7642 Commits

Author SHA1 Message Date
paramat
1cf56c6617 Falling.lua: Delete falling node entities on contact with 'ignore'
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-06-03 17:32:00 +02:00
you
aca4d66e2f Allow dumping userdata (#7012) 2018-06-03 17:32:00 +02:00
red-001
c0eeec2b1a Move setlocale from Lua to C++. 2018-06-03 17:32:00 +02:00
you
5004ad17f0 Add minetest.is_player (#7013)
* Add minetest.is_player

* First use for is_player
2018-06-03 17:32:00 +02:00
mazocomp
447ae47314 "static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! (#7261) 2018-06-03 17:32:00 +02:00
mazocomp
049851d3bf Fix C++11 feature detection for undefined _MSC_VER (#7255) 2018-06-03 17:32:00 +02:00
sfan5
c6f24f4f31 Refine movement anticheat again (#7004)
* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-06-03 17:32:00 +02:00
sfan5
678c9e2648 Apply physics overrides correctly during anticheat calculations (#6970) 2018-06-03 17:32:00 +02:00
Pedro Gimeno
8746cf12ca Fix off-by-one in log output line length (#6896) 2018-06-03 17:32:00 +02:00
Pedro Gimeno
1cd770e812 Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice() 2018-06-03 17:32:00 +02:00
you
2e8a5ab17b Fix Wstringop-overflow warning from util/srp.cpp (#6855)
* Fix Wstringop-overflow warning from util/srp.cpp
2018-06-03 17:32:00 +02:00
rubenwardy
a7be7716f8 Fix rounding error in g/set_node caused by truncation to float 2018-06-03 17:32:00 +02:00
number Zero
aa1df7cfbd Fix dancing text 2018-06-03 17:32:00 +02:00
nOOb3167
80e8904d0f Fix undefined behaviour on getting pointer to data in empty vector
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03 17:32:00 +02:00
Vitaliy
8a7486d025 Fix wrong scrolling (#6809) 2018-06-03 17:32:00 +02:00
SmallJoker
ead095e283 Builtin: Fix handle_node_drops crash with nil digger 2018-06-03 17:32:00 +02:00
SmallJoker
2fb3b1e414 Damage: Remove damage ignore timer 2018-06-03 17:32:00 +02:00
Luis Cáceres
9f26f92987 Ensure no item stack is being held before crafting (#4779) 2018-06-03 17:32:00 +02:00
raymoo
4cc55c58b7 Shut down mapgen threads before other shutdown tasks (#6689)
Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-06-03 17:32:00 +02:00
sfan5
cccbb25714 Update documentation regarding authentication handler and related functions
Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-06-03 17:32:00 +02:00
sfan5
bae4de48c6 Hint at problematic code when logging deprecated calls 2018-06-03 17:32:00 +02:00
Ezhh
b8193de010 Improve documentation for player:set_attribute() 2018-06-03 17:32:00 +02:00
SmallJoker
b6138113e9 Inventory: Restrict access from too far away 2018-06-03 17:32:00 +02:00
SmallJoker
045b0629a1 core.rotate_node: Run callbacks like with any regular placed node (#6648) 2018-06-03 17:32:00 +02:00
paramat
b33d720876 Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03 17:32:00 +02:00
ezhh
9850600f81 Improve Settings tab button alignments 2018-06-03 17:32:00 +02:00
paramat
bc6b1639a5 Lua_api.txt: Add documentation of required mapgen aliases 2018-06-03 17:32:00 +02:00
Ezhh
00108a2c34 Remove incorrect entry from settingtypes 2018-06-03 17:32:00 +02:00
sfan5
40225cfcc8 Make use of safe file writing in auth handler (fixes #6576) 2018-06-03 17:32:00 +02:00
sfan5
2f2a775590 Add minetest.safe_write_file() to script API 2018-06-03 17:32:00 +02:00
Muhammad Rifqi Priyo Susanto
bf0a04792c Fix issue Minetest crash when custom font path is not exist
We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-06-03 17:32:00 +02:00
Ezhh
86f066a970 Fix Settings tab formspec alignment (#6585) 2018-06-03 17:32:00 +02:00
Lars Hofhansl
a5eab716ba Do not scale texture unless necessary.
This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-06-03 17:32:00 +02:00
sfan5
8976b7e5d2 httpfetch: Enable gzip support 2018-06-03 17:32:00 +02:00
Rob Blanckaert
c9e758408d Add sha1 to lua utils. (#6563) 2018-06-03 17:32:00 +02:00
rubenwardy
a18da19c83 Fix day_night_ratio_do_override not being initialised server-side
Causes get_day_night_ratio() to return unpredictable results.
2018-06-03 17:32:00 +02:00
lhofhansl
e1c5e4ac7e Avoid filtering low-res textures for animated meshes (incl. players) (#6562) 2018-06-03 17:32:00 +02:00
raymoo
352e17583d Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users

* item.lua: Handle node drops for invalid players

The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2018-06-03 17:32:00 +02:00
Auke Kok
80d3922685 Correct prot_vers in lua_api.txt.
We should avoid providing incorrect struct members in documentation
since people will be coding based on them.
2018-06-03 17:32:00 +02:00
Esteban I. RM
ab19a90c0b Don't try to craft a non-existent item 2018-06-03 17:32:00 +02:00
rubenwardy
2724db2d75 Profiler: Fix var args not being passed to callback register function
Fixes #6517
2018-06-03 17:31:59 +02:00
Loïc Blot
158ff85524 Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex (#6515) 2018-06-03 17:31:59 +02:00
Loic Blot
678fc64475 NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation
2018-06-03 17:31:59 +02:00
adrido
1fac02166f Replace deprecated WINAPI GetVersionInfoEx (#6496)
* Replace deprecated WINAPI GetVersionInfoEx
2018-06-03 17:31:59 +02:00
Rob Blanckaert
f073f1e7e0 Add setting for near plane distance. (#6395)
* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2018-06-03 17:31:59 +02:00
SmallJoker
483f0e27ca Unkown nodes: Provide position on interact (#6505)
* Unkown nodes: Provide position on interact
2018-06-03 17:31:59 +02:00
SmallJoker
4979544ff2 ParticleSpawner::step cleanup and rotation fix (#6486)
* Particles: Move spawner code to a separate fucntion
2018-06-03 17:31:59 +02:00
paramat
c8dba10a93 CAO footstep sounds: Reduce gain to balance volume 2018-06-03 17:31:59 +02:00
raymoo
5881ef50b4 Fix attached particle spawners far from spawn (#6479)
* Fix attached particle spawners far from spawn

When far from spawn, attached particle spawners
did not spawn particles.
2018-06-03 17:31:59 +02:00
SmallJoker
c4fb2c83e9 Localplayer: Fix disable_jump effect and getStandingNodePos()
Leave the old move code untouched.
2018-06-03 17:31:59 +02:00