nedzadarek
d4f23ef49c
Translated using Weblate (Polish)
...
Currently translated at 41.2% (379 of 918 strings)
2016-12-14 00:30:26 +01:00
Han So Ri
c75c07a744
Translated using Weblate (Korean)
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Currently translated at 53.8% (494 of 918 strings)
This is a merger of 2 commits.
2016-12-14 00:30:14 +01:00
Dongjin Han
4f237c44c1
Translated using Weblate (Korean)
...
Currently translated at 5.6% (52 of 918 strings)
2016-12-14 00:27:19 +01:00
sorichan
8e08969704
Translated using Weblate (Korean)
...
Currently translated at 5.6% (52 of 918 strings)
2016-12-14 00:27:19 +01:00
Dongjin Han
bb6fe0266d
Translated using Weblate (Korean)
...
Currently translated at 1.5% (14 of 918 strings)
2016-12-14 00:27:19 +01:00
sorichan
2390e9d9a6
Translated using Weblate (Korean)
...
Currently translated at 1.5% (14 of 918 strings)
2016-12-14 00:27:19 +01:00
Petter Reinholdtsen
f12a8eb433
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 3.3% (31 of 918 strings)
2016-12-14 00:27:19 +01:00
Christian Haug
3139f72b93
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 2.8% (26 of 918 strings)
2016-12-14 00:27:19 +01:00
Petter Reinholdtsen
17a3c20252
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 2.7% (25 of 918 strings)
2016-12-14 00:27:19 +01:00
Christian Haug
215207a59b
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 1.7% (16 of 918 strings)
2016-12-14 00:27:19 +01:00
Petter Reinholdtsen
ca1751b0ac
Translated using Weblate (Norwegian Bokmål)
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Currently translated at 1.6% (15 of 918 strings)
2016-12-14 00:27:19 +01:00
Christian Haug
faa9f0e235
Translated using Weblate (Norwegian Bokmål)
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Currently translated at 1.5% (14 of 918 strings)
2016-12-14 00:27:19 +01:00
Petter Reinholdtsen
a5ceef4dcc
Translated using Weblate (Norwegian Bokmål)
...
Currently translated at 1.4% (13 of 918 strings)
2016-12-14 00:27:19 +01:00
Jakub Vaněk
4dcc4353c8
Translated using Weblate (Czech)
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Currently translated at 51.0% (469 of 918 strings)
2016-12-14 00:27:19 +01:00
Tomáš Bělohlávek
156b67734b
Translated using Weblate (Czech)
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Currently translated at 58.0% (533 of 918 strings)
This is a merger of 2 commits.
2016-12-14 00:27:02 +01:00
Jeff Huang
650c30ad87
Translated using Weblate (Chinese (Taiwan))
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Currently translated at 100.0% (918 of 918 strings)
2016-12-14 00:02:01 +01:00
Mingye Wang
c3054b2a45
Translated using Weblate (Chinese (Taiwan))
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Currently translated at 97.0% (891 of 918 strings)
2016-12-14 00:02:01 +01:00
tonibm19
7d5672a15c
Translated using Weblate (Catalan)
...
Currently translated at 46.0% (423 of 918 strings)
2016-12-14 00:02:01 +01:00
Roc Humet
952a9700c2
Translated using Weblate (Catalan)
...
Currently translated at 43.6% (401 of 918 strings)
2016-12-14 00:02:01 +01:00
Alfonso R. Zepeda R
33137e10b9
Translated using Weblate (Spanish)
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Currently translated at 57.8% (531 of 918 strings)
2016-12-14 00:02:01 +01:00
Rui
153076efa0
Translated using Weblate (Japanese)
...
Currently translated at 49.4% (454 of 918 strings)
This is a merger of 2 commits.
2016-12-14 00:01:44 +01:00
Eidy
52a9bfab66
Translated using Weblate (Swahili)
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Currently translated at 99.8% (917 of 918 strings)
This is a merger of 3 commits.
2016-12-14 00:01:44 +01:00
Eidy
8e70cd5378
Added translation using Weblate (Swahili)
2016-12-14 00:01:44 +01:00
João Rodrigues
3cfb98a619
Translated using Weblate (Portuguese)
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Currently translated at 66.7% (613 of 918 strings)
There is no need to specify that a mod is an extra.
2016-12-14 00:01:44 +01:00
José Henrique Luckmann
1db0b82240
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 84.2% (773 of 918 strings)
2016-12-14 00:01:44 +01:00
Thomas Wagner Nielsen
ad28e3bc0e
Translated using Weblate (Danish)
...
Currently translated at 73.0% (671 of 918 strings)
2016-12-14 00:01:43 +01:00
Joe Hansen
32f04626bd
Translated using Weblate (Danish)
...
Currently translated at 73.0% (671 of 918 strings)
This is a merger of 3 commits.
2016-12-14 00:01:30 +01:00
Thomas Wagner Nielsen
ae1ccd47d8
Translated using Weblate (Danish)
...
Currently translated at 29.5% (271 of 918 strings)
2016-12-13 23:43:43 +01:00
sfan5
36e2e7519c
Mgv7: Change default cave width to 0.09
2016-12-13 03:32:51 +00:00
rubenwardy
5ab5b2c397
Fix segfault on startup error on Android
2016-12-12 13:22:26 +00:00
rubenwardy
b487c28601
Fix camera jumping on Android when panning past 0/360 mark
2016-12-12 13:20:18 +00:00
Bernardo Sulzbach
12defe401e
Mod dependency lists: Should have platform-independent line breaking
...
This fixes a bug existing in modmgr.lua as reported by @Wuzzy2 which
caused the mod dependency list to glitch if input was using a line
terminator different than the OS default.
The C++ code does not need any changes as it already trims CR
occurrences on platforms on which the line termination sequence is LF.
Taken into account the size of the depends.txt files used, this should
not introduce a noticeable performance regression.
Fixes #4720
2016-12-12 07:22:47 +00:00
Rogier
d0f73c2c99
Setting limits: Fix message text in advanced settings tab
...
It would complain that the value should be higher than the lower
bound, when it should be higher than or equal to the lower bound.
Similar issue for the upper bound.
2016-12-12 07:21:46 +00:00
Rogier
14a9128747
View range: Set maximum to 4000 nodes
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The network protocol does not support larger than 255 mapblocks.
2016-12-12 07:20:50 +00:00
paramat
5ff0d76aaa
Mapgen: Make mgv7 the default mapgen
2016-12-12 07:19:05 +00:00
Maksim Gamarnik
0c1814eef5
Update light.cpp (thank's @sofar ), iOS: small fix
2016-12-12 00:21:27 +02:00
Rogier-5
c95e1f0553
Fix computation of viewing range (in blocks) sent to server ( #4882 )
...
Fixes #4878
Also remove an artificial viewing range reduction that
(presumably) was added to compensate for miscomputed
viewing ranges, and that doesn't seem to be needed any
more (thanks to lhofhansl).
2016-12-11 19:49:49 +01:00
Maksim Gamarnik
0ba8617eff
iOS: fix patches (maybe)
2016-12-11 17:02:43 +02:00
Maksim Gamarnik
d1647437d5
iOS: make luajit multiple threads
2016-12-11 14:55:36 +02:00
sfan5
daab4a1134
fix <invalid UTF-8 string>
...
* Fix UTF-8 conversion issue on iOS
* Fix visual glitches with TTF font
2016-12-11 03:11:01 +02:00
rubenwardy
fef761a5a2
Fix sqlite databases being read-only on 64bit Android by patching sqlite ( #4871 )
...
Fixes #4121
2016-12-09 18:27:36 +01:00
sfan5
0b5fcbbad0
Buildbot: Update LuaJIT version
2016-12-08 08:39:37 +00:00
Auke Kok
28c2f61e19
Simple decorations: Fix range check for deco->deco_param2
...
Allow any int value, and properly range check it before casting.
2016-12-08 08:38:10 +00:00
est31
c640dc09ea
Android: fix build and update deps
2016-12-07 21:27:07 +01:00
Zeno-
dedc65249d
Update credits ( #4827 )
...
Update credits
2016-12-07 23:45:29 +10:00
Auke Kok
2f71a16b08
Simple deco: Allow setting param2 value on placement
...
Schematics can already be placed with a param2 value, but not
simple 1-node plant decorations of the simple type.
This adds a `param2` field to the simple deco type that is
checked to be between 0 and 255, and put to the placed node
at mapgen.
This can be used to put a degrotate value in, or e.g. a fill
value for leveltype nodes, or a place_param2 value at mapgen
placement, or vary the shape of meshoptions plantlike drawtype.
2016-12-07 04:17:17 +00:00
Lars Hofhansl
ef6e0d1a52
Fog: Make fraction of visible distance at which fog starts configurable
...
Optimise the fetching of global settings 'camera_smoothing',
'cinematic' and 'cinematic_camera_smoothing'.
Cache 'cam_smoothing'.
2016-12-07 04:07:54 +00:00
MillersMan
b4f4850171
Liquids: Update flow on block load
...
When loading a block add liquid-nodes that might flow away or spread to
neighbours to the transforming_liquid queue.
2016-12-07 04:06:00 +00:00
MillersMan
406dbf5ddf
Liquids: Preserve flow state if 'ignore' is a neighbour
...
Prevent waterfalls from falling down or streams from flowing away when the
source node is in an unloaded block - Nodes near a CONTENT_IGNORE node will
be interpreted as if the ignored node is a liquid node that just supports
the current state of the nodes in question.
2016-12-07 03:54:32 +00:00
MillersMan
49a579467a
Map::isValidPosition: Return false instead of throwing exception
2016-12-07 03:51:44 +00:00