9 Commits

Author SHA1 Message Date
MoNTE48
54f5679db3 Builtin: Backport MT5 client 2020-02-04 20:02:25 +01:00
MoNTE48
32c44e00c4 Builtin: Clearing Functions and Variables 2019-10-16 20:08:12 +02:00
Pierre-Adrien Langrognet
69f19f1af7 [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
* [CSM] Add send_chat_message and run_server_chatcommand API functions

* Add client-side chat message rate limiting

* Limit out chat queue size

* [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand

* Last fixes/cleanups before merge
2017-05-21 23:06:51 +02:00
red-001
c06edc9df2 [CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565) 2017-04-11 23:35:25 +02:00
red-001
c84ad776bb [CSM] Use more gettext (#5553) 2017-04-10 21:14:00 +02:00
red-001
96a2b6802e [CSM] Move .list_players and .disconnect to builtin. (#5550) 2017-04-10 21:13:20 +02:00
red-001
792d324efc Change command prefix to "." and add "help" command. 2017-03-26 05:51:14 +01:00
Loïc Blot
be647e257f [CSM] implement client side mod loading (#5123)
* client side mods are located in clientmods/
* move builtin/preview.lua to clientmods/preview/init.lua as a preview mod
* refactor ModConfiguration class to work properly with client and server using child objects
* move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server
* remove mods.{cpp,h} unused functions
* use UNORDERED_SET instead of std::set in some modspec storages
2017-03-13 23:56:05 +01:00
red-001
1c7fd8a35c [CSM] Add client-sided chat commands (#5092) 2017-03-13 23:56:05 +01:00