34 Commits

Author SHA1 Message Date
Kahrl
ee90d438b8 Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
kwolekr
6aa6aaf3f3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
PilzAdam
62dc2c0c8f Add replacements to schematics 2013-08-03 03:22:14 +02:00
PilzAdam
cfa86dbd0b Allow multiple 'wherein' nodes in oredef 2013-08-02 00:55:16 +02:00
proller
d2cbeba8b6 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller
cdb2b82262 Weather support 2013-07-27 23:21:48 +04:00
RealBadAngel
b737eaa357 Add set_breath and get_breath to lua API. 2013-07-20 20:34:11 +02:00
Kahrl
03631ae5f7 Change ContentFeatures array to a vector 2013-07-14 23:06:31 +02:00
kwolekr
fe13fd78c3 LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects 2013-07-06 15:12:40 -04:00
kwolekr
4b906fa7ef Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
kwolekr
5fa252aa8b Decoration: Add schematic rotation support 2013-07-01 18:04:51 -04:00
kwolekr
ee2d8bc482 LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates 2013-06-29 22:23:00 -04:00
kwolekr
5f60730da4 Apply various fixes to several things 2013-06-27 22:35:35 -04:00
kwolekr
0e1e60e195 LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map 2013-06-27 22:35:35 -04:00
kwolekr
5c8a16016c Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
kwolekr
700c16fba1 Add Lua PerlinNoiseMap:get#dMap_flat API 2013-06-27 22:35:35 -04:00
kwolekr
f9c5ed3c7b Add minetest.get_mapgen_object to API 2013-06-27 22:35:35 -04:00
kwolekr
669194d224 Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
kwolekr
9f0d413e30 Decoration: Add support for zero probability, fix breakage from last commit 2013-06-22 20:49:01 -04:00
kwolekr
9dc177e181 A handful of minor fixes to various things 2013-06-22 17:27:48 -04:00
kwolekr
4e9b7ef618 Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
Kahrl
3a2f3f1a0c Make minetest.debug accept multiple parameters; convert them to string 2013-06-21 00:04:18 +02:00
PilzAdam
942228a796 Add drowning 2013-06-19 15:47:00 +00:00
kwolekr
631e7fc919 Decoration: Change divlen to sidelen 2013-06-17 18:23:31 -04:00
kwolekr
1a8f453958 Add initial Decoration support, many misc. improvements & modifications 2013-06-17 03:21:36 -04:00
Kahrl
6dea339e54 Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g 2013-06-16 14:07:12 +02:00
sweetbomber
47a31e3c19 Corrected segfault when registering new biomes. 2013-06-03 20:35:51 +02:00
sapier
39b10fb189 Fix missing find_path and line_of_sight 2013-06-01 15:07:43 +02:00
MetaDucky
42bc5fb7b8 Fix some nullptr exceptions when handling invalid node inventories 2013-06-01 14:45:43 +02:00
MetaDucky
e218c9b21d Fix minetest.get_inventory(loc) always returning nil for "node" type loc 2013-06-01 12:15:11 +02:00
MetaDucky
faae865e52 Fixed wrongly named invref:get_location() table members for nodes.
Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26 00:35:11 +02:00
Kahrl
780a234d48 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
sapier
5c490b30cd Fix itemstack:add item not working correct 2013-05-25 19:23:10 +02:00
sapier
2dceda8890 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00