424 Commits

Author SHA1 Message Date
kwolekr
23316c9f92 Add /emergeblocks command and core.emerge_area() Lua API 2015-09-23 15:56:24 -04:00
Maksim Gamarnik
9247f32e0e LGPL 2.1 to 3.0 on all files 2015-08-14 01:26:28 +03:00
Perttu Ahola
9aeb54f787 Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6 2015-08-13 19:02:48 +03:00
est31
143d1f6835 Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
rubenwardy
c2efd3e81b Add map limit config option 2015-08-02 14:27:04 +02:00
kwolekr
8b8b11d1a3 Record MapBlock modification reasons as flags instead of strings
This improves performance of MapBlock::raiseModified by a factor of 6.
Also, clean up mapblock.h a bit and inline small functions.
2015-05-31 23:20:51 +10:00
kwolekr
d013e12e5a Record MapBlock modification reasons as flags instead of strings
This improves performance of MapBlock::raiseModified by a factor of 6.
Also, clean up mapblock.h a bit and inline small functions.
2015-05-17 22:14:26 -04:00
kwolekr
60baf537a3 Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area 2015-05-13 17:01:49 +10:00
kwolekr
bd168fd717 Add core.find_nodes_with_meta() script API 2015-05-13 17:00:59 +10:00
kwolekr
191bfd9ba5 Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area 2015-05-08 13:31:03 -04:00
kwolekr
cba840d188 Add core.find_nodes_with_meta() script API 2015-05-05 16:21:59 -04:00
Craig Robbins
0731f9ed2a Move globals from main.cpp to more sane locations
Move debug streams to log.cpp|h

Move GUI-related globals to clientlauncher

Move g_settings and g_settings_path to settings.cpp|h

Move g_menuclouds to clouds.cpp|h

Move g_profiler to profiler.cpp|h
2015-04-01 23:04:25 +10:00
ngosang
55e479a807 Respect game mapgen flags and save world noise params 2015-03-07 15:53:39 -05:00
Craig Robbins
27791ee1aa For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
ShadowNinja
053e376671 Don't start a server for map migration 2015-03-06 00:20:45 -05:00
ShadowNinja
2cb27a5fb6 Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
Loic Blot
bf4504a459 ABMHandler and player_collisions use sequential read/write. Switch from std::list to std::vector
* Also remove dead code Map::unloadUnusedData which is dead since a long time
2015-03-04 17:02:36 +01:00
Loic Blot
ad693a80de Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
Loic Blot
aa1d7043a5 Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().
This will speedup the loop reading into those functions
2015-02-17 15:28:49 +01:00
Loic Blot
f764ef3076 Replace std::list by std::vector into timerUpdate calls 2015-02-17 15:08:37 +01:00
Loic Blot
5abc50f077 Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends.
This adds a speedup on database migration and /clearobjects command
2015-02-17 14:35:44 +01:00
kwolekr
1b494a085c Fix missing map_meta.txt error when creating new worlds
A missing map_meta.txt should be treated simply as if there were a blank file.
2015-01-27 02:10:04 -05:00
kwolekr
87330183bf Fix all warnings and remove -Wno-unused-but-set cflag 2015-01-18 23:29:19 -05:00
gregorycu
70fec45750 Water fixes
Change must_reflow to a deque
Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement.
Comment out unused variable
Optimisations to block offset calculations
2015-01-18 20:30:33 +10:00
Craig Robbins
1c460c3bc3 Create empty default constructor for MapNode 2015-01-18 13:39:50 +10:00
kwolekr
66b0d25786 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
unknown
199a04626d Change UniqueQueue to use a queue and a set. 2015-01-15 21:08:35 +10:00
Craig Robbins
ff71d69f3d Fix use of uninitialized data 2015-01-14 15:43:33 +10:00
kwolekr
ec709f5727 Attempt to fix occasional issue of uninitialized MapBlock data 2015-01-12 22:31:08 -05:00
kwolekr
02e06b423e Shorten ManualMapVoxelManipulator to MMVManip 2015-01-05 02:42:27 -05:00
Craig Robbins
0865261409 Fix -Wtype-limits warnings and remove disabling of -Wtype-limits 2014-12-29 23:56:40 +10:00
kwolekr
2e5d9bb332 LuaVoxelManip: Remove blank allocator 2014-12-29 01:31:37 -05:00
kwolekr
20b9e50aa9 LuaVoxelManip: Add option to allocate blank data 2014-12-27 23:09:36 -05:00
Craig Robbins
73b383fd5b Make limiting of the reflow liquids queue size optional
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
2014-12-23 15:47:06 +10:00
Craig Robbins
9dbf375a14 Do not allow the m_transforming_liquid queue to increase until all RAM is consumed 2014-12-18 03:32:19 +10:00
Anton
420b5ec08c Use std::string::empty() instead of size() where applicable 2014-12-12 15:16:24 -05:00
Craig Robbins
aacc3cba46 Remove most exceptions from getNode() (and variants) 2014-11-14 18:05:34 +10:00
kwolekr
08068ac0c6 Split up mapgen.cpp 2014-11-01 13:16:23 -04:00
ShadowNinja
dbf9e444b1 Split settings into seperate source and header files
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
kwolekr
9adbca89cd Update Mapgen VoxelManipulator on buffer invalidation 2014-09-01 15:12:22 -04:00
kwolekr
9577518943 Save previously generated blocks on Mapgen blitback 2014-09-01 14:58:05 -04:00
sfan5
ba889166fd Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
kwolekr
85ddd43a73 Don't copy back already generated blocks on map generation 2014-07-07 01:51:04 -04:00
kwolekr
77656b0723 Don't unload blocks if save failed
Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
sapier
b567c942f7 Remove MapVoxelManipulator not really used by anyone 2014-06-23 00:13:41 +02:00
sapier
552946e12a Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
sapier
1972e24098 Minor stability improvements in block emerge handling 2014-06-15 18:18:57 +02:00
proller
3c54ac4a38 Fix warnings 2014-04-19 02:24:45 +04:00
proller
495ed5ec8b Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
Sfan5
aac43ef809 Add redis database backend 2014-04-16 22:05:06 +02:00