_ratio() to return unpredictable results.
2018-06-03 17:32:00 +02:00
lhofhansl
e1c5e4ac7e
Avoid filtering low-res textures for animated meshes (incl. players) ( #6562 )
2018-06-03 17:32:00 +02:00
raymoo
352e17583d
Fix default item callbacks to work with nil users ( #5819 )
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* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2018-06-03 17:32:00 +02:00
Auke Kok
80d3922685
Correct prot_vers
in lua_api.txt.
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We should avoid providing incorrect struct members in documentation
since people will be coding based on them.
2018-06-03 17:32:00 +02:00
Esteban I. RM
ab19a90c0b
Don't try to craft a non-existent item
2018-06-03 17:32:00 +02:00
rubenwardy
2724db2d75
Profiler: Fix var args not being passed to callback register function
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Fixes #6517
2018-06-03 17:31:59 +02:00
Loïc Blot
158ff85524
Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex ( #6515 )
2018-06-03 17:31:59 +02:00
Loic Blot
678fc64475
NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
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In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation
2018-06-03 17:31:59 +02:00
adrido
1fac02166f
Replace deprecated WINAPI GetVersionInfoEx ( #6496 )
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* Replace deprecated WINAPI GetVersionInfoEx
2018-06-03 17:31:59 +02:00
Rob Blanckaert
f073f1e7e0
Add setting for near plane distance. ( #6395 )
...
* Allow setting the near plane
* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2018-06-03 17:31:59 +02:00
SmallJoker
483f0e27ca
Unkown nodes: Provide position on interact ( #6505 )
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* Unkown nodes: Provide position on interact
2018-06-03 17:31:59 +02:00
SmallJoker
4979544ff2
ParticleSpawner::step cleanup and rotation fix ( #6486 )
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* Particles: Move spawner code to a separate fucntion
2018-06-03 17:31:59 +02:00
paramat
c8dba10a93
CAO footstep sounds: Reduce gain to balance volume
2018-06-03 17:31:59 +02:00
raymoo
5881ef50b4
Fix attached particle spawners far from spawn ( #6479 )
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* Fix attached particle spawners far from spawn
When far from spawn, attached particle spawners
did not spawn particles.
2018-06-03 17:31:59 +02:00
SmallJoker
c4fb2c83e9
Localplayer: Fix disable_jump effect and getStandingNodePos()
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Leave the old move code untouched.
2018-06-03 17:31:59 +02:00